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[feature] Room Intel Database #84

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5 of 9 tasks
tedivm opened this issue Sep 25, 2017 · 0 comments
Open
5 of 9 tasks

[feature] Room Intel Database #84

tedivm opened this issue Sep 25, 2017 · 0 comments

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@tedivm
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tedivm commented Sep 25, 2017

This is the passive side of #85, which should manage actually getting room visibility.

Data to collect (please comment if there is something missing)-

  • Room owner
  • Room level
  • Mineral
  • Number of Sources
  • Resources Positions (SK Rooms)
  • Portals
    • Position
    • Destination Room
    • Destination Shard

This should ideally be stored using segments, possibly with the sos vram library (the room construction code is a great example on how to use this library).

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