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Image Cache doesn't work on arm64 devices #668
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Are you building a slim binary (i386 only)? |
Thanks for your response! |
This is strange since SDWebImage is crashing arm64 devices running fat binaries ( = where one of the target architectures is arm64). The dreaded "unrecognized selector" crash: #494. So you've done something that enables your app not to crash, which might be related to the fact that you can't get the caching working... |
I just notice that there was a warning saying the framework was ignored since no support for arm64 architecture was found. However, I've been able to fix this issue by cloning the code from master and build the framework myself. The newly built framework is included in a fat binary app file and works well on both 32-bit and 64-bit devices then. |
Please don't use the .framework. Install SDWebImage using CocoaPods or by using |
I see that images are still being loaded from the server each time I re-run the app. This happens on arm64 devices only.
--- Update:
I'm using version 3.5.4.
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