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mpf_vec.h
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/
mpf_vec.h
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/*============================================================================
This file is part of FLINT.
FLINT is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
FLINT is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FLINT; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===============================================================================*/
/******************************************************************************
Copyright (C) 2010 William Hart
Copyright (C) 2014 Abhinav Baid
******************************************************************************/
#ifndef MPF_VEC_H
#define MPF_VEC_H
#ifdef MPF_VEC_INLINES_C
#define MPF_VEC_INLINE FLINT_DLL
#else
#define MPF_VEC_INLINE static __inline__
#endif
#include "flint.h"
typedef __mpf_struct mpf;
#ifdef __cplusplus
extern "C" {
#endif
/* Memory management *******************************************************/
FLINT_DLL mpf * _mpf_vec_init(slong len, mp_bitcnt_t prec);
FLINT_DLL void _mpf_vec_clear(mpf * vec, slong len);
/* Randomisation ***********************************************************/
FLINT_DLL void _mpf_vec_randtest(mpf * f, flint_rand_t state,
slong len, mp_bitcnt_t bits);
/* Assignment and basic manipulation ***************************************/
FLINT_DLL void _mpf_vec_zero(mpf * vec, slong len);
FLINT_DLL void _mpf_vec_set(mpf * vec1, const mpf * vec2, slong len2);
/* Comparison **************************************************************/
FLINT_DLL int _mpf_vec_equal(const mpf * vec1, const mpf * vec2, slong len);
FLINT_DLL int _mpf_vec_approx_equal(const mpf * vec1, const mpf * vec2, slong len, mp_bitcnt_t bits);
FLINT_DLL int _mpf_vec_is_zero(const mpf * vec, slong len);
/* Addition ****************************************************************/
FLINT_DLL void _mpf_vec_add(mpf * res, const mpf * vec1, const mpf * vec2, slong len2);
FLINT_DLL void _mpf_vec_sub(mpf * res, const mpf * vec1, const mpf * vec2, slong len2);
/* Scalar multiplication **************************************/
FLINT_DLL void _mpf_vec_scalar_mul_2exp(mpf * res, const mpf * vec, slong len, mp_bitcnt_t exp);
FLINT_DLL void _mpf_vec_scalar_mul_mpf(mpf * res, const mpf * vec, slong len, mpf_t c);
/* Dot product and norm **************************************/
FLINT_DLL void _mpf_vec_dot(mpf_t res, const mpf * vec1, const mpf * vec2, slong len2);
FLINT_DLL void _mpf_vec_norm(mpf_t res, const mpf * vec, slong len);
FLINT_DLL int _mpf_vec_dot2(mpf_t res, const mpf * vec1, const mpf * vec2, slong len2, mp_bitcnt_t prec);
FLINT_DLL void _mpf_vec_norm2(mpf_t res, const mpf * vec, slong len, mp_bitcnt_t prec);
#ifdef __cplusplus
}
#endif
#endif