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GW2NET.MumbleLink.XML
149 lines (149 loc) · 8.05 KB
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GW2NET.MumbleLink.XML
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<?xml version="1.0"?>
<doc>
<assembly>
<name>GW2NET.MumbleLink</name>
</assembly>
<members>
<member name="T:GW2NET.MumbleLink.Avatar">
<summary>Represents a player's avatar.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Avatar.AvatarFront">
<summary>Gets or sets the unit vector pointing out of the avatars eyes.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Avatar.AvatarPosition">
<summary>Gets or sets the position of the avatar.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Avatar.AvatarTop">
<summary>Gets or sets the unit vector pointing out of the top of the avatars head.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Avatar.CameraFront">
<summary>Gets or sets the unit vector pointing out of the camera.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Avatar.CameraPosition">
<summary>Gets or sets the position of the camera.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Avatar.Context">
<summary>Gets or sets the avatar's context.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Avatar.Identity">
<summary>Gets or sets the avatar's identity.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Avatar.UiTick">
<summary>Gets or sets a numeric value that is used for change tracking.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Avatar.UiVersion">
<summary>Gets or sets the UI version.</summary>
</member>
<member name="T:GW2NET.MumbleLink.AvatarContext">
<summary>
Provides contextual data about a player's avatar. Check the <see cref="T:GW2NET.MumbleLink.AvatarContext" /> of two different
players for equality to determine if the players are in the same map instance.
</summary>
</member>
<member name="P:GW2NET.MumbleLink.AvatarContext.BuildId">
<summary>Gets or sets the game client's build identifier.</summary>
</member>
<member name="P:GW2NET.MumbleLink.AvatarContext.Instance">
<summary>Gets or sets the instance identifier of the current instance.</summary>
</member>
<member name="P:GW2NET.MumbleLink.AvatarContext.MapId">
<summary>Gets or sets the identifier of the current map.</summary>
</member>
<member name="P:GW2NET.MumbleLink.AvatarContext.MapType">
<summary>Gets or sets the type of the current map.</summary>
</member>
<member name="P:GW2NET.MumbleLink.AvatarContext.ServerAddress">
<summary>Gets or sets the address of the server to which the game client is currently connected.</summary>
</member>
<member name="P:GW2NET.MumbleLink.AvatarContext.ShardId">
<summary>Gets or sets the shard identifier of the current shard.</summary>
</member>
<member name="M:GW2NET.MumbleLink.AvatarContext.SetInnerContext(System.Byte[])">
<summary>Sets the object that is used to compare the current object to another object of the same type.</summary>
<param name="context">The context that is used in comparisons.</param>
</member>
<member name="T:GW2NET.MumbleLink.Identity">
<summary>Provides contextual information about a player's avatar.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Identity.Commander">
<summary>Gets or sets a value indicating whether the avatar is commanding a squad.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Identity.Map">
<summary>Gets or sets the current map. This is a navigation property. Use the value of <see cref="P:GW2NET.MumbleLink.Identity.MapId"/> to obtain a reference.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Identity.MapId">
<summary>Gets or sets the identifier of the current map.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Identity.Name">
<summary>Gets or sets the name of the avatar.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Identity.Profession">
<summary>Gets or sets the avatar's profession.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Identity.Race">
<summary>Gets or sets the avatar's race.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Identity.TeamColor">
<summary>Gets or sets the current team color. This is a navigation property. Use the value of <see cref="P:GW2NET.MumbleLink.Identity.TeamColorId"/> to obtain a reference.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Identity.TeamColorId">
<summary>Gets or sets the identifier of the current team color.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Identity.World">
<summary>Gets or sets the current world. This is a navigation property. Use the value of <see cref="P:GW2NET.MumbleLink.Identity.WorldId"/> to obtain a reference.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Identity.WorldId">
<summary>Gets or sets the identifier of the current world.</summary>
</member>
<member name="P:GW2NET.MumbleLink.Identity.FieldOfView">
<summary>Gets or sets the in-game camera field of view value.</summary>
</member>
<member name="M:GW2NET.MumbleLink.Identity.ToString">
<summary>Returns a string that represents the current object.</summary>
<returns>A string that represents the current object.</returns>
</member>
<member name="T:GW2NET.MumbleLink.MumbleLinkFile">
<summary>Provides an implementation of the Mumble Link protocol.</summary>
<example>
<code>
using (var mumbler = MumbleLinkFile.CreateOrOpen())
{
var avatar = mumbler.Read();
Console.WriteLine("Hello " + avatar.Identity.Name + "!");
}
</code>
</example>
</member>
<member name="F:GW2NET.MumbleLink.MumbleLinkFile.memoryMappedFile">
<summary>Holds a reference to the shared memory block.</summary>
</member>
<member name="F:GW2NET.MumbleLink.MumbleLinkFile.size">
<summary>The size of the shared memory block.</summary>
</member>
<member name="F:GW2NET.MumbleLink.MumbleLinkFile.disposed">
<summary>Indicates whether this object is disposed.</summary>
</member>
<member name="P:GW2NET.MumbleLink.MumbleLinkFile.PreferredCapacity">
<summary>
Gets the preferred size for the memory mapped file.
</summary>
</member>
<member name="M:GW2NET.MumbleLink.MumbleLinkFile.CreateOrOpen">
<summary>
Creates or opens a memory-mapped file for the MumbleLink protocol.
</summary>
<returns>An object that provides wrapper methods for the MumbleLink protocol.</returns>
</member>
<member name="M:GW2NET.MumbleLink.MumbleLinkFile.Dispose">
<summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</summary>
</member>
<member name="M:GW2NET.MumbleLink.MumbleLinkFile.Read">
<summary>Retrieves positional audio data from the shared memory block as defined by the Mumble Link protocol.</summary>
<returns>Positional audio data as an instance of the <see cref="T:GW2NET.MumbleLink.Avatar" /> class.</returns>
</member>
<member name="M:GW2NET.MumbleLink.MumbleLinkFile.Dispose(System.Boolean)">
<summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</summary>
<param name="disposing"><c>true</c> if managed resources should be released.</param>
</member>
</members>
</doc>