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regen and damage bug #783

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Leaguescience opened this issue Sep 27, 2021 · 2 comments
Closed

regen and damage bug #783

Leaguescience opened this issue Sep 27, 2021 · 2 comments
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@Leaguescience
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1:: players or monster with immunity to energy damage still take 1 damage if the ability that deals damage is a save, like fireball
2: Regeneration is not healing nonlethal damage, <------
Healing Nonlethal Damage:: You heal nonlethal damage at the rate of 1 hit point per hour per character level. (this is not working when character take a rest.)
When a spell or a magical power cures hit point damage, it also removes an equal amount of nonlethal damage. (this is also not working)

@github-actions
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Thanks for opening an issue, traveller!
If your issue is related to an actor or an item, sending thing that is broken will help a lot and speed up debugging.

How to send an item? > - If item is owned by a character, drag and drop it to world item list. > - Right click on item in browser item list and click export. > - Attach downloaded item to this ticket.
How to send an actor? > - Right click on actor in browser actor list and click export. > - Attach downloaded actor to this ticket.

@Rughalt Rughalt added this to the 0.97 milestone Oct 4, 2021
@Rughalt Rughalt added this to To do in System Developement via automation Oct 4, 2021
@Rughalt Rughalt added Bug Something isn't working Enhancement New feature or request labels Oct 4, 2021
@Rughalt Rughalt self-assigned this Oct 4, 2021
@Rughalt
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Rughalt commented Oct 4, 2021

Fixed, will be out in 0.97

@Rughalt Rughalt closed this as completed in 6ea24ec Oct 4, 2021
System Developement automation moved this from To do to Closed Oct 4, 2021
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