/
project.godot
217 lines (203 loc) · 8.77 KB
/
project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Reference",
"class": "CannonBase",
"language": "GDScript",
"path": "res://patterns/CannonBase.gd"
}, {
"base": "CannonBase",
"class": "CannonDown",
"language": "GDScript",
"path": "res://patterns/plus/CannonDown.gd"
}, {
"base": "CannonBase",
"class": "CannonLeft",
"language": "GDScript",
"path": "res://patterns/plus/CannonLeft.gd"
}, {
"base": "CannonBase",
"class": "CannonRandom",
"language": "GDScript",
"path": "res://patterns/random/CannonRandom.gd"
}, {
"base": "CannonBase",
"class": "CannonRight",
"language": "GDScript",
"path": "res://patterns/plus/CannonRight.gd"
}, {
"base": "CannonBase",
"class": "CannonTargeted",
"language": "GDScript",
"path": "res://patterns/targeted/CannonTargeted.gd"
}, {
"base": "CannonBase",
"class": "CannonUp",
"language": "GDScript",
"path": "res://patterns/plus/CannonUp.gd"
}, {
"base": "Node",
"class": "Gameplay",
"language": "GDScript",
"path": "res://scenes/Gameplay.gd"
}, {
"base": "Node2D",
"class": "PatternBase",
"language": "GDScript",
"path": "res://patterns/PatternBase.gd"
}, {
"base": "PatternBase",
"class": "PatternPlus",
"language": "GDScript",
"path": "res://patterns/plus/PatternPlus.gd"
}, {
"base": "PatternBase",
"class": "PatternRandom",
"language": "GDScript",
"path": "res://patterns/random/PatternRandom.gd"
}, {
"base": "PatternBase",
"class": "PatternTargeted",
"language": "GDScript",
"path": "res://patterns/targeted/PatternTargeted.gd"
}, {
"base": "Area2D",
"class": "Player",
"language": "GDScript",
"path": "res://scenes/Player.gd"
}, {
"base": "Reference",
"class": "ProjectileInfo",
"language": "GDScript",
"path": "res://patterns/ProjectileInfo.gd"
}, {
"base": "Reference",
"class": "ProjectilePool",
"language": "GDScript",
"path": "res://ProjectilePool.gd"
}, {
"base": "Node2D",
"class": "Turret",
"language": "GDScript",
"path": "res://scenes/Turret.gd"
}, {
"base": "Reference",
"class": "TurretGenerator",
"language": "GDScript",
"path": "res://TurretGenerator.gd"
} ]
_global_script_class_icons={
"CannonBase": "",
"CannonDown": "",
"CannonLeft": "",
"CannonRandom": "",
"CannonRight": "",
"CannonTargeted": "",
"CannonUp": "",
"Gameplay": "",
"PatternBase": "",
"PatternPlus": "",
"PatternRandom": "",
"PatternTargeted": "",
"Player": "",
"ProjectileInfo": "",
"ProjectilePool": "",
"Turret": "",
"TurretGenerator": ""
}
[application]
config/name="power-up"
run/main_scene="res://scenes/StartMenu.tscn"
config/icon="res://art/player.png"
[display]
window/size/resizable=false
window/stretch/mode="viewport"
[gui]
common/drop_mouse_on_gui_input_disabled=true
[input]
p1_move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
]
}
p1_move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
]
}
p1_move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
]
}
p1_move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
]
}
p1_upgrade={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":67,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":2,"pressure":0.0,"pressed":false,"script":null)
]
}
p1_turret={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":86,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
p2_move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
]
}
p2_move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
]
}
p2_move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
]
}
p2_move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
]
}
p2_upgrade={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777351,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":2,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":44,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
p2_turret={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777352,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":46,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false