- Fixed bug that caused some character abilities to show up as passives
- Added seting for the klick behaviour of consumable item buttons (consume, to chat, both)
- Added setting to display the traits of NPCs in the portrait
- Added setting for the amount of item sets displayed
- Added setting to display the passives of NPCs in the hUD
- Added option to display a swap icon for items that can be held, to swap them into the active item set
- Saves, skills and lore skills will now be rolled secretly when clicked while holding down ctrl
- Added option to send the take cover to chat instead of giving the effect
- Improved some localizations
- Fixed issue with spells being cast twice upon click
- Fixed issue with the select box of toggles
- Fixed bug that prevented the item title from hiding when map was displayed
- Fixed bug that caused weapon sets to miss indetify natural weapons and similar (requires actions to be redraged into the item set)
- Improved aid action automation
- small bug fix
- Attacks for combination items can now be toggled
- Kineticist elemental blasts can now be dragged into the weapon set
- The quickened condition will now be considered for the action maximum
- The options of toggle elements can now be switched from the item button
- Improved image path recognition of some strikes
- Added options for icon scale and added a scaleable icon background shadow
- Added an initiative roll box on the portrait element
- Fixed problem with thrown attacks, these should now be correctly rolled
- Fixed problem with some strikes not being registered when dragged into the weapon set
- Fixed problem with some elements opening a context menu when right clicked
- Fixed problem with first aid action that caused it to fail on use, a selection can now be made
- Actions can now be dropped into weapon sets (except for kineticist blasts)
- Fixed bug with max speed calculation
- First release