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Releases: SRombauts/UEGitPlugin

2.52-beta

12 Jun 13:19
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Release 2.52-beta for Unreal Engine 5.2.0

What's Changed

New Contributors

Full Changelog: 2.51-beta...2.52-beta

2.51-beta

12 Jun 09:50
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Release 2.51 for UE5.1.1

What's Changed

New Contributors

Full Changelog: 2.50-beta...2.51-beta

2.50-beta

12 Jun 09:04
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Release 2.50-beta for Unreal Engine 5.0

What's Changed

  • Add a 'git' Unreal Editor Console command. by @SRombauts in #170
  • Stop auto-pulling when git push fails, ask user to resolve externally by @sinbad in #145
  • Add the option to NOT push after commit on Submit when using LFS by @sinbad in #146
  • Smarter Sync/Pull by @dgsantana in #150
  • Make the git console command register dynamically by @SRombauts in #171
  • Unreal Engine 5 support by @SRombauts in #175

New Contributors

Full Changelog: 2.18-beta...2.50-beta

2.18-beta

12 Jun 08:36
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Release 2.18-beta for Unreal Engine 4.27

What's Changed

New Contributors

  • @dmlo made their first contribution in #156

Full Changelog: 2.17-beta...2.18-beta

2.17-beta

28 Dec 21:18
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Release 2.17 for UE 4.26

What's Changed

  • fix C4800 Error by @Elewyth in #132
  • Fix #134: incorrectly determining whether server files are newer using diff by @sinbad in #135
  • Fix LFS auto-push failure because out of date, via auto-pull by @sinbad in #136
  • Implement unlock-on-push, if changes had been committed without pushing before by @sinbad in #137
  • Fix for macOS access to git-lfs in RunDumpToFile by @gellule in #133
  • Actually sleep a little bit so as to not tick too often by @crevetor in #142

New Contributors

Full Changelog: 2.16-beta...2.17-beta

2.16-beta

11 May 20:14
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Release 2.16 for UE 4.25

What's Changed

New Contributors

Full Changelog: 2.15-beta...2.16-beta

2.15-beta

24 Jan 07:37
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Release 2.15 for UE 4.24

Full Changelog: 2.14-beta...2.15-beta

2.14-beta

18 Nov 08:56
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Release 2.14 with bugfixes for UE 4.23

What's Changed

Full Changelog: 2.13-beta...2.14-beta

2.13-beta

30 Oct 06:44
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Release 2.13 with bugfixes for UE 4.23

Thanks to @ccarvalheiro for its contributions

What's Changed

  • Fix diff against head failing when branch doesn't exist on remote by @ccarvalheiro in #114
  • Minor cleanup & refactors

Full Changelog: 2.12-beta...2.13-beta

2.12-beta

02 May 13:42
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Release 2.12 with bugfixes for UE 4.22

Thanks to @MekuCube for it's great contributions!

  • #95 Implemented support for "Not at Head Revision" in UE4 Git
  • #99 Fixed a bug introduced with "Not at Head Revision"
  • #97 Doing a full revert does not update the status of "Mark for Add" files
  • #98 Fixed a bug where "Mark for Add" files did not have their status...
  • #96 Address FPlatformMisc::GetEnvironmentVariable deprecation warnings