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Appearance.tsx
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Appearance.tsx
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import * as React from "react";
import {
AccessorizerBehavior,
getAccessoryOfType,
Accessory,
AccessoryType,
getAccessoryName,
getIndexOfAccessoryType
} from "oni-save-parser";
import { merge, padStart } from "lodash";
import {
Theme,
createStyles,
withStyles,
WithStyles
} from "@material-ui/core/styles";
import Paper from "@material-ui/core/Paper";
import Tabs from "@material-ui/core/Tabs";
import Tab from "@material-ui/core/Tab";
import useBehavior from "@/services/oni-save/hooks/useBehavior";
import HeadPortrait from "./components/HeadPortrait";
import Portrait from "./components/Portrait";
export interface AppearanceProps {
gameObjectId: number;
}
const styles = (theme: Theme) =>
createStyles({
root: {
display: "flex",
flexDirection: "column",
width: "100%",
height: "100%"
},
tabContent: {
width: "100%",
height: "100%",
overflow: "auto"
},
partList: {
display: "flex",
flexDirection: "row",
flexWrap: "wrap"
},
partContainer: {
margin: theme.spacing(0.5)
},
part: {
cursor: "pointer"
}
});
type Props = AppearanceProps & WithStyles<typeof styles>;
const Appearance: React.FC<Props> = ({ classes, gameObjectId }) => {
const [tab, setTab] = React.useState(0);
const { templateData: { accessories }, onTemplateDataModify } = useBehavior(gameObjectId, AccessorizerBehavior);
const hairOrdinal = getOrdinalOfType(accessories, "hair");
const headOrdinal = getOrdinalOfType(accessories, "headshape");
const eyesOrdinal = getOrdinalOfType(accessories, "eyes");
function setAccessory(type: AccessoryType, ordinal: number) {
const index = getIndexOfAccessoryType(accessories, type);
if (index === -1) {
return;
}
const accessoryMod: Record<number, Accessory> = {
[index]: Accessory(`${type}_${padStart(String(ordinal), 3, "0")}`)
};
if (type === "hair") {
const hatHair = getIndexOfAccessoryType(accessories, "hat_hair");
if (hatHair !== -1) {
accessoryMod[hatHair] = Accessory(
`hat_hair_${padStart(String(ordinal), 3, "0")}`
);
}
const hairAlways = getIndexOfAccessoryType(
accessories,
"hair_always"
);
if (hairAlways !== -1) {
accessoryMod[hairAlways] = Accessory(
`hair_always_${padStart(String(ordinal), 3, "0")}`
);
}
}
if (type === "body") {
const arm = getIndexOfAccessoryType(accessories, "arm");
accessoryMod[arm] = Accessory(
`arm_${padStart(String(ordinal), 3, "0")}`
);
}
onTemplateDataModify({
accessories: merge([], accessories, accessoryMod)
});
}
function makeSetAccessory(type: AccessoryType, ordinal: number) {
return (e: React.MouseEvent<HTMLDivElement>) => {
e.preventDefault();
e.stopPropagation();
setAccessory(type, ordinal);
};
}
return (
<div className={classes.root}>
<Paper square>
<Tabs
textColor="secondary"
value={tab}
onChange={(_, value) => setTab(value)}
>
<Tab label="Hair" />
<Tab label="Head" />
<Tab label="Eyes" />
<Tab label="Body" />
</Tabs>
</Paper>
<div className={classes.tabContent}>
{tab === 0 && (
<div className={classes.partList}>
{ordinalRange(33).map(ordinal => (
<HeadPortrait
key={ordinal}
className={classes.partContainer}
hairOrdinal={ordinal}
headOrdinal={headOrdinal}
eyesOrdinal={eyesOrdinal}
clickable
onClick={makeSetAccessory("hair", ordinal)}
/>
))}
</div>
)}
{tab === 1 && (
<div className={classes.partList}>
{ordinalRange(4).map(ordinal => (
<HeadPortrait
key={ordinal}
className={classes.partContainer}
hairOrdinal={hairOrdinal}
headOrdinal={ordinal}
eyesOrdinal={eyesOrdinal}
clickable
onClick={makeSetAccessory("headshape", ordinal)}
/>
))}
</div>
)}
{tab === 2 && (
<div className={classes.partList}>
{ordinalRange(5).map(ordinal => (
<HeadPortrait
key={ordinal}
className={classes.partContainer}
hairOrdinal={hairOrdinal}
headOrdinal={headOrdinal}
eyesOrdinal={ordinal}
clickable
onClick={makeSetAccessory("eyes", ordinal)}
/>
))}
</div>
)}
{tab === 3 && (
<div className={classes.partList}>
{ordinalRange(4).map(ordinal => (
<Portrait
key={ordinal}
className={classes.partContainer}
hairOrdinal={hairOrdinal}
headOrdinal={headOrdinal}
eyesOrdinal={eyesOrdinal}
bodyOrdinal={ordinal}
clickable
onClick={makeSetAccessory("body", ordinal)}
/>
))}
</div>
)}
</div>
</div>
);
};
export default withStyles(styles)(Appearance);
function getOrdinalOfType(
accessories: Accessory[],
type: AccessoryType
): number {
const accessory = getAccessoryOfType(accessories, type);
if (accessory == null) {
return 1;
}
return ordinalFromAccessory(accessory.guid.Guid);
}
function ordinalFromAccessory(guid: string) {
const name = getAccessoryName(guid);
if (!name) {
return 1;
}
const parts = name.split("_");
return Number(parts[parts.length - 1]);
}
function ordinalRange(length: number): number[] {
return Array.from({ length }, (_, i) => i + 1);
}