/
RaidFinishCommand.cs
85 lines (74 loc) · 1.78 KB
/
RaidFinishCommand.cs
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using Rocket.API;
using Rocket.Core.Logging;
using Rocket.Unturned.Chat;
using Rocket.Core.Plugins;
using Rocket.Unturned.Commands;
using Rocket.Unturned.Player;
using System;
using System.Collections.Generic;
using SDG.Unturned;
using Rocket.API.Extensions;
namespace coolpuppy24.rpevents
{
public class RaidFinishCommand : IRocketCommand
{
public static Main Instance;
public List<string> Aliases
{
get
{
return new List<string>() { };
}
}
public AllowedCaller AllowedCaller
{
get
{
return AllowedCaller.Player;
}
}
public string Help
{
get
{
return "Finishes the raid on an area";
}
}
public string Name
{
get
{
return "raidfinish";
}
}
public List<string> Permissions
{
get
{
return new List<string>() { "rpevents.raid" };
}
}
public string Syntax
{
get
{
return "<playername>";
}
}
public void Execute(IRocketPlayer caller, string[] command)
{
UnturnedPlayer player = (UnturnedPlayer)caller;
string message = command.GetParameterString(0);
if (command.Length == null)
{
Logger.Log("This command cannot be called from the console!");
return;
}
else
{
UnturnedChat.Say(Main.Instance.Translate("command_raidfinish", message));
return;
}
}
}
}