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Recent Features / Changelog

Changelog with most relevant features. Recently added features are listed at the top of this page.

2022

  • Fix geometry node creation for Blender 3.2.1
  • Add support for installation and removal of individual dependencies
  • Fix the point exporter for OpenGL point clouds
  • Remove the particle system based point cloud representation method (because of the new point clound representation option based on geometry nodes)
  • Add particle colors to geometry nodes (Thanks to @Linusnie)
  • Add a new point cloud representation method based on geometry nodes. Allows to render the point coud with Eevee and Cycles
  • Replace pylas with laspy (>= 2.0)
  • Add an option to center points around the origin (useful for laz/las files)
  • Remove the point color computation for OpenMVG json files, due to a bug in pillow caused by the blender python environment
  • Adjust the screenshot rendering functionality according to api changes of Blender 3.0
  • Replacing the bgl module with the gpu module to fix the offscreen rendering of point clouds under windows
  • Fix the dependency installation for Blender 2.8 - 2.91 of the newly introduced dependency manager

2021

  • Improve management of dependency installation and corresponding GUI options
  • Made point sizes of point clouds and depth maps (drawn with OpenGL) persistent
  • Changed the usage of draw handlers to avoid potential crashes when deleting the point cloud anchor objects
  • Made depth maps persistent (i.e. the corresponding information is stored in the blend file)
  • Added features to export images of the imported reconstructions including cameras, background images, image planes, point clouds and meshes

2020

  • Reorganized (persistent) addon preferences
  • Added an option to use the undistorted images contained in the workspaces of the Colmap, Meshroom and MVE
  • Added several python examples that demonstrate the API usage
  • Added vertex colors to the mesh shader nodes to improve the visibility of the corresponding mesh
  • Added background images for the animated camera
  • Added code to automatically generate the API Documentation with autoapi
  • Fixed an incorrect offset in the texture coordinate computation of the particle system
  • Added a workaround to circumvent a bug in Blender, which appears only for large particle systems (T81103)
  • Added GUI elements to install/uninstall the dependencies (Pillow, Pyntcloud)
  • Addon uses now the Pyntcloud library to import PLY, PCD, LAS, ASC, PTS and CSV files
  • Added an option to import depth maps of MVE workspaces
  • Added an option to import depth maps of Colmap as point clouds
  • Added support for MVE workspaces
  • Added addon preferences to configure the import/export default settings
  • Added addon preferences to enable/disable importers and exporters
  • Added an OpenSfM importer
  • OpenGL data is now persistent (stored in blend file) and is available after reopening
  • Added a panel with options to export renderings of the point cloud using OpenGL
  • Added support for Colmap dense workspaces
  • Added support for Meshroom projects (.mg files)
  • Fixed occlusion of point clouds drawn with OpenGL
  • Added a Colmap exporter
  • Added an Open3D importer
  • Added an option to render point clouds with OpenGL
  • Added support for absolute and relative paths in reconstruction results
  • Added a preset possiblity for each importer to customize default import options

2019

  • Added support to import undistorted images of Colmap/Meshroom
  • Fixed a bug leading to incorrect principal points
  • Added option to remove discontinuities in animations
  • Added an option to show source images as Blender background images
  • Added particle emission to improve visibility
  • Added importers for Colmap, OpenMVG and Meshroom
  • Compatibility fix for Blender 2.8

2018

  • Added an option to add camera animation
  • Added an option to import images as image planes
  • Added an exporter for cameras and mesh vertex positions as NVM
  • Added an option to represent point clouds with particle systems

2017

  • Added a NVM importer
  • Initial Commit