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Errors after importing. #44
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Hi there, @DonTomasDeLaVega. It looks like your TSX file is expecting your texture location to be in a different folder, specifically at Is Once you get the relative paths of your TSX and texture files set up correctly it should work for you. |
Yeah, it is another project actually... How can i change those paths to the real ones? |
It's probably easiest at this point to edit your Look at it in a text editor and where you see something like this ...
... replace it with your new relative path ...
|
Woah, magic as i love it! It works just fine now, thank you! |
I'm glad you got it working. Good luck with your game. :) |
Hi there, @TurtleFlyte. Where does Just to clear, all files referenced by your Tiled files (TMX, TSX, PNG) must be part of your Unity project and their relative paths to each other must be intact. |
There is one in my Unity project and one on my hard drive. |
Okay, but it looks like your tileset file is referencing the PNG that is not part of your Unity project. Try this:
That should fix up your TSX file so that it is using the PNG in the right location. |
It looks to me that your relative path should simply be Perhaps it would be easier for you to export your Unity project as a Unity Project and send it to me? My email is sean@seanba.com. |
Hi! So here are my problems: i've done my maps on tiled, nothing too complicated, and i decide to import it into unity using ST2U, that i already used someday. So i click on Assets>Import New Assets; select the map, the tileset and the tileset's image, import them, but then, error messages on the screenshots. What should i do?
(error on the map's inspector)
(error on the tileset's inspector)
Thank you, Don Thomas.
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