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Enable Accelerated Compositing using GL. #16

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nke94 opened this issue Sep 13, 2018 · 2 comments
Closed

Enable Accelerated Compositing using GL. #16

nke94 opened this issue Sep 13, 2018 · 2 comments

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@nke94
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nke94 commented Sep 13, 2018

Enable Accelerated Compositing using GL.

@nke94
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nke94 commented Sep 13, 2018

[hw1008-kim commented Jan 4, 2018 ]
Currently distributed-chrome works with the --disable-gpu option. This means using BITMAP type resources and compositing using skia instead of gl. Let distributed-chrome work without --disable-gpu.

@nke94
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nke94 commented Sep 13, 2018

[suyambu.rm Suyambulingam Rathinasamy Muthupandiadded a comment - 07/Mar/18 10:12 AM ]
As a initial solution to enable accelerated composition till we enable gpu channel for renderer,

(i) Bitmap rastered data is uploaded to texture using ResourceProvider::ScopedReadLockSkImage on browser process

(ii) Use ScopedReadLockSkImage instead of ScopedReadLockGL in GlRenderer.

[https://github.sec.samsung.net/RS7-HighPerformanceWeb/distributed_chrome/commit/ef6057768f84f06db5925f6d3bb9c5874f1db846]
[https://review.tizen.org/gerrit/#/c/171425/]

@djmixkim djmixkim changed the title Enable Accelerated Compositing using GL.  Enable Accelerated Compositing using GL. Sep 18, 2018
@nke94 nke94 added the Task label Jun 28, 2019
@nke94 nke94 added this to the R1 (Phase 1) Release milestone Jun 28, 2019
@nke94 nke94 added this to To do in Distributed Web Engine via automation Jun 28, 2019
@nke94 nke94 closed this as completed Jun 28, 2019
Distributed Web Engine automation moved this from To do to Done Jun 28, 2019
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