You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi! I love your module, one of my "must-have"! Would it be possible to implement a functionality that would allow to decrease/increase the muffle percentage globally in a scene? Thus, it would be possible to determine scenes with thick walls and scenes with thin walls, as a whole, without having to work wall to wall. Thank you for your work!
The text was updated successfully, but these errors were encountered:
This may be done in a future version. The impact of "all sounds being muffled at least some %" is yet to be tested. Albeit this should not affect the cases of:
Direct line to a sound (no muffling) - here maybe a toggle to allow underwater scenes
Ethereal walls that should not muffle or add to muffling
Hi! I love your module, one of my "must-have"! Would it be possible to implement a functionality that would allow to decrease/increase the muffle percentage globally in a scene? Thus, it would be possible to determine scenes with thick walls and scenes with thin walls, as a whole, without having to work wall to wall. Thank you for your work!
The text was updated successfully, but these errors were encountered: