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Unable to compile locally due to "feature removed" errors #1
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It looks like one of the upstream repositories was updated, I've updated the lockfile in 6ce23bf. Could you please try again? |
Much appreciated! That helped a ton. The initial compile was successful, Things fell down during the Skyline download. Here are the last few lines of output:
Full output's at https://controlc.com/ddd951c0 Issue persisted after Any workarounds/solves from here? |
Ah yep, the command relies on a PR to cargo-skyline that's not been merged yet. |
Perfection! Build successful:
Verified the contents within are as they should be. Thanks again! |
By the way, you can change the |
Ah, I might be missing something there! The built version does indeed have an The only time I see a May or may not be related: the Releases links in the Readme point to https://github.com/RoccoDev/xc3-difficulty-unlocker/blob/master/releases/latest, which results in a 404. The Releases link on the righthand side of the project home page works just fine. |
That's weird, I can see it just fine in both versions. If it's actually missing, you can just copy it in the proper directory inside the SD card. If the game can't find it or there are errors in it, it will just load the defaults. |
That did the trick! Verified all the effects are working as expected. Thanks again! |
Howdy! I'm trying to build and compile from source on Ubuntu 20 after modifying the
difficulty.toml
file, but I'm running into the following error stack:This is a fresh but (updated/upgraded) install of Ubuntu 20, so I may be missing one or more dependencies in my dev env. Off the top of my head I've installed curl, rust (+ cargo), llvm, gcc, git, clang, cmake/make, and yarn. I've tried
cargo clean
followed by re-runningbuild.sh
to no avail. I've also spent a few hours Googling and searching Stack Overflow to no avail.Any tips/pointers/stuff I'm missing? For context, I'm a tech writer with fundamental Python and Unix but newer to Ubuntu and Rust.
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