-
Notifications
You must be signed in to change notification settings - Fork 0
/
customform.py
71 lines (64 loc) · 2.91 KB
/
customform.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
__author__ = 'Samuel'
# -*- coding: utf-8 -*-
"""
/***************************************************************************
Sola Login Dialog
A QGIS plugin
This plugin extends SOLA's functionality using QGIS
-------------------
begin : 2015-04-20
git sha : $Format:%H$
copyright : (C) 2015 by SOLA
email : samuel.okoroafor@gems3nigeria.com
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
"""
# from PyQt4.QtCore import *
# from PyQt4.QtGui import *
import os
from PyQt4 import QtGui, uic
FORM_CLASS, _ = uic.loadUiType(os.path.join(
os.path.dirname(__file__), 'createForm.ui'))
class CreateFormDialog(QtGui.QDialog, FORM_CLASS):
def __init__(self, parent=None):
"""Constructor."""
super(CreateFormDialog, self).__init__(parent)
# Set up the user interface from Designer.
# After setupUI you can access any designer object by doing
# self.<objectname>, and you can use autoconnect slots - see
# http://qt-project.org/doc/qt-4.8/designer-using-a-ui-file.html
# #widgets-and-dialogs-with-auto-connect
self.setupUi(self)
# nameField = None
# myDialog = None
#
# def formOpen(dialog,layerid,featureid):
# global myDialog
# myDialog = dialog
# global nameField
# nameField = dialog.findChild(QLineEdit,"name_firstpart")
# buttonBox = dialog.findChild(QDialogButtonBox,"buttonBox")
#
# # Disconnect the signal that QGIS has wired up for the dialog to the button box.
# buttonBox.accepted.disconnect(myDialog.accept)
# print 'Isong!'
# # Wire up our own signals.
# buttonBox.accepted.connect(validate)
# buttonBox.rejected.connect(myDialog.reject)
#
# def validate():
# # Make sure that the name field isn't empty.
# if not len(nameField.text()) > 0:
# msgBox = QMessageBox()
# msgBox.setText("Name field can not be null.")
# msgBox.exec_()
# else:
# # Return the form as accpeted to QGIS.
# myDialog.accept()