/
Configuration.cs
252 lines (221 loc) · 7.01 KB
/
Configuration.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
using System;
using System.Globalization;
using System.Xml.Serialization;
namespace Trainer.net
{
[Serializable]
public class Configuration
{
public string GameCode { get; set; }
[XmlIgnore]
public UInt32 TrainerPointer { get; set; }
[XmlIgnore]
public UInt32 SpritePointer { get; set; }
[XmlIgnore]
public UInt32 PalettePointer { get; set; }
[XmlIgnore]
public UInt32 PokemonNamePointer { get; set; }
[XmlIgnore]
public UInt32 TrainerClassPointer { get; set; }
[XmlIgnore]
public UInt32 ItemNamePointer { get; set; }
[XmlIgnore]
public UInt32 TrainerClassNamePointer { get; set; }
[XmlIgnore]
public UInt32 AttackNamePointer { get; set; }
[XmlIgnore]
public UInt32 PokemonSpritePointer { get; set; }
[XmlIgnore]
public UInt32 PokemonPalettePointer { get; set; }
[XmlIgnore]
public UInt32 FreespaceStart { get; set; }
[XmlIgnore]
public byte FreespaceByte { get; set; }
[XmlElement(ElementName = "TrainerPointer")]
public string HexValue
{
get
{
// convert int to hex representation
return "0x" + TrainerPointer.ToString("x");
}
set
{
// convert hex representation back to int
TrainerPointer = uint.Parse(value.Remove(0, 2),
NumberStyles.HexNumber);
}
}
[XmlElement(ElementName = "PokemonNamePointer")]
public string HexValue2
{
get
{
// convert int to hex representation
return "0x" + PokemonNamePointer.ToString("x");
}
set
{
// convert hex representation back to int
PokemonNamePointer = uint.Parse(value.Remove(0, 2),
NumberStyles.HexNumber);
}
}
[XmlElement(ElementName = "TrainerClassPointer")]
public string HexValue3
{
get
{
// convert int to hex representation
return "0x" + TrainerClassPointer.ToString("x");
}
set
{
// convert hex representation back to int
TrainerClassPointer = uint.Parse(value.Remove(0, 2),
NumberStyles.HexNumber);
}
}
[XmlElement(ElementName = "ItemNamePointer")]
public string HexValue4
{
get
{
// convert int to hex representation
return "0x" + ItemNamePointer.ToString("x");
}
set
{
// convert hex representation back to int
ItemNamePointer = uint.Parse(value.Remove(0, 2),
NumberStyles.HexNumber);
}
}
[XmlElement(ElementName = "TrainerClassNamePointer")]
public string HexValue5
{
get
{
// convert int to hex representation
return "0x" + TrainerClassNamePointer.ToString("x");
}
set
{
// convert hex representation back to int
TrainerClassNamePointer = uint.Parse(value.Remove(0, 2),
NumberStyles.HexNumber);
}
}
[XmlElement(ElementName = "SpritePointer")]
public string HexValue6
{
get
{
// convert int to hex representation
return "0x" + SpritePointer.ToString("x");
}
set
{
// convert hex representation back to int
SpritePointer = uint.Parse(value.Remove(0, 2),
NumberStyles.HexNumber);
}
}
[XmlElement(ElementName = "PalettePointer")]
public string HexValue7
{
get
{
// convert int to hex representation
return "0x" + PalettePointer.ToString("x");
}
set
{
// convert hex representation back to int
PalettePointer = uint.Parse(value.Remove(0, 2),
NumberStyles.HexNumber);
}
}
[XmlElement(ElementName = "AttackNamePointer")]
public string HexValue8
{
get
{
// convert int to hex representation
return "0x" + AttackNamePointer.ToString("x");
}
set
{
// convert hex representation back to int
AttackNamePointer = uint.Parse(value.Remove(0, 2),
NumberStyles.HexNumber);
}
}
[XmlElement(ElementName = "PokemonSpritePointer")]
public string HexValue9
{
get
{
// convert int to hex representation
return "0x" + PokemonSpritePointer.ToString("x");
}
set
{
// convert hex representation back to int
PokemonSpritePointer = uint.Parse(value.Remove(0, 2),
NumberStyles.HexNumber);
}
}
[XmlElement(ElementName = "PokemonPalettePointer")]
public string HexValue10
{
get
{
// convert int to hex representation
return "0x" + PokemonPalettePointer.ToString("x");
}
set
{
// convert hex representation back to int
PokemonPalettePointer = uint.Parse(value.Remove(0, 2),
NumberStyles.HexNumber);
}
}
[XmlElement(ElementName = "FreespaceStart")]
public string HexValue11
{
get
{
// convert int to hex representation
return "0x" + FreespaceStart.ToString("x");
}
set
{
// convert hex representation back to int
FreespaceStart = uint.Parse(value.Remove(0, 2),
NumberStyles.HexNumber);
}
}
[XmlElement(ElementName = "FreespaceByte")]
public string HexValue12
{
get
{
// convert int to hex representation
return "0x" + FreespaceByte.ToString("x");
}
set
{
// convert hex representation back to int
FreespaceByte = byte.Parse(value.Remove(0, 2),
NumberStyles.HexNumber);
}
}
public int TrainerCount { get; set; }
public int ItemCount { get; set; }
public int SpriteCount { get; set; }
public int PokemonCount { get; set; }
public int AttackCount { get; set; }
public int TrainerClassCount { get; set; }
}
}