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Networking

Networking

Networking is a network abstraction layer built on top of Alamofire.

Table of contents 📦

Installation 🎬

Xcode project or workspace

To integrate Networking into your Xcode project as Swift Package:

  1. Select "File -> Swift Packages -> Add Package Dependency..."
  2. Select project if you are using workspace
  3. Enter "https://github.com/RonasIT/swift-networking.git"

Swift Package Manager

The Swift Package Manager is a tool for automating the distribution of Swift code and is integrated into the swift compiler. Networking supports its usage on iOS platform.

Once you have your Swift package set up, adding Networking as a dependency is as easy as adding it to the dependencies value of your Package.swift.

dependencies: [
    .package(url: "https://github.com/RonasIT/swift-networking.git", .upToNextMajor(from: "2.0.0"))
]

Features ✔️

Usage 🔨

Making a Request

To make requests with specific endpoint you need to subclass NetworkService:

import Networking

final class AuthService: NetworkService, AuthServiceProtocol {

    private struct SignInResponse: Decodable {
        let user: User
    }

    @discardableResult
    func signIn(withEmail email: String,
                password: String,
                success: @escaping (User) -> Void,
                failure: @escaping (Error) -> Void) -> CancellableRequest {
        let endpoint = AuthEndpoint.signIn(email: email, password: password)
        return request(for: endpoint, success: { (response: SignInResponse) in
            success(response.user)
        }, failure: { error in
            failure(error)
        })
    }
}

final class MediaService: NetworkService, MediaServiceProtocol {

    struct Media: Decodable {
        let id: UInt64
        let url: URL
    }

    @discardableResult
    func uploadMedia(with data: Data,
                     progress: @escaping Progress,
                     success: @escaping (Media) -> Void,
                     failure: @escaping (Error) -> Void) -> CancellableRequest {
        uploadRequest(
            for: MediaEndpoint.upload(data: data),
            progress: progress,
            success: success,
            failure: failure
        )
    }
}

Supported response types

Networking supports Decodable, Data, String, [String: Any] and empty response type.

Also, you can use response with HTTPURLResponse to access the status code and headers:

  • Response<Decodable> or DecodableResponse<Decodable>
  • Response<Data> or DataResponse
  • Response<String> or StringResponse
  • Response<[String: Any]> or JSONResponse
  • Response<Void> or EmptyResponse

Cancelling request

Instance of CancellableRequest provides request cancellation:

request.cancel()

As usual, cancelled request fails with NSURLErrorCancelled error code. Except you are using GeneralErrorHandler, which transforms this error to GeneralRequestError.cancelled.

Endpoint

Each request uses specific endpoint. Endpoint contains an information, where and how the request should be sent.

Usage

import Networking

// Customize default values for all endpoints using extension

extension Endpoint {

    var baseURL: URL {
        return AppConfiguration.apiURL
    }

    var headers: [RequestHeader] {
        return [
            RequestHeaders.accept("application/json"),
            RequestHeaders.contentType("application/json")
        ]
    }

    var parameterEncoding: ParameterEncoding {
        return JSONEncoding.default
    }

    var parameters: Parameters? {
        return nil
    }
}

...

// Add endpoint

enum ProfileEndpoint: UploadEndpoint {
    case fetchProfile(Profile.ID)
    case updateAddress(Address)
    case uploadImage(imageData: Data)

    var path: String {
        switch self {
        case .profile(let profileID):
            return "profile/\(profileID)"
        case .updateAddress(let address):
            return "profile/address/\(address.id)"
        case uploadImage:
            return "profile/image"
        }
    }

    var method: HTTPMethod {
        switch self {
        case .profile:
            return .get
        case .updateAddress:
            return .post
        case uploadImage:
            return .post
        }
    }

    var parameters: Parameters? {
        switch self {
        case .updateAddress(let address):
            return address.asDictionary()
        default:
            return nil
        }
    }

    var parameterEncoding: ParameterEncoding {
        return URLEncoding.default
    }

    var imageBodyParts: [ImageBodyPart] {
        switch self {
        case .uploadImage(let imageData):
            return [ImageBodyPart(imageData: imageData)]
        default:
            return []
        }
    }

    var authorizationType: Bool {
        return .bearer
    }
}

Notes:

  • By default you should use Endpoint protocol. But if you need to use upload requests like in example above, use UploadEndpoint, which has additional imageBodyParts property.
  • Each endpoint provides authorizationType property. If you are using TokenRequestAdapter (see request adapting for more), access token will be attached only for requests with authorized endpoints.
  • You can also provide custom errors for endpoints using GeneralErrorHandler, see error handling for more.

Reachability

Networking has built-in ReachabilityService to observe the internet connection status via Combine subscriptions.

Reachability Usage

import Combine

// Create service
let reachabilityService: ReachabilityServiceProtocol = ReachabilityService()

// Define a Set of subscriptions
var subscriptions: Set<AnyCancellable> = []

// Start monitoring internet connection
reachabilityService.startMonitoring()

// Stop monitoring internet connection
reachabilityService.stopMonitoring()

// Subscribe to internet connection change events
reachabilityService.reachabilityStatusSubject
    .sink { [weak self] status in
        // Handler will be called while subscription is active
    }
    .store(in: &subscriptions)

// Stop receiving the internet connection change events
subscriptions.forEach { $0.cancel() }

// You also can check internet connection directly from service
let isNetworkConnectionAvailable = reachabilityService.isReachable

Request Adapting

⚠️ Currently supports only headers appending ⚠️

Request adapting allows you to provide additional information within request.

Request adapting includes:

  1. RequestAdapters, that provide a request adapting logic.
  2. RequestAdaptingService, that manages a request adapting chain for multiple request adapters.
  3. Your NetworkService, that notifies request adapting service about request sending/retrying.

If you need to attach an access token through a request adapter, there is a built-in TokenRequestAdapter. See automatic token refreshing for more.

Request Adapting Usage

  1. Implement your custom request adapter:

    import Networking
    import UIKit.UIDevice
    
    final class GeneralRequestAdapter: RequestAdapter {
        // You can use some general headers from `RequestHeaders` enum
        // Let's append some information about the app
        func adapt(_ request: AdaptiveRequest) {
            request.appendHeader(RequestHeaders.dpi(scale: UIScreen.main.scale))
            if let appInfo = Bundle.main.infoDictionary,
               let appVersion = appInfo["CFBundleShortVersionString"] as? String {
                let header = RequestHeaders.userAgent(osVersion: UIDevice.current.  systemVersion, appVersion: appVersion)
                request.appendHeader(header)
            }
        }
    }
  2. Create request adapting service with your request adapter injected:

    lazy var generalRequestAdaptingService: RequestAdaptingServiceProtocol = {
       return RequestAdaptingService(requestAdapters: [GeneralRequestAdapter()])
    }()
  3. Create your subclass of NetworkService with your request adapting service injected:

    lazy var profileService: ProfileServiceProtocol = {
        return ProfileService(requestAdaptingService: generalRequestAdaptingService)
    }()

Error Handling

This feature provides more efficient error handling for failed requests.

There are three components of error handling:

  1. ErrorHandlers provide error handling logic
  2. ErrorHandlingService stores error handlers, manages error handling chain logic
  3. Your NetworkService, that notifies the ErrorHandlingService about an error

Error handlers can be useful in many cases. For example, you can log errors or redirect user to a login screen. Built-in automatic token refreshing also implemented using custom error handler.

Error Handling Usage

  1. Create your own error handler:
import Networking

final class LoggingErrorHandler: ErrorHandler {
    func handleError(with payload: ErrorPayload, completion: @escaping (ErrorHandlingResult) -> Void) {
        print("Request failure at: \(payload.endpoint.path)")
        print("Error: \(payload.error)")
        print("Response: \(payload.response)")
        // Error payload will be redirected to the next error handler
        completion(.continueErrorHandling(with: payload.error))
    }
}

Once error handling completed, you should call completion handler with result, which affects error handling chain:

  • Use continueErrorHandling(with: error) to redirect your error to the next error handler. If there is no other error handlers, request will be failed.
  • Use continueFailure(with: error) to fail request with your error right now
  • Use retryNeeded to retry failed request
  1. Create error handling service with your error handler:

    lazy var generalErrorHandlingService: ErrorHandlingServiceProtocol = {
       return ErrorHandlingService(errorHandlers: [LoggingErrorHandler()])
    }()
  2. Pass your error handling service to NetworkService subclass:

lazy var profileService: ProfileServiceProtocol = {
    return ProfileService(errorHandlingService: generalErrorHandlingService)
}()

GeneralErrorHandler

To simplify error handling for some general errors, any ErrorHandlingService uses built-in GeneralErrorHandler by default. You don't need to check error code or response status code manually. GeneralErrorHandler will map some errors to GeneralRequestError. There is a list of supported errors:

public enum GeneralRequestError: Error {
    // For `URLError.Code.notConnectedToInternet`
    case noInternetConnection
    // For `URLError.Code.timedOut`
    case timedOut
    // `AFError` with 401 response status code
    case noAuth
    // `AFError` with 403 response status code
    case forbidden
    // `AFError` with 404 response status code
    case notFound
    // For `URLError.Code.cancelled`
    case cancelled
}

With GeneralErrorHandler you can also provide custom errors right from Endpoint. Just implement func error(for statusCode: StatusCode) -> Error? or func error(for urlError: URLError) -> Error? like below. If these methods return nil, error will be provided by GeneralErrorHandler.

enum ProfileEndpoint: Endpoint {
    case fetchProfile(Profile.ID)
    case uploadImage(imageData: Data)

    func error(for statusCode: StatusCode) -> Error? {
        if case ProfileEndpoint.profile(let profileID) = self {
            switch statusCode {
            case .notFound404:
                return ProfileError.notFound(profileID: profileID)
            default:
                return nil
            }
        }
        return nil
    }

    func error(for urlErrorCode: URLError.Code) -> Error? {
        if case let ProfileEndpoint.uploadImage = self {
            switch urlErrorCode {
            case .timedOut:
                return ProfileError.imageTooLarge
            default:
                return nil
            }
        }
        return nil
    }
}

Automatic Token Refreshing and Request Retrying

Networking can automatically refresh access tokens and retry failed requests.

There are three components of this feature:

  1. UnauthorizedErrorHandler provides error handling logic for "unauthorized" errors with 401 status code
  2. TokenRequestAdapter provides access token attaching on request sending/retrying
  3. Your service, that implements AccessTokenSupervisor protocol, provides access token and access token refreshing logic

Automatic Token Refreshing Usage

  1. Create your service and implement AccessTokenSupervisor protocol:

    import Networking
    
    protocol SessionServiceProtocol: AccessTokenSupervisor {}
    
    final class SessionService: SessionServiceProtocol, NetworkService {
    
        private var token: String?
        private var refreshToken: String?
    
        var accessToken: AccessToken? {
            return token
        }
    
        func refreshAccessToken(success: @escaping () -> Void, failure: @escaping (Error)   -> Void) {
            guard let refreshAccessToken = refreshAccessToken else {
                failure()
                return
            }
            let endpoint = AuthorizationEndpoint.refreshAccessToken(with: refreshToken)
            request(for: endpoint, success: { [weak self] (response: RefreshTokenResponse)  in
                self?.token = response.accessToken
                self?.refreshToken = response.refreshToken
                success()
            }, failure: { [weak self] error in
                self?.token = nil
                failure(error)
            })
        }
    }
  2. Create RequestAdaptingService with TokenRequestAdapter:

    lazy var sessionService: SessionServiceProtocol = {
        return SessionService()
    }()
    
    lazy var requestAdaptingService: RequestAdaptingServiceProtocol = {
        let tokenRequestAdapter = TokenRequestAdapter(accessTokenSupervisor: sessionService)
        return RequestAdaptingService(requestAdapters: [tokenRequestAdapter])
    }()
  3. Create ErrorHandlingService with UnauthorizedErrorHandler:

    lazy var errorHandlingService: ErrorHandlingServiceProtocol = {
        let unauthorizedErrorHandler = UnauthorizedErrorHandler(accessTokenSupervisor: sessionService)
        return ErrorHandlingService(errorHandlers: [unauthorizedErrorHandler])
    }()
  4. Create NetworkService with your error handling and request adapting services:

lazy var profileService: ProfileServiceProtocol = {
    return ProfileService(requestAdaptingService: requestAdaptingService,
                          errorHandlingService: errorHandlingService)
}()

If all is correct, you can forget about expired access tokens in your app.

Note Unauthorized error handler doesn't handle errors for endpoints, which don't require authorization. For these endpoints you'll still receive unauthorized errors.

To learn more, please check example project.

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