/
LoadCharacterLayeredClothing.yaml
37 lines (37 loc) · 1.19 KB
/
LoadCharacterLayeredClothing.yaml
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name: LoadCharacterLayeredClothing
type: enum
summary: |
Indicates whether characters spawning into an experience will have layered
clothing accessories equipped on them.
description: |
Indicates whether characters spawning into an experience will have layered
clothing accessories equipped on them (Although
`Enum.MeshPartHeadsAndAccessories` also need to be enabled). This is set in
`Class.StarterPlayer.LoadCharacterLayeredClothing`.
code_samples:
tags: []
deprecation_message: ''
items:
- name: Default
summary: |
The behavior of the default setting is not constant. It can mean Disabled
or Enabled depending on what the global back-end flag settings are
currently.
value: 0
tags: []
deprecation_message: ''
- name: Disabled
summary: |
This means layered clothing will not be equipped on characters in the
experience.
value: 1
tags: []
deprecation_message: ''
- name: Enabled
summary: |
This means layered clothing will be equipped on characters in the
experience (Although `Enum.MeshPartHeadsAndAccessories` also need to be
enabled for the experience).
value: 2
tags: []
deprecation_message: ''