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HumanoidDisplayDistanceType.yaml
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HumanoidDisplayDistanceType.yaml
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name: HumanoidDisplayDistanceType
type: enum
summary: |
HumanoidDisplayDistanceType determines how
`Class.Humanoid.HealthDisplayDistance`, and
`Class.Humanoid.NameDisplayDistance` are used in determining whether a
players's name and health are visible to other players.
description: |
HumanoidDisplayDistanceType determines how
`Class.Humanoid.HealthDisplayDistance`, and
`Class.Humanoid.NameDisplayDistance` are used in determining whether a
players's name and health are visible to other players.
code_samples:
tags: []
deprecation_message: ''
items:
- name: Viewer
summary: |
A player selecting `Viewer` on their `Class.Humanoid` will see the Name
and healthbar of other players if those other players are within the
distance settings set in the `Class.Humanoid` selecting `Viewer` (this can
be thought of as the lowest priority, and will not be taken into account
if other players are selecting 'Subject' or 'None').
value: 0
tags: []
deprecation_message: ''
- name: Subject
summary: |
A player selecting `Subject` on their `Class.Humanoid` will allow other
players to see their Name and healthbar if those other players are within
the distance settings set in the `Class.Humanoid` selecting `Subject`
(this can be thought of as the second highest priority).
value: 1
tags: []
deprecation_message: ''
- name: None
summary: |
A player selecting `None` on their `Class.Humanoid` will not have their
Name and healthbar displayed to other players under any circumstance (this
can be thought of as the highest priority).
value: 2
tags: []
deprecation_message: ''