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Waterlogging & Potential Solutions #5

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TheCodedOne opened this issue Sep 1, 2019 · 1 comment
Open

Waterlogging & Potential Solutions #5

TheCodedOne opened this issue Sep 1, 2019 · 1 comment
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type: discussion type: feature New feature or request

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@TheCodedOne
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With Minecraft 1.13 Mojang introduced the waterlogged blockstate property while this is a nice feature it is very limited for mods not allowing mods to have custom fluids that can be logged on vanilla blocks.

A potential solution to this could be to remove the waterlogged blockstate from all blocks and replace it with a custom blockstate which allows any fluid to be used, opinions on this solution and other solutions to this problem are very much welcome.

@TheCodedOne TheCodedOne added type: feature New feature or request type: discussion labels Sep 1, 2019
@LemmaEOF
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LemmaEOF commented Jan 6, 2020

FluidLoggable implements this API-side.

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