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VoidCampaignMissionLib.galaxy
8342 lines (7220 loc) · 376 KB
/
VoidCampaignMissionLib.galaxy
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include "TriggerLibs/NativeLib"
include "TriggerLibs/LibertyLib"
include "TriggerLibs/SwarmLib"
include "TriggerLibs/VoidLib"
include "TriggerLibs/VoidCampaignLib_h"
include "TriggerLibs/VoidCampaignStoryLib_h"
include "TriggerLibs/VoidCampaignUILib_h"
include "TriggerLibs/VoidCampaignMissionLib_h"
//--------------------------------------------------------------------------------------------------
// Library: Mission (Void)
//--------------------------------------------------------------------------------------------------
// External Library Initialization
void libVCMI_InitLibraries () {
libNtve_InitVariables();
libLbty_InitVariables();
libHots_InitVariables();
libVoiC_InitVariables();
libVCST_InitVariables();
libVCUI_InitVariables();
}
// Variable Initialization
bool libVCMI_InitVariables_completed = false;
void libVCMI_InitVariables () {
int init_i;
if (libVCMI_InitVariables_completed) {
return;
}
libVCMI_InitVariables_completed = true;
libVCMI_gv_pM_ScreenMode = c_uiModeConsole;
libVCMI_gv_pM_SoACasterGroup = UnitGroupEmpty();
libVCMI_gv_pM_SoATargetingDirectionGroup = UnitGroupEmpty();
libVCMI_gv_soA_TargetingMode_Timer = TimerCreate();
libVCMI_gv_sOA_TimeFreezeUI = c_invalidDialogId;
libVCMI_gv_fenixChargeEnergyCost = libNtve_gf_CostOfAbility("FenixCharge", "Energy");
libVCMI_gv_kerriganPsiStrikeEnergyCost = libNtve_gf_CostOfAbility("PsiStrikeBlink", "Energy");
libVCMI_gv_kerriganAstralShiftEnergyCost = libNtve_gf_CostOfAbility("KerriganEpilogue03LineDashAttack", "Energy");
libVCMI_gv_pM_GameCheat_DialogWidth = 300;
libVCMI_gv_pM_GameCheat_DialogHeight = 400;
libVCMI_gv_pM_GameCheat_Dialog = c_invalidDialogId;
libVCMI_gv_pM_GameCheat_Minimize = c_invalidDialogControlId;
libVCMI_gv_pM_GameCheat_OpenMissionCheat = c_invalidDialogControlId;
for (init_i = 0; init_i <= 25; init_i += 1) {
libVCMI_gv_pM_GameCheat_CheckBox[init_i] = c_invalidDialogControlId;
}
for (init_i = 0; init_i <= libVCMI_gv_pMC_MissionCheat_MaxCheats; init_i += 1) {
libVCMI_gv_pM_MissionCheat_Cheats[init_i].lv_titleString = "";
libVCMI_gv_pM_MissionCheat_Cheats[init_i].lv_buttonDialog = c_invalidDialogControlId;
libVCMI_gv_pM_MissionCheat_Cheats[init_i].lv_editBoxDialog = c_invalidDialogControlId;
}
libVCMI_gv_pM_MissionCheat_Dialog = c_invalidDialogId;
for (init_i = 0; init_i <= libVCMI_gv_pMC_MissionCheat_PanelCountMAX; init_i += 1) {
libVCMI_gv_pM_MissionCheat_Panel[init_i] = c_invalidDialogControlId;
}
libVCMI_gv_pM_MissionCheat_CloseButton = c_invalidDialogControlId;
for (init_i = 0; init_i <= libVCMI_gv_pMC_HEROCOUNT; init_i += 1) {
libVCMI_gv_pM_HeroReviveCDLink[init_i] = "";
}
libVCMI_gv_pM_PlanetPortrait = c_invalidPortraitId;
libVCMI_gv_pM_NeedPylonEnabled = true;
libVCMI_gv_pM_NeedPylonFoodRequired = 1;
for (init_i = 0; init_i <= 20; init_i += 1) {
libVCMI_gv_pM_MissionTipType[init_i] = libNtve_ge_TipType_NormalTip;
}
libVCMI_gv_pM_MissionHelpButton = c_invalidDialogControlId;
libVCMI_gv_pM_MissionHelpButtonTipPanel = c_invalidDialogControlId;
libVCMI_gv_pM_SendTransmissionCampaignPortrait = c_invalidPortraitId;
libVCMI_gv_pM_SendTransmissionCampaignPlayingTick = 3;
libVCMI_gv_pM_SendTransmissionCampaignChatBubbleOn = true;
libVCMI_gv_pM_DropPod_TP_Units = UnitGroupEmpty();
libVCMI_gv_pM_UpgradeTextTag = c_textTagNone;
}
// Presets
// Functions
void libVCMI_gf_AIDarkArchon (int lp_owner, unit lp_darkArchon, unitgroup lp_nearbyUnits) {
// Variable Declarations
unitgroup lv_enemyGroup7;
unit lv_currentUnit;
unit lv_target;
// Automatic Variable Declarations
unitgroup auto07EB9AE6_g;
int auto07EB9AE6_u;
unitgroup auto46F9A6FC_g;
int auto46F9A6FC_u;
unitgroup autoC5AF83C6_g;
int autoC5AF83C6_u;
// Variable Initialization
lv_enemyGroup7 = UnitGroupEmpty();
// Implementation
lv_enemyGroup7 = libVCMI_gf_AITacticalEnemiesWithinRange(lp_darkArchon, 7.0, UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterHeroic) | (1 << c_targetFilterMissile) | (1 << c_targetFilterUncommandable), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterInvulnerable - 32))));
if ((UnitGroupCount(lv_enemyGroup7, c_unitCountAlive) > 0) && (UnitGetPropertyFixed(lp_darkArchon, c_unitPropEnergy, c_unitPropCurrent) >= libNtve_gf_CostOfAbility("DarkArchonMindControl", "Energy")) && (UnitAbilityCheck(lp_darkArchon, "DarkArchonMindControl", true) == true) && (UnitCheckAbilCmdState(lp_darkArchon, AbilityCommand("DarkArchonMindControl", 0), c_cmdStateCooldown) == false)) {
auto07EB9AE6_g = lv_enemyGroup7;
auto07EB9AE6_u = UnitGroupCount(auto07EB9AE6_g, c_unitCountAll);
for (;; auto07EB9AE6_u -= 1) {
lv_currentUnit = UnitGroupUnitFromEnd(auto07EB9AE6_g, auto07EB9AE6_u);
if (lv_currentUnit == null) { break; }
if (((UnitHasBehavior2(lv_currentUnit, "Frenzy") == true) || (UnitGetPropertyFixed(lv_currentUnit, c_unitPropLifeMax, c_unitPropCurrent) < 120.0))) {
UnitGroupRemove(lv_enemyGroup7, lv_currentUnit);
}
}
if ((UnitGroupCount(lv_enemyGroup7, c_unitCountAlive) > 0)) {
lv_target = UnitGroupRandomUnit(lv_enemyGroup7, c_unitCountAlive);
auto46F9A6FC_g = lv_enemyGroup7;
auto46F9A6FC_u = UnitGroupCount(auto46F9A6FC_g, c_unitCountAll);
for (;; auto46F9A6FC_u -= 1) {
lv_currentUnit = UnitGroupUnitFromEnd(auto46F9A6FC_g, auto46F9A6FC_u);
if (lv_currentUnit == null) { break; }
if ((UnitGetPropertyFixed(lv_currentUnit, c_unitPropLifeMax, c_unitPropCurrent) > UnitGetPropertyFixed(lv_target, c_unitPropLifeMax, c_unitPropCurrent))) {
lv_target = lv_currentUnit;
}
}
libNtve_gf_AICast(lp_darkArchon, OrderTargetingUnit(AbilityCommand("DarkArchonMindControl", 0), lv_target));
return ;
}
}
lv_enemyGroup7 = libVCMI_gf_AITacticalEnemiesWithinRange(lp_darkArchon, 7.0, UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterHeroic) | (1 << c_targetFilterMissile) | (1 << c_targetFilterUncommandable), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterInvulnerable - 32))));
UnitGroupRemoveUnitGroup(lv_enemyGroup7, libVCMI_gf_AITacticalEnemiesWithinRange(lp_darkArchon, 1.5, UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterHeroic) | (1 << c_targetFilterMissile) | (1 << c_targetFilterUncommandable), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterInvulnerable - 32)))));
if ((UnitGroupCount(lv_enemyGroup7, c_unitCountAlive) > 0) && (UnitGetPropertyFixed(lp_darkArchon, c_unitPropEnergy, c_unitPropCurrent) >= libNtve_gf_CostOfAbility("DarkArchonConfusion", "Energy")) && (UnitAbilityCheck(lp_darkArchon, "DarkArchonConfusion", true) == true) && (UnitCheckAbilCmdState(lp_darkArchon, AbilityCommand("DarkArchonConfusion", 0), c_cmdStateCooldown) == false)) {
autoC5AF83C6_g = lv_enemyGroup7;
autoC5AF83C6_u = UnitGroupCount(autoC5AF83C6_g, c_unitCountAll);
for (;; autoC5AF83C6_u -= 1) {
lv_currentUnit = UnitGroupUnitFromEnd(autoC5AF83C6_g, autoC5AF83C6_u);
if (lv_currentUnit == null) { break; }
if (((UnitHasBehavior2(lv_currentUnit, "Frenzy") == true) || (UnitGetType(lv_currentUnit) == "Medivac") || (UnitGetType(lv_currentUnit) == "Overlord") || (UnitGetType(lv_currentUnit) == "WarpPrism") || (UnitGetType(lv_currentUnit) == "WarpPrismPhasing") || (UnitGetType(lv_currentUnit) == "Zergling") || (UnitGetType(lv_currentUnit) == "Carrier"))) {
UnitGroupRemove(lv_enemyGroup7, lv_currentUnit);
}
}
if ((UnitGroupCount(lv_enemyGroup7, c_unitCountAlive) > 0)) {
lv_target = UnitGroupRandomUnit(lv_enemyGroup7, c_unitCountAlive);
libNtve_gf_AICast(lp_darkArchon, OrderTargetingPoint(AbilityCommand("DarkArchonConfusion", 0), UnitGetPosition(lv_target)));
}
}
}
void libVCMI_gf_AIHighTemplarTaldarim (int lp_owner, unit lp_highTemplarTaldarim, unitgroup lp_nearbyUnits) {
// Variable Declarations
unitgroup lv_enemyGroup10;
unit lv_currentUnit;
unit lv_target;
int lv_clusterCount;
// Automatic Variable Declarations
unitgroup auto5ED0FEDB_g;
int auto5ED0FEDB_u;
unitgroup autoB9E38ECC_g;
int autoB9E38ECC_u;
// Variable Initialization
lv_enemyGroup10 = UnitGroupEmpty();
// Implementation
lv_enemyGroup10 = libVCMI_gf_AITacticalEnemiesWithinRange(lp_highTemplarTaldarim, 10.0, UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile) | (1 << c_targetFilterUncommandable), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterInvulnerable - 32))));
if ((UnitGroupCount(lv_enemyGroup10, c_unitCountAlive) > 0) && (UnitGetPropertyFixed(lp_highTemplarTaldarim, c_unitPropEnergy, c_unitPropCurrent) >= libNtve_gf_CostOfAbility("VoidHighTemplarMindBlast", "Energy")) && (UnitAbilityCheck(lp_highTemplarTaldarim, "VoidHighTemplarMindBlast", true) == true) && (UnitCheckAbilCmdState(lp_highTemplarTaldarim, AbilityCommand("VoidHighTemplarMindBlast", 0), c_cmdStateCooldown) == false)) {
if ((UnitGetPropertyFixed(lp_highTemplarTaldarim, c_unitPropShields, c_unitPropCurrent) == 0.0)) {
lv_target = UnitGroupClosestToPoint(lv_enemyGroup10, UnitGetPosition(lp_highTemplarTaldarim));
libNtve_gf_AICast(lp_highTemplarTaldarim, OrderTargetingUnit(AbilityCommand("VoidHighTemplarMindBlast", 0), lv_target));
return ;
}
else {
auto5ED0FEDB_g = lv_enemyGroup10;
auto5ED0FEDB_u = UnitGroupCount(auto5ED0FEDB_g, c_unitCountAll);
for (;; auto5ED0FEDB_u -= 1) {
lv_currentUnit = UnitGroupUnitFromEnd(auto5ED0FEDB_g, auto5ED0FEDB_u);
if (lv_currentUnit == null) { break; }
if (((UnitGetPropertyFixed(lv_currentUnit, c_unitPropLife, c_unitPropCurrent) < 120.0) || (UnitGetPropertyFixed(lv_currentUnit, c_unitPropLifeMax, c_unitPropCurrent) < 200.0))) {
UnitGroupRemove(lv_enemyGroup10, lv_currentUnit);
}
}
if ((UnitGroupCount(lv_enemyGroup10, c_unitCountAlive) > 0)) {
lv_target = UnitGroupRandomUnit(lv_enemyGroup10, c_unitCountAlive);
libNtve_gf_AICast(lp_highTemplarTaldarim, OrderTargetingUnit(AbilityCommand("VoidHighTemplarMindBlast", 0), lv_target));
return ;
}
}
}
lv_enemyGroup10 = libVCMI_gf_AITacticalEnemiesWithinRange(lp_highTemplarTaldarim, 10.0, UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile) | (1 << c_targetFilterUncommandable), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterInvulnerable - 32))));
if ((UnitGroupCount(lv_enemyGroup10, c_unitCountAlive) > 0) && (UnitGetPropertyFixed(lp_highTemplarTaldarim, c_unitPropEnergy, c_unitPropCurrent) >= libNtve_gf_CostOfAbility("VoidHighTemplarPsiOrb", "Energy")) && (UnitAbilityCheck(lp_highTemplarTaldarim, "VoidHighTemplarPsiOrb", true) == true) && (UnitCheckAbilCmdState(lp_highTemplarTaldarim, AbilityCommand("VoidHighTemplarPsiOrb", 0), c_cmdStateCooldown) == false)) {
if ((UnitGetPropertyFixed(lp_highTemplarTaldarim, c_unitPropShields, c_unitPropCurrent) == 0.0)) {
lv_target = UnitGroupClosestToPoint(lv_enemyGroup10, UnitGetPosition(lp_highTemplarTaldarim));
libNtve_gf_AICast(lp_highTemplarTaldarim, OrderTargetingPoint(AbilityCommand("VoidHighTemplarPsiOrb", 0), UnitGetPosition(lv_target)));
return ;
}
else {
lv_target = null;
lv_clusterCount = 2;
autoB9E38ECC_g = lv_enemyGroup10;
autoB9E38ECC_u = UnitGroupCount(autoB9E38ECC_g, c_unitCountAll);
for (;; autoB9E38ECC_u -= 1) {
lv_currentUnit = UnitGroupUnitFromEnd(autoB9E38ECC_g, autoB9E38ECC_u);
if (lv_currentUnit == null) { break; }
if ((UnitGroupCount(UnitGroupAlliance(UnitGetOwner(lp_highTemplarTaldarim), c_unitAllianceEnemy, RegionCircle(UnitGetPosition(lv_currentUnit), 2.5), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) > lv_clusterCount)) {
lv_target = lv_currentUnit;
lv_clusterCount = UnitGroupCount(UnitGroupAlliance(UnitGetOwner(lp_highTemplarTaldarim), c_unitAllianceEnemy, RegionCircle(UnitGetPosition(lv_currentUnit), 2.5), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
}
}
if ((lv_target != null)) {
libNtve_gf_AICast(lp_highTemplarTaldarim, OrderTargetingPoint(AbilityCommand("VoidHighTemplarPsiOrb", 0), UnitGetPosition(lv_target)));
return ;
}
}
}
}
unitgroup libVCMI_gf_AITacticalEnemiesWithinRange (unit lp_unit, fixed lp_range, unitfilter lp_filter) {
// Automatic Variable Declarations
// Implementation
return UnitGroupAlliance(UnitGetOwner(lp_unit), c_unitAllianceEnemy, RegionCircle(UnitGetPosition(lp_unit), lp_range), lp_filter, 0);
}
void libVCMI_gf_PM_MissionAutoSave (text lp_description) {
// Variable Declarations
text lv_name;
// Automatic Variable Declarations
// Variable Initialization
lv_name = StringToText("");
// Implementation
libVCMI_gv_pM_MissionAutoSaveIndex += 1;
TextExpressionSetToken("Param/Expression/lib_VCMI_87B2D44D", "A", libVoiC_gf_PC_CampaignMapName(libVoiC_gf_CurrentMap()));
lv_name = TextExpressionAssemble("Param/Expression/lib_VCMI_87B2D44D");
GameSaveCreate(lv_name, lp_description, "", true);
Wait(1.0, c_timeGame);
libVCMI_gv_pM_MissionAutoSaveDone = true;
}
void libVCMI_gf_CreateMissionAutosavePoint (text lp_description) {
// Variable Declarations
text lv_name;
int lv_autosaveDialog;
// Automatic Variable Declarations
// Variable Initialization
lv_name = StringToText("");
lv_autosaveDialog = c_invalidDialogId;
// Implementation
if ((libVoiC_gf_CurrentMap() == null)) {
return ;
}
libVCMI_gv_pM_MissionAutoSaveDone = false;
libVCMI_gf_PM_MissionAutoSave(lp_description);
}
void libVCMI_gf_CreateExplosionatPointAdvanced (point lp_point, string lp_actor, soundlink lp_sound) {
// Automatic Variable Declarations
// Implementation
if ((lp_point != null)) {
if ((lp_actor != null)) {
libNtve_gf_CreateActorAtPoint(lp_actor, lp_point);
}
if ((lp_sound != null)) {
SoundPlayAtPoint(lp_sound, PlayerGroupAll(), lp_point, 0.0, 100.0, 0.0);
}
}
}
bool libVCMI_gf_PlayerInCinematicModeCampaign () {
// Automatic Variable Declarations
// Implementation
return libNtve_gf_PlayerInCinematicMode(1);
}
string libVCMI_gf_PM_SoundDataTableName () {
// Automatic Variable Declarations
// Implementation
return (libVCMI_gv_pMC_SoundDataTableIdentifier + IntToString(libVCMI_gv_pM_SoundDataTableIndex));
}
void libVCMI_gf_PlaySoundCinematic (soundlink lp_soundLink, playergroup lp_players, fixed lp_volume, fixed lp_offset) {
// Variable Declarations
bool lv_playerInCinematic;
int lv_playerIndex;
// Automatic Variable Declarations
playergroup autoEDCAAF8F_g;
// Variable Initialization
// Implementation
autoEDCAAF8F_g = lp_players;
lv_playerIndex = -1;
while (true) {
lv_playerIndex = PlayerGroupNextPlayer(autoEDCAAF8F_g, lv_playerIndex);
if (lv_playerIndex < 0) { break; }
if ((libNtve_gf_PlayerInCinematicMode(lv_playerIndex) == true)) {
lv_playerInCinematic = true;
break;
}
}
if ((lv_playerInCinematic == false)) {
return ;
}
SoundPlay(lp_soundLink, lp_players, lp_volume, lp_offset);
libVCMI_gv_pM_SoundDataTableIndex += 1;
DataTableSetSound(true, libVCMI_gf_PM_SoundDataTableName(), SoundLastPlayed());
}
void libVCMI_gf_StopCinematicSounds () {
// Variable Declarations
int lv_index;
// Automatic Variable Declarations
// Variable Initialization
// Implementation
while ((libVCMI_gv_pM_SoundDataTableIndex > 0)) {
SoundStop(DataTableGetSound(true, libVCMI_gf_PM_SoundDataTableName()), true);
libVCMI_gv_pM_SoundDataTableIndex -= 1;
}
}
void libVCMI_gf_SetScreenModeCampaign (int lp_mode, fixed lp_duration) {
// Automatic Variable Declarations
// Implementation
if ((libVCMI_gv_pM_ScreenMode == c_uiModeConsole) && (lp_mode != c_uiModeConsole)) {
libVCUI_gf_PU_GPVisibilityAutoUpdate(false, lp_duration);
}
else if ((libVCMI_gv_pM_ScreenMode != c_uiModeConsole) && (lp_mode == c_uiModeConsole)) {
libVCUI_gf_PU_GPVisibilityAutoUpdate(true, lp_duration);
}
UISetMode(PlayerGroupAll(), lp_mode, lp_duration);
libVCMI_gv_pM_ScreenMode = lp_mode;
}
void libVCMI_gf_CinematicModeCampaign (bool lp_onOff, fixed lp_duration, bool lp_waitOptions) {
// Automatic Variable Declarations
// Implementation
if ((lp_onOff == true)) {
libVCMI_gv_pM_InCinematic = true;
}
else {
libVCMI_gv_pM_InCinematic = false;
}
if ((lp_waitOptions == false)) {
libVCMI_gf_PM_CinematicModeNoWait(lp_onOff, lp_duration);
}
else {
libVCMI_gf_PM_CinematicModeInternal(lp_onOff, lp_duration);
}
}
trigger auto_libVCMI_gf_PM_CinematicModeNoWait_Trigger = null;
bool auto_libVCMI_gf_PM_CinematicModeNoWait_lp_onOff;
fixed auto_libVCMI_gf_PM_CinematicModeNoWait_lp_duration;
void libVCMI_gf_PM_CinematicModeNoWait (bool lp_onOff, fixed lp_duration) {
auto_libVCMI_gf_PM_CinematicModeNoWait_lp_onOff = lp_onOff;
auto_libVCMI_gf_PM_CinematicModeNoWait_lp_duration = lp_duration;
if (auto_libVCMI_gf_PM_CinematicModeNoWait_Trigger == null) {
auto_libVCMI_gf_PM_CinematicModeNoWait_Trigger = TriggerCreate("auto_libVCMI_gf_PM_CinematicModeNoWait_TriggerFunc");
}
TriggerExecute(auto_libVCMI_gf_PM_CinematicModeNoWait_Trigger, false, false);
}
bool auto_libVCMI_gf_PM_CinematicModeNoWait_TriggerFunc (bool testConds, bool runActions) {
bool lp_onOff = auto_libVCMI_gf_PM_CinematicModeNoWait_lp_onOff;
fixed lp_duration = auto_libVCMI_gf_PM_CinematicModeNoWait_lp_duration;
// Automatic Variable Declarations
// Implementation
libVCMI_gf_PM_CinematicModeInternal(lp_onOff, lp_duration);
return true;
}
void libVCMI_gf_PM_CinematicModeInternal (bool lp_onOff, fixed lp_duration) {
// Automatic Variable Declarations
// Implementation
if ((lp_onOff == true)) {
libVCMI_gv_pM_CinematicModeSoAEnergy = libVCMI_gf_SpearofAdunEnergy(libVCMI_ge_SpearofAdunEnergyType_Absolute);
libVCUI_gf_PU_GPVisibilityAutoUpdate(false, lp_duration);
TriggerExecute(libVCMI_gt_PM_SoATargetingForceOff, true, false);
libVCMI_gf_PM_ShowHideCampaignTeaching(false);
if ((lp_duration != c_transitionDurationImmediate)) {
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, lp_duration);
}
if ((lp_duration > 0.0) && (lp_duration != c_transitionDurationImmediate)) {
Wait(lp_duration, c_timeReal);
}
libVCMI_gf_PauseUnpauseSpearofAdunCooldowns(true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
libVoiC_gv_pC_TimeMissionPaused = true;
}
else {
libVCMI_gf_PauseUnpauseSpearofAdunCooldowns(false);
libVCMI_gf_SetSpearofAdunEnergy(libVCMI_gv_pM_CinematicModeSoAEnergy, libVCMI_ge_SpearofAdunEnergyType_Absolute);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lp_duration);
libNtve_gf_GlobalCinematicSetting(false);
libVoiC_gv_pC_TimeMissionPaused = false;
libVCUI_gf_PU_GPVisibilityAutoUpdate(true, lp_duration);
libVCMI_gf_PM_ShowHideCampaignTeaching(true);
if ((lp_duration > 0.0) && (lp_duration != c_transitionDurationImmediate)) {
Wait(lp_duration, c_timeReal);
}
}
}
void libVCMI_gf_SpearofAdunTargetingModeExited (trigger t, int lp_exitType) {
// Automatic Variable Declarations
// Implementation
DataTableSetInt(false, TriggerEventParamName(libVCMI_gv_pMC_SoATargetingEventExited, libVCMI_gv_pMC_SoATargetingParamReason), (lp_exitType));
TriggerAddEventGeneric(t, libVCMI_gv_pMC_SoATargetingEventExited);
}
string libVCMI_gf_SpearofAdunTargetingModeAbility () {
// Automatic Variable Declarations
// Implementation
return libVCMI_gv_pM_SoATargetingAbilityInstance;
}
void libVCMI_gf_PM_SoATargetingModeEnter () {
// Variable Declarations
int lv_count;
// Automatic Variable Declarations
const int auto21FDAFFC_n = 16;
int auto21FDAFFC_i;
playergroup auto27618A4A_g;
int auto27618A4A_var;
playergroup auto3E000444_g;
int auto3E000444_var;
unitgroup autoA1F6EF3C_g;
int autoA1F6EF3C_u;
unit autoA1F6EF3C_var;
// Variable Initialization
// Implementation
TriggerEnable(libVCMI_gt_PM_SoATargetingCancel, true);
TriggerEnable(libVCMI_gt_PM_SoATargetingClearAll, true);
TriggerEnable(libVCMI_gt_PM_SoATargetingForceOff, true);
while (!((libVCMI_gv_pM_SoATargetingTransitioning == false))) {
Wait(0.0625, c_timeGame);
}
if ((libVCMI_gf_PlayerInCinematicModeCampaign() == true)) {
return ;
}
libVCMI_gv_pM_SoAExitInstantly = false;
libVCMI_gv_pM_SoAForceExit = false;
UISetDragSelectEnabled(PlayerGroupAll(), false);
libVCUI_gf_PU_TargetingSetCharges(libVCMI_gv_pM_SoATargetingChargesTotal, libVCMI_gv_pM_SoATargetingChargesTotal);
if ((libVCMI_gv_pM_SoATargetingOrder != null)) {
UISetTargetingOrder(PlayerGroupSingle(1), libVCUI_gv_pU_GPCasterGroup, libVCMI_gv_pM_SoATargetingOrder, false);
}
libVCMI_gv_pM_SoATargetingCycling = false;
libVCMI_gv_pM_SoATargetingTransitioning = true;
libVCUI_gf_PU_TargetingUI_EnterTargetingMode(true, false);
libVCUI_gf_PU_TargetingSetInstructionText(libVoiC_gf_PC_PerkTargetingText(libVCMI_gv_pM_SoATargetingAbilityInstance, 1));
libVCMI_gf_PM_SetFogAlphaOverTime(100.0, 0.5);
CameraSetValue(1, c_cameraValueDistance, 50.0, 1.0, -1, 10.0);
CameraSetValue(1, c_cameraValuePitch, 70.0, 1.0, -1, 10.0);
CameraSetData(PlayerGroupAll(), "SOATargetingModeCamera");
if ((libVCMI_gf_PM_SoATargetingPauseEnabled() == true)) {
libNtve_gf_PauseUnit(libVCMI_gv_sOA_CasterUnit, true);
for (auto21FDAFFC_i = 1; auto21FDAFFC_i <= auto21FDAFFC_n; auto21FDAFFC_i += 1) {
if ((libVCMI_gv_pM_SoAForceExit == true)) {
break;
}
auto27618A4A_g = PlayerGroupAll();
auto27618A4A_var = -1;
while (true) {
auto27618A4A_var = PlayerGroupNextPlayer(auto27618A4A_g, auto27618A4A_var);
if (auto27618A4A_var < 0) { break; }
if ((TechTreeUpgradeCount(auto27618A4A_var, "SOAUIFreezePrevent", c_techCountCompleteOnly) < 8)) {
TechTreeUpgradeAddLevel(auto27618A4A_var, "SOAUIFreezePrevent", 1);
}
}
GameSetGlobalTimeScale((GameGetGlobalTimeScale() * 0.8178));
Wait(0.0625, c_timeGame);
}
auto3E000444_g = PlayerGroupAll();
auto3E000444_var = -1;
while (true) {
auto3E000444_var = PlayerGroupNextPlayer(auto3E000444_g, auto3E000444_var);
if (auto3E000444_var < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(auto3E000444_var, "SOAUIFreezePrevent", 8);
}
GameSetGlobalTimeScale(0.04);
if ((libVCMI_gv_pM_SoAForceExit == true)) {
GameSetGlobalTimeScale(1.0);
TriggerExecute(libVCMI_gt_PM_SoATargetingForceOff, true, false);
return ;
}
autoA1F6EF3C_g = UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoA1F6EF3C_u = UnitGroupCount(autoA1F6EF3C_g, c_unitCountAll);
for (;; autoA1F6EF3C_u -= 1) {
autoA1F6EF3C_var = UnitGroupUnitFromEnd(autoA1F6EF3C_g, autoA1F6EF3C_u);
if (autoA1F6EF3C_var == null) { break; }
libNtve_gf_SendActorMessageToUnit(autoA1F6EF3C_var, "AnimSetPausedAll");
libNtve_gf_SendActorMessageToUnit(autoA1F6EF3C_var, "Signal SOATargetingOn");
}
UnitPauseAll(true);
libVoiC_gf_PC_TimeMissionTemporarySet(true);
libVoiC_gf_PC_TimeAITemporarySet(true);
}
libVCMI_gv_pM_SoATargetingTransitioning = false;
libVCMI_gv_soA_TargetingMode_TimesUsed += 1;
TimerStart(libVCMI_gv_soA_TargetingMode_Timer, c_timerDurationInfinite, false, c_timeReal);
}
void libVCMI_gf_PM_SoATargetingModeExit () {
// Automatic Variable Declarations
unitgroup auto8A7C96C5_g;
int auto8A7C96C5_u;
unit auto8A7C96C5_var;
const int autoBB182E5F_n = 8;
int autoBB182E5F_i;
playergroup auto146275EF_g;
int auto146275EF_var;
playergroup autoB2103AAC_g;
int autoB2103AAC_var;
unitgroup auto6BEE115D_g;
int auto6BEE115D_u;
unit auto6BEE115D_var;
// Implementation
if ((libVCMI_gv_pM_SoAExitInstantly == false)) {
while (!((libVCMI_gv_pM_SoATargetingTransitioning == false))) {
Wait(0.0625, c_timeGame);
}
}
libVCMI_gv_pM_SoATargetingTransitioning = true;
UISetDragSelectEnabled(PlayerGroupAll(), true);
if ((libVCMI_gv_pM_SoAExitInstantly == false)) {
libVCMI_gf_PM_ResetFogAlphaOverTime(0.5);
CameraSetValue(1, c_cameraValueDistance, 34.0, 0.5, -1, 10.0);
CameraSetValue(1, c_cameraValuePitch, 56.0, 0.5, -1, 10.0);
libVCUI_gf_PU_TargetingUI_EnterTargetingMode(false, false);
}
else {
VisResetFoWAlpha(1);
CameraSetValue(1, c_cameraValueDistance, 34.0, 0.0, -1, 10.0);
CameraSetValue(1, c_cameraValuePitch, 56.0, 0.0, -1, 10.0);
libVCUI_gf_PU_TargetingUI_EnterTargetingMode(false, true);
}
CameraSetData(PlayerGroupAll(), "Dflt");
libNtve_gf_RestoreUnitSelection(1);
if ((libVCMI_gf_PM_SoATargetingPauseEnabled() == true)) {
auto8A7C96C5_g = UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto8A7C96C5_u = UnitGroupCount(auto8A7C96C5_g, c_unitCountAll);
for (;; auto8A7C96C5_u -= 1) {
auto8A7C96C5_var = UnitGroupUnitFromEnd(auto8A7C96C5_g, auto8A7C96C5_u);
if (auto8A7C96C5_var == null) { break; }
libNtve_gf_SendActorMessageToUnit(auto8A7C96C5_var, "Signal SOATargetingOff");
libNtve_gf_SendActorMessageToUnit(auto8A7C96C5_var, "AnimSetPausedAll 0");
}
UnitPauseAll(false);
libVoiC_gf_PC_TimeAITemporaryRestore();
libVoiC_gf_PC_TimeMissionTemporaryRestore();
if ((libVCMI_gv_pM_SoAExitInstantly == false)) {
for (autoBB182E5F_i = 1; autoBB182E5F_i <= autoBB182E5F_n; autoBB182E5F_i += 1) {
Wait(0.0625, c_timeGame);
GameSetGlobalTimeScale((GameGetGlobalTimeScale() * 1.4953));
auto146275EF_g = PlayerGroupAll();
auto146275EF_var = -1;
while (true) {
auto146275EF_var = PlayerGroupNextPlayer(auto146275EF_g, auto146275EF_var);
if (auto146275EF_var < 0) { break; }
if ((TechTreeUpgradeCount(auto146275EF_var, "SOAUIFreezePrevent", c_techCountCompleteOnly) > 0)) {
TechTreeUpgradeAddLevel(auto146275EF_var, "SOAUIFreezePrevent", -1);
}
}
}
}
GameSetGlobalTimeScale(1.0);
autoB2103AAC_g = PlayerGroupAll();
autoB2103AAC_var = -1;
while (true) {
autoB2103AAC_var = PlayerGroupNextPlayer(autoB2103AAC_g, autoB2103AAC_var);
if (autoB2103AAC_var < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(autoB2103AAC_var, "SOAUIFreezePrevent", 0);
}
auto6BEE115D_g = UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto6BEE115D_u = UnitGroupCount(auto6BEE115D_g, c_unitCountAll);
for (;; auto6BEE115D_u -= 1) {
auto6BEE115D_var = UnitGroupUnitFromEnd(auto6BEE115D_g, auto6BEE115D_u);
if (auto6BEE115D_var == null) { break; }
libNtve_gf_SendActorMessageToUnit(auto6BEE115D_var, "AnimSetPausedAll 0");
}
}
libVCMI_gv_pM_SoATargetingActivateAbility = null;
libVCMI_gv_pM_SoATargetingTransitioning = false;
libVCMI_gv_soA_TargetingMode_TimeSpent += FixedToInt(TimerGetElapsed(libVCMI_gv_soA_TargetingMode_Timer));
TriggerEnable(libVCMI_gt_PM_SoATargetingForceOff, false);
}
void libVCMI_gf_PM_SoATargetingCleanupActorsAndUnits () {
// Variable Declarations
int lv_index;
// Automatic Variable Declarations
const int auto1F706296_ae = libVCMI_gv_pMC_SOATARGETCOUNTMAX;
const int auto1F706296_ai = 1;
// Variable Initialization
// Implementation
lv_index = 1;
for ( ; ( (auto1F706296_ai >= 0 && lv_index <= auto1F706296_ae) || (auto1F706296_ai < 0 && lv_index >= auto1F706296_ae) ) ; lv_index += auto1F706296_ai ) {
if ((libVCMI_gv_pM_SoATargetingActors[lv_index] != null)) {
ActorSend(libVCMI_gv_pM_SoATargetingActors[lv_index], "Signal Destroy");
libVCMI_gv_pM_SoATargetingActors[lv_index] = null;
}
if ((libVCMI_gv_pM_SoATargetingUnit[lv_index] != null)) {
UnitRemove(libVCMI_gv_pM_SoATargetingUnit[lv_index]);
libVCMI_gv_pM_SoATargetingUnit[lv_index] = null;
}
}
}
void libVCMI_gf_PM_SoACasterUnitSet (unit lp_unit) {
// Automatic Variable Declarations
// Implementation
libVCMI_gv_sOA_CasterUnit = lp_unit;
libVCMI_gv_pM_SoACasterGroup = libNtve_gf_ConvertUnitToUnitGroup(lp_unit);
}
bool libVCMI_gf_PM_SoATargetingPauseEnabled () {
// Automatic Variable Declarations
// Implementation
return libLotv_gf_DifficultyValueVoidBoolean(true, true, true, true);
}
trigger auto_libVCMI_gf_PM_SetFogAlphaOverTime_Trigger = null;
fixed auto_libVCMI_gf_PM_SetFogAlphaOverTime_lp_targetAlpha;
fixed auto_libVCMI_gf_PM_SetFogAlphaOverTime_lp_duration;
void libVCMI_gf_PM_SetFogAlphaOverTime (fixed lp_targetAlpha, fixed lp_duration) {
auto_libVCMI_gf_PM_SetFogAlphaOverTime_lp_targetAlpha = lp_targetAlpha;
auto_libVCMI_gf_PM_SetFogAlphaOverTime_lp_duration = lp_duration;
if (auto_libVCMI_gf_PM_SetFogAlphaOverTime_Trigger == null) {
auto_libVCMI_gf_PM_SetFogAlphaOverTime_Trigger = TriggerCreate("auto_libVCMI_gf_PM_SetFogAlphaOverTime_TriggerFunc");
}
TriggerExecute(auto_libVCMI_gf_PM_SetFogAlphaOverTime_Trigger, false, false);
}
bool auto_libVCMI_gf_PM_SetFogAlphaOverTime_TriggerFunc (bool testConds, bool runActions) {
fixed lp_targetAlpha = auto_libVCMI_gf_PM_SetFogAlphaOverTime_lp_targetAlpha;
fixed lp_duration = auto_libVCMI_gf_PM_SetFogAlphaOverTime_lp_duration;
// Variable Declarations
fixed lv_currentAlpha;
fixed lv_alphaIncrement;
fixed lv_incrementFrequency;
int lv_increments;
// Automatic Variable Declarations
int autoF2E39D27_n;
int autoF2E39D27_i;
// Variable Initialization
// Implementation
lv_incrementFrequency = 0.05;
lv_currentAlpha = VisGetFoWAlpha(1);
lv_increments = AbsI(FixedToInt((lp_duration / lv_incrementFrequency)));
lv_alphaIncrement = ((lp_targetAlpha-lv_currentAlpha)/IntToFixed(lv_increments));
autoF2E39D27_n = lv_increments;
for (autoF2E39D27_i = 1; autoF2E39D27_i <= autoF2E39D27_n; autoF2E39D27_i += 1) {
Wait(lv_incrementFrequency, c_timeGame);
lv_currentAlpha += lv_alphaIncrement;
VisSetFoWAlpha(1, lv_currentAlpha);
}
VisSetFoWAlpha(1, lp_targetAlpha);
return true;
}
trigger auto_libVCMI_gf_PM_ResetFogAlphaOverTime_Trigger = null;
fixed auto_libVCMI_gf_PM_ResetFogAlphaOverTime_lp_duration;
void libVCMI_gf_PM_ResetFogAlphaOverTime (fixed lp_duration) {
auto_libVCMI_gf_PM_ResetFogAlphaOverTime_lp_duration = lp_duration;
if (auto_libVCMI_gf_PM_ResetFogAlphaOverTime_Trigger == null) {
auto_libVCMI_gf_PM_ResetFogAlphaOverTime_Trigger = TriggerCreate("auto_libVCMI_gf_PM_ResetFogAlphaOverTime_TriggerFunc");
}
TriggerExecute(auto_libVCMI_gf_PM_ResetFogAlphaOverTime_Trigger, false, false);
}
bool auto_libVCMI_gf_PM_ResetFogAlphaOverTime_TriggerFunc (bool testConds, bool runActions) {
fixed lp_duration = auto_libVCMI_gf_PM_ResetFogAlphaOverTime_lp_duration;
// Variable Declarations
fixed lv_currentAlpha;
fixed lv_alphaIncrement;
fixed lv_incrementFrequency;
int lv_increments;
fixed lv_targetAlpha;
// Automatic Variable Declarations
int auto30DD2C34_n;
int auto30DD2C34_i;
// Variable Initialization
// Implementation
lv_incrementFrequency = 0.05;
lv_currentAlpha = VisGetFoWAlpha(1);
VisResetFoWAlpha(1);
lv_targetAlpha = VisGetFoWAlpha(1);
lv_increments = AbsI(FixedToInt((lp_duration / lv_incrementFrequency)));
lv_alphaIncrement = ((lv_targetAlpha-lv_currentAlpha)/IntToFixed(lv_increments));
VisSetFoWAlpha(1, lv_currentAlpha);
auto30DD2C34_n = lv_increments;
for (auto30DD2C34_i = 1; auto30DD2C34_i <= auto30DD2C34_n; auto30DD2C34_i += 1) {
Wait(lv_incrementFrequency, c_timeGame);
lv_currentAlpha += lv_alphaIncrement;
VisSetFoWAlpha(1, lv_currentAlpha);
}
VisResetFoWAlpha(1);
return true;
}
void libVCMI_gf_CreateOrbitalStrikeTarget (int lp_targetIndex, point lp_targetPoint) {
// Automatic Variable Declarations
// Implementation
if ((lp_targetIndex > 5)) {
return ;
}
libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex] = lp_targetPoint;
libNtve_gf_CreateActorAtPoint("SOAOrbitalStrikeTargetModel", libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex]);
libVCMI_gv_pM_SoAOrbitalStrike_Actors[lp_targetIndex] = libNtve_gf_ActorLastCreated();
libNtve_gf_CreateActorAtPoint("SOATargetingModeConfirmationSound", libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex]);
}
trigger auto_libVCMI_gf_FireOrbitalStrikeAtTarget_Trigger = null;
int auto_libVCMI_gf_FireOrbitalStrikeAtTarget_lp_targetIndex;
void libVCMI_gf_FireOrbitalStrikeAtTarget (int lp_targetIndex) {
auto_libVCMI_gf_FireOrbitalStrikeAtTarget_lp_targetIndex = lp_targetIndex;
if (auto_libVCMI_gf_FireOrbitalStrikeAtTarget_Trigger == null) {
auto_libVCMI_gf_FireOrbitalStrikeAtTarget_Trigger = TriggerCreate("auto_libVCMI_gf_FireOrbitalStrikeAtTarget_TriggerFunc");
}
TriggerExecute(auto_libVCMI_gf_FireOrbitalStrikeAtTarget_Trigger, false, false);
}
bool auto_libVCMI_gf_FireOrbitalStrikeAtTarget_TriggerFunc (bool testConds, bool runActions) {
int lp_targetIndex = auto_libVCMI_gf_FireOrbitalStrikeAtTarget_lp_targetIndex;
// Automatic Variable Declarations
// Implementation
if (((lp_targetIndex > 5) || (libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex] == null))) {
return true;
}
UnitCreateEffectPoint(libVCMI_gv_sOA_CasterUnit, "SOAOrbitalStrikeCP", libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex]);
libVCMI_gv_pM_SoAOrbitalStrike_Points[lp_targetIndex] = null;
ActorSend(libVCMI_gv_pM_SoAOrbitalStrike_Actors[lp_targetIndex], "Signal Destroy");
return true;
}
void libVCMI_gf_CleanUpOrbitalStrikeTargets () {
// Variable Declarations
int lv_indexActor;
// Automatic Variable Declarations
const int auto18061515_ae = 5;
const int auto18061515_ai = 1;
// Variable Initialization
// Implementation
lv_indexActor = 1;
for ( ; ( (auto18061515_ai >= 0 && lv_indexActor <= auto18061515_ae) || (auto18061515_ai < 0 && lv_indexActor >= auto18061515_ae) ) ; lv_indexActor += auto18061515_ai ) {
if ((libVCMI_gv_pM_SoAOrbitalStrike_Points[lv_indexActor] != null)) {
libVCMI_gv_pM_SoAOrbitalStrike_Points[lv_indexActor] = null;
ActorSend(libVCMI_gv_pM_SoAOrbitalStrike_Actors[lv_indexActor], "Signal Destroy");
}
}
}
void libVCMI_gf_EnterOrbitalStrikeTargetingMode () {
// Automatic Variable Declarations
// Implementation
UnitIssueOrder(libVCMI_gv_sOA_CasterUnit, Order(AbilityCommand("SOAOrbitalStrikeActivate", 0)), c_orderQueueReplace);
}
void libVCMI_gf_CreateGravitonBombTarget (int lp_targetIndex, point lp_targetPoint) {
// Automatic Variable Declarations
// Implementation
if ((lp_targetIndex > 3)) {
return ;
}
libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex] = lp_targetPoint;
libNtve_gf_CreateActorAtPoint("SOAGravitonBombTargetModel", libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex]);
libVCMI_gv_sOA_GravitonBomb_Actors[lp_targetIndex] = libNtve_gf_ActorLastCreated();
libNtve_gf_CreateActorAtPoint("SOAGravitonBombTargetSound", libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex]);
}
trigger auto_libVCMI_gf_FireGravitonBombAtTarget_Trigger = null;
int auto_libVCMI_gf_FireGravitonBombAtTarget_lp_targetIndex;
void libVCMI_gf_FireGravitonBombAtTarget (int lp_targetIndex) {
auto_libVCMI_gf_FireGravitonBombAtTarget_lp_targetIndex = lp_targetIndex;
if (auto_libVCMI_gf_FireGravitonBombAtTarget_Trigger == null) {
auto_libVCMI_gf_FireGravitonBombAtTarget_Trigger = TriggerCreate("auto_libVCMI_gf_FireGravitonBombAtTarget_TriggerFunc");
}
TriggerExecute(auto_libVCMI_gf_FireGravitonBombAtTarget_Trigger, false, false);
}
bool auto_libVCMI_gf_FireGravitonBombAtTarget_TriggerFunc (bool testConds, bool runActions) {
int lp_targetIndex = auto_libVCMI_gf_FireGravitonBombAtTarget_lp_targetIndex;
// Automatic Variable Declarations
// Implementation
if (((lp_targetIndex > 3) || (libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex] == null))) {
return true;
}
UnitCreateEffectPoint(libVCMI_gv_sOA_CasterUnit, "SOAGravitonBombLM", libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex]);
libVCMI_gv_sOA_GravitonBomb_Points[lp_targetIndex] = null;
Wait(0.125, c_timeGame);
ActorSend(libVCMI_gv_sOA_GravitonBomb_Actors[lp_targetIndex], "Signal Destroy");
return true;
}
void libVCMI_gf_EnterGravitonBombTargetingMode () {
// Automatic Variable Declarations
// Implementation
UnitIssueOrder(libVCMI_gv_sOA_CasterUnit, Order(AbilityCommand("SOAGravitonBombActivate", 0)), c_orderQueueReplace);
}
void libVCMI_gf_FireSingleThermalLanceShot (point lp_originPoint, point lp_targetPoint) {
// Automatic Variable Declarations
// Implementation
libNtve_gf_UnitCreateFacingPoint(1, "SOAThermalLanceTargeter", c_unitCreateIgnorePlacement, 1, lp_originPoint, lp_targetPoint);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("SOAThermalLanceExecute", 0), lp_targetPoint), c_orderQueueReplace);
}
void libVCMI_gf_SOA_TimeFreezeVisual (fixed lp_cameraPOSX, fixed lp_cameraPOSY) {
// Automatic Variable Declarations
// Implementation
PlayerCreateEffectPoint(1, "SOATimeFreezeVisual", Point(lp_cameraPOSX, lp_cameraPOSY));
}
void libVCMI_gf_PM_AddAlarakAvatarUpgrade (int lp_player) {
// Automatic Variable Declarations
// Implementation
TechTreeUpgradeAddLevel(lp_player, "AlarakAvatar", 1);
}
void libVCMI_gf_PM_RemoveAlarakAvatarUpgrade (int lp_player) {
// Automatic Variable Declarations
// Implementation
TechTreeUpgradeAddLevel(lp_player, "AlarakAvatar", -1);
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AlarakAvatar", 0);
}
void libVCMI_gf_PM_RemoveAlarakSoulStealUpgrade () {
// Automatic Variable Declarations
// Implementation
libNtve_gf_SetUpgradeLevelForPlayer(1, "AlarakSoulStealPassive", 0);
}
void libVCMI_gf_PM_AddAlarakSoulStealUpgrade () {
// Automatic Variable Declarations
// Implementation
}
point libVCMI_gf_AlarakKnockbackOffsetFindPoint (fixed lp_angle, point lp_startingPoint, fixed lp_distance) {
// Variable Declarations
fixed lv_i;
bool lv_pathGood;
point lv_lastGoodPoint;
// Automatic Variable Declarations
fixed auto50F82DCD_ae;
const fixed auto50F82DCD_ai = 0.5;
// Variable Initialization
lv_pathGood = true;
// Implementation
lv_lastGoodPoint = lp_startingPoint;
auto50F82DCD_ae = lp_distance;
lv_i = 0.0;
for ( ; ( (auto50F82DCD_ai >= 0 && lv_i <= auto50F82DCD_ae) || (auto50F82DCD_ai < 0 && lv_i >= auto50F82DCD_ae) ) ; lv_i += auto50F82DCD_ai ) {
if ((lv_pathGood == true)) {
if ((PathingType(PointWithOffsetPolar(lp_startingPoint, lv_i, lp_angle)) == c_pathingGround)) {
lv_lastGoodPoint = PointWithOffsetPolar(lp_startingPoint, lv_i, lp_angle);
}
else {
lv_pathGood = false;
}
}
}
return lv_lastGoodPoint;
}
void libVCMI_gf_PM_DetectionUpgradesApply () {
// Variable Declarations
int lv_i;
// Automatic Variable Declarations
const int auto4CF9774B_ae = 15;
const int auto4CF9774B_ai = 1;
// Variable Initialization
// Implementation
libNtve_gf_SetUpgradeLevelForPlayer(1, "DetectionFriendly", 1);
lv_i = 2;
for ( ; ( (auto4CF9774B_ai >= 0 && lv_i <= auto4CF9774B_ae) || (auto4CF9774B_ai < 0 && lv_i >= auto4CF9774B_ae) ) ; lv_i += auto4CF9774B_ai ) {
if (((libNtve_gf_PlayerIsEnemy(1, lv_i, libNtve_ge_PlayerRelation_Enemy) == true) || (libNtve_gf_PlayerIsEnemy(1, lv_i, libNtve_ge_PlayerRelation_EnemyMutual) == true))) {
libNtve_gf_SetUpgradeLevelForPlayer(lv_i, "DetectionEnemy", 1);
}
}
}
void libVCMI_gf_PM_MissionCheat_UpdateButtonEnabled () {
// Variable Declarations
int lv_arrayIter;
// Automatic Variable Declarations
int auto0D8B4302_ae;
const int auto0D8B4302_ai = 1;
// Variable Initialization
// Implementation
if ((libVCMI_gv_pM_MissionCheat_Dialog == c_invalidDialogId)) {
return ;
}
auto0D8B4302_ae = libVCMI_gv_pM_MissionCheat_ArrayCount;
lv_arrayIter = 1;
for ( ; ( (auto0D8B4302_ai >= 0 && lv_arrayIter <= auto0D8B4302_ae) || (auto0D8B4302_ai < 0 && lv_arrayIter >= auto0D8B4302_ae) ) ; lv_arrayIter += auto0D8B4302_ai ) {
if ((TriggerIsEnabled(libVCMI_gv_pM_MissionCheat_Cheats[lv_arrayIter].lv_trigger) == false)) {
DialogControlSetEnabled(libVCMI_gv_pM_MissionCheat_Cheats[lv_arrayIter].lv_buttonDialog, PlayerGroupAll(), false);
TextExpressionSetToken("Param/Expression/lib_VCMI_9BF57690", "Button Text", libVCMI_gv_pM_MissionCheat_Cheats[lv_arrayIter].lv_titleText);
libNtve_gf_SetDialogItemText(libVCMI_gv_pM_MissionCheat_Cheats[lv_arrayIter].lv_buttonDialog, TextExpressionAssemble("Param/Expression/lib_VCMI_9BF57690"), PlayerGroupAll());
if ((libVCMI_gv_pM_MissionCheat_Cheats[lv_arrayIter].lv_uIType == libVCMI_ge_MissionCheatUIType_ButtonEditBoxCombo)) {
DialogControlSetEnabled(libVCMI_gv_pM_MissionCheat_Cheats[lv_arrayIter].lv_editBoxDialog, PlayerGroupAll(), false);
}
}
else {
DialogControlSetEnabled(libVCMI_gv_pM_MissionCheat_Cheats[lv_arrayIter].lv_buttonDialog, PlayerGroupAll(), true);
TextExpressionSetToken("Param/Expression/lib_VCMI_80CEDAC6", "Button Text", libVCMI_gv_pM_MissionCheat_Cheats[lv_arrayIter].lv_titleText);
libNtve_gf_SetDialogItemText(libVCMI_gv_pM_MissionCheat_Cheats[lv_arrayIter].lv_buttonDialog, TextExpressionAssemble("Param/Expression/lib_VCMI_80CEDAC6"), PlayerGroupAll());
if ((libVCMI_gv_pM_MissionCheat_Cheats[lv_arrayIter].lv_uIType == libVCMI_ge_MissionCheatUIType_ButtonEditBoxCombo)) {