-
Notifications
You must be signed in to change notification settings - Fork 96
/
SCANtoolbar.cs
259 lines (241 loc) · 7.8 KB
/
SCANtoolbar.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
#region license
/*
* [Scientific Committee on Advanced Navigation]
* S.C.A.N. Satellite
*
* SCANtoolbar - optional integration with Blizzy's toolvar
*
* Copyright (c)2014 David Grandy <david.grandy@gmail.com>;
* Copyright (c)2014 technogeeky <technogeeky@gmail.com>;
* Copyright (c)2014 (Your Name Here) <your email here>; see LICENSE.txt for licensing details.
*
* Created by David to allow the SCANsat plugin to function through the toolbar interface
*/
#endregion
using System.IO;
using UnityEngine;
using SCANsat.SCAN_Platform;
using SCANsat.SCAN_Unity;
namespace SCANsat.SCAN_Toolbar
{
[KSPAddon(KSPAddon.Startup.AllGameScenes, false)]
public class SCANtoolbar : MonoBehaviour
{
private IButton SCANButton;
private IButton MapButton;
private IButton SmallButton;
private IButton OverlayButton;
private IButton KSCButton;
private IButton ZoomButton;
private void Awake()
{
if (!ToolbarManager.ToolbarAvailable)
{
Destroy(gameObject); // bail if we don't have a toolbar
return;
}
if (HighLogic.LoadedSceneIsFlight)
{
SCANButton = ToolbarManager.Instance.add("SCANsat", "UIMenu");
MapButton = ToolbarManager.Instance.add("SCANsat", "BigMap");
SmallButton = ToolbarManager.Instance.add("SCANsat", "SmallMap");
OverlayButton = ToolbarManager.Instance.add("SCANsat", "Overlay");
ZoomButton = ToolbarManager.Instance.add("SCANsat", "ZoomMap");
//Fall back to some default toolbar icons if someone deletes the SCANsat icons or puts them in the wrong folder
if (File.Exists(Path.Combine(new DirectoryInfo(KSPUtil.ApplicationRootPath).FullName, "GameData/SCANsat/Icons/SCANsat_Icon.png").Replace("\\", "/")))
SCANButton.TexturePath = "SCANsat/Icons/SCANsat_Icon"; // S.C.A.N
else
SCANButton.TexturePath = "000_Toolbar/toolbar-dropdown";
if (File.Exists(Path.Combine(new DirectoryInfo(KSPUtil.ApplicationRootPath).FullName, "GameData/SCANsat/Icons/SCANsat_Map_Icon.png").Replace("\\", "/")))
MapButton.TexturePath = "SCANsat/Icons/SCANsat_Map_Icon"; // from in-game biome map of Kerbin
else
MapButton.TexturePath = "000_Toolbar/move-cursor";
if (File.Exists(Path.Combine(new DirectoryInfo(KSPUtil.ApplicationRootPath).FullName, "GameData/SCANsat/Icons/SCANsat_SmallMap_Icon.png").Replace("\\", "/")))
SmallButton.TexturePath = "SCANsat/Icons/SCANsat_SmallMap_Icon"; // from unity, edited by DG
else
SmallButton.TexturePath = "000_Toolbar/resize-cursor";
if (File.Exists(Path.Combine(new DirectoryInfo(KSPUtil.ApplicationRootPath).FullName, "GameData/SCANsat/Icons/SCANsat_OverlayToolbar_Icon.png").Replace("\\", "/")))
OverlayButton.TexturePath = "SCANsat/Icons/SCANsat_OverlayToolbar_Icon";
else
OverlayButton.TexturePath = "000_Toolbar/resize-cursor";
if (File.Exists(Path.Combine(new DirectoryInfo(KSPUtil.ApplicationRootPath).FullName, "GameData/SCANsat/Icons/SCANsat_ZoomToolbar_Icon.png").Replace("\\", "/")))
ZoomButton.TexturePath = "SCANsat/Icons/SCANsat_ZoomToolbar_Icon";
else
ZoomButton.TexturePath = "000_Toolbar/resize-cursor";
SCANButton.ToolTip = "SCANsat";
MapButton.ToolTip = "SCANsat Big Map";
SmallButton.ToolTip = "SCANsat Small Map";
OverlayButton.ToolTip = "SCANsat Overlay Controller";
ZoomButton.ToolTip = "SCANsat Zoom Map";
SCANButton.OnClick += (e) =>
{
if (SCANcontroller.controller != null)
{
toggleMenu(SCANButton);
}
};
MapButton.OnClick += (e) =>
{
if (SCAN_UI_BigMap.Instance != null)
{
if (SCAN_UI_BigMap.Instance.IsVisible)
SCAN_UI_BigMap.Instance.Close();
else
SCAN_UI_BigMap.Instance.Open();
}
};
SmallButton.OnClick += (e) =>
{
if (SCAN_UI_MainMap.Instance != null)
{
if (SCAN_UI_MainMap.Instance.IsVisible)
SCAN_UI_MainMap.Instance.Close();
else
SCAN_UI_MainMap.Instance.Open();
}
};
OverlayButton.OnClick += (e) =>
{
if (SCAN_UI_Overlay.Instance != null)
{
if (SCAN_UI_Overlay.Instance.IsVisible)
SCAN_UI_Overlay.Instance.Close();
else
SCAN_UI_Overlay.Instance.Open();
}
};
ZoomButton.OnClick += (e) =>
{
if (SCAN_UI_ZoomMap.Instance != null)
{
if (SCAN_UI_ZoomMap.Instance.IsVisible)
SCAN_UI_ZoomMap.Instance.Close();
else
SCAN_UI_ZoomMap.Instance.Open(true);
}
};
}
else if (HighLogic.LoadedScene == GameScenes.SPACECENTER || HighLogic.LoadedScene == GameScenes.TRACKSTATION)
{
KSCButton = ToolbarManager.Instance.add("SCANsat", "KSCMap");
if (File.Exists(Path.Combine(new DirectoryInfo(KSPUtil.ApplicationRootPath).FullName, "GameData/SCANsat/Icons/SCANsat_Map_Icon.png").Replace("\\", "/")))
KSCButton.TexturePath = "SCANsat/Icons/SCANsat_Map_Icon"; // from in-game biome map of Kerbin
else
KSCButton.TexturePath = "000_Toolbar/move-cursor";
KSCButton.ToolTip = "SCANsat KSC Map";
KSCButton.OnClick += (e) =>
{
if (SCAN_UI_BigMap.Instance != null)
{
if (SCAN_UI_BigMap.Instance.IsVisible)
SCAN_UI_BigMap.Instance.Close();
else
SCAN_UI_BigMap.Instance.Open();
}
};
}
else
Destroy(gameObject);
}
private void toggleMenu(IButton menu)
{
if (menu.Drawable == null)
createMenu(menu);
else
destroyMenu(menu);
}
private void createMenu(IButton menu)
{
if (!ToolbarManager.ToolbarAvailable) return; // bail if we don't have a toolbar
PopupMenuDrawable list = new PopupMenuDrawable();
IButton smallMap = list.AddOption("Small Map");
IButton instrument = list.AddOption("Instruments");
IButton bigMap = list.AddOption("Big Map");
IButton zoomMap = list.AddOption("Zoom Map");
IButton settings = list.AddOption("Settings");
IButton resource = list.AddOption("Planetary Overlay");
smallMap.OnClick += (e2) =>
{
if (SCAN_UI_MainMap.Instance != null)
{
if (SCAN_UI_MainMap.Instance.IsVisible)
SCAN_UI_MainMap.Instance.Close();
else
SCAN_UI_MainMap.Instance.Open();
}
};
instrument.OnClick += (e2) =>
{
if (SCAN_UI_Instruments.Instance != null)
{
if (SCAN_UI_Instruments.Instance.IsVisible)
SCAN_UI_Instruments.Instance.Close();
else
SCAN_UI_Instruments.Instance.Open();
}
};
bigMap.OnClick += (e2) =>
{
if (SCAN_UI_BigMap.Instance != null)
{
if (SCAN_UI_BigMap.Instance.IsVisible)
SCAN_UI_BigMap.Instance.Close();
else
SCAN_UI_BigMap.Instance.Open();
}
};
zoomMap.OnClick += (e2) =>
{
if (SCAN_UI_ZoomMap.Instance != null)
{
if (SCAN_UI_ZoomMap.Instance.IsVisible)
SCAN_UI_ZoomMap.Instance.Close();
else
SCAN_UI_ZoomMap.Instance.Open(true);
}
};
settings.OnClick += (e2) =>
{
if (SCAN_UI_Settings.Instance != null)
{
if (SCAN_UI_Settings.Instance.IsVisible)
SCAN_UI_Settings.Instance.Close();
else
SCAN_UI_Settings.Instance.Open();
}
};
resource.OnClick += (e2) =>
{
if (SCAN_UI_Overlay.Instance != null)
{
if (SCAN_UI_Overlay.Instance.IsVisible)
SCAN_UI_Overlay.Instance.Close();
else
SCAN_UI_Overlay.Instance.Open();
}
};
list.OnAnyOptionClicked += () => destroyMenu(menu);
menu.Drawable = list;
}
private void destroyMenu(IButton menu)
{
((PopupMenuDrawable)menu.Drawable).Destroy();
menu.Drawable = null;
}
internal void OnDestroy()
{
if (SCANButton != null)
SCANButton.Destroy();
if (MapButton != null)
MapButton.Destroy();
if (SmallButton != null)
SmallButton.Destroy();
if (KSCButton != null)
KSCButton.Destroy();
if (OverlayButton != null)
OverlayButton.Destroy();
if (ZoomButton != null)
ZoomButton.Destroy();
}
}
}