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SCANsat.csproj
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SCANsat.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{3AE13948-477D-4375-8AB4-B45664966D9E}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>SCANsat</RootNamespace>
<AssemblyName>SCANsat</AssemblyName>
<ReleaseVersion>1.0.8.0</ReleaseVersion>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<Optimize>false</Optimize>
<OutputPath>..\GameData\SCANsat\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<additionalargs>-debug:full</additionalargs>
<DefineConstants>DEBUG;</DefineConstants>
<DebugSymbols>true</DebugSymbols>
<NoStdLib>true</NoStdLib>
<DebugType>full</DebugType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<Optimize>true</Optimize>
<OutputPath>..\GameData\SCANsat\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<DebugType>none</DebugType>
<CustomCommands>
<CustomCommands>
<Command type="AfterBuild" command="cp "${ProjectDir}/CHANGELOG.txt" ." workingdir="${TargetDir}" />
<Command type="AfterBuild" command="cp "${ProjectDir}/../README.md" ." workingdir="${TargetDir}" />
<Command type="AfterBuild" command="cp "${ProjectDir}/LICENSE.txt" ." workingdir="${TargetDir}" />
<Command type="AfterBuild" command="bash -c 'for s in "Plugins" "Flags" "Icons" "MM_Parts" "Parts" "Resources"; do cp -ur "${ProjectDir}/../SCANassets/$s" .; done'" workingdir="${TargetDir}" externalConsole="true" />
<Command type="Clean" command="rm LICENSE.txt CHANGELOG.txt README.md" workingdir="${TargetDir}" />
<Command type="Clean" command="bash -c 'for s in "Plugins" "Flags" "Icons" "MM_Parts" "Parts" "Resources"; do rm -r $s ; done'" workingdir="${TargetDir}" externalConsole="true" />
</CustomCommands>
</CustomCommands>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SCANconfigLoader.cs" />
<Compile Include="SCAN_Color_Config.cs" />
<Compile Include="SCAN_Data\SCANanomaly.cs" />
<Compile Include="SCAN_Data\SCANdata.cs" />
<Compile Include="SCAN_Data\SCANresourceBody.cs" />
<Compile Include="SCAN_Data\SCANresourceGlobal.cs" />
<Compile Include="SCAN_Data\SCANresourceType.cs" />
<Compile Include="SCAN_Data\SCANterrainConfig.cs" />
<Compile Include="SCAN_Data\SCANtype.cs" />
<Compile Include="SCAN_Data\SCANwaypoint.cs" />
<Compile Include="SCAN_Map\SCANmap.cs" />
<Compile Include="SCAN_Map\SCANmapExporter.cs" />
<Compile Include="SCAN_Map\SCANmapLegend.cs" />
<Compile Include="SCAN_Map\SCANmapProjection.cs" />
<Compile Include="SCAN_Map\SCANmapType.cs" />
<Compile Include="SCAN_PartModules\SCANresourceDisplay.cs" />
<Compile Include="SCAN_PartModules\SCANresourceScanner.cs" />
<Compile Include="SCAN_PartModules\SCANRPMStorage.cs" />
<Compile Include="SCAN_PartModules\SCANsat.cs" />
<Compile Include="SCAN_Platform\Extensions\Colors\UnityEngine.Color_.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="SCAN_Platform\Extensions\ConfigNodes\ConfigExtensions.cs" />
<Compile Include="SCAN_Platform\Extensions\Math\UnityEngine.Mathf_.cs" />
<Compile Include="SCAN_Platform\Extensions\MJExtensions.cs" />
<Compile Include="SCAN_Platform\Logging.cs" />
<Compile Include="SCAN_Platform\Palettes\ColorBrewer\ColorBrewer.cs" />
<Compile Include="SCAN_Platform\Palettes\ColorBrewer\Include\Original.cs" />
<Compile Include="SCAN_Platform\Palettes\FixedColors\FixedColorPalettes.cs" />
<Compile Include="SCAN_Platform\Palettes\Palette.cs" />
<Compile Include="SCAN_Platform\Palettes\PaletteLoader.cs" />
<Compile Include="SCAN_Platform\Palettes\Palettes.cs" />
<Compile Include="SCAN_Platform\SCAN_CLZF2.cs" />
<Compile Include="SCAN_Platform\SCAN_ConfigNodeStorage.cs" />
<Compile Include="SCAN_Platform\SCAN_KSPAddonImproved.cs" />
<Compile Include="SCAN_Platform\SCAN_MBE.cs" />
<Compile Include="SCAN_Settings_Config.cs" />
<Compile Include="SCAN_Toolbar\SCANappLauncher.cs" />
<Compile Include="SCAN_Toolbar\SCANtoolbar.cs" />
<Compile Include="SCAN_Toolbar\SCANtoolbarwrapper.cs" />
<Compile Include="SCAN_UI\UI_Framework\SCANlanguagePack.cs" />
<Compile Include="SCAN_UI\UI_Framework\SCAN_Localization.cs" />
<Compile Include="SCAN_UI\UI_Framework\SCANremoteView.cs" />
<Compile Include="SCANcontroller.cs" />
<Compile Include="SCAN_UI\UI_Framework\SCANicon.cs" />
<Compile Include="SCAN_UI\UI_Framework\SCANpalette.cs" />
<Compile Include="SCANquickload.cs" />
<Compile Include="SCANreflection.cs" />
<Compile Include="SCAN_UI\SCANsatRPM.cs" />
<Compile Include="SCANutil.cs" />
<Compile Include="SCANmainMenuLoader.cs" />
<Compile Include="SCAN_UI\UI_Framework\SCANuiUtil.cs" />
<Compile Include="SCAN_Unity\SCAN_TextMeshPro.cs" />
<Compile Include="SCAN_Unity\SCAN_UI_BigMap.cs" />
<Compile Include="SCAN_Unity\SCAN_UI_Color.cs" />
<Compile Include="SCAN_Unity\SCAN_UI_Instruments.cs" />
<Compile Include="SCAN_Unity\SCAN_UI_Loader.cs" />
<Compile Include="SCAN_Unity\SCAN_UI_MainMap.cs" />
<Compile Include="SCAN_Unity\SCAN_UI_Overlay.cs" />
<Compile Include="SCAN_Unity\SCAN_UI_Settings.cs" />
<Compile Include="SCAN_Unity\SCAN_UI_ZoomMap.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ProjectExtensions>
<MonoDevelop>
<Properties>
<Policies>
<TextStylePolicy FileWidth="120" TabWidth="2" NoTabsAfterNonTabs="True" EolMarker="Windows" inheritsSet="Mono" inheritsScope="text/plain" scope="text/plain" />
</Policies>
</Properties>
</MonoDevelop>
</ProjectExtensions>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System">
<HintPath>..\..\..\KSP_Data\Managed\System.dll</HintPath>
</Reference>
<Reference Include="mscorlib">
<HintPath>..\..\..\KSP_Data\Managed\mscorlib.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SCANsat.Unity\SCANsat.Unity.csproj">
<Project>{4ed5e40d-273a-4643-9009-04c1dd02f3e2}</Project>
<Name>SCANsat.Unity</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<WCFMetadata Include="Service References\" />
</ItemGroup>
</Project>