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Aaron Conran
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#Mon, 05 Nov 2012 17:08:44 -0800 | ||
# This configuration property (if set) is included by default in all compile commands | ||
# executed according to this formulation: | ||
# | ||
# sencha compile -classpath=...,${framework.classpath},${workspace.classpath},${app.classpath} | ||
# | ||
#workspace.classpath= | ||
workspace.build.dir=${workspace.dir}/build/${app.name} | ||
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touch.dir=${workspace.dir}/touch | ||
workspace.cmd.version=3.0.0.230 |
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{ | ||
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/** | ||
* @cfg {String} applicationName | ||
* | ||
* This is the name of your application, which is displayed on the device when the app is installed. On IOS, this should match | ||
* the name of your application in the Apple Provisioning Portal. | ||
*/ | ||
"applicationName": "NativeContacts", | ||
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/** | ||
* @cfg {String} applicationId | ||
* | ||
* This is the name namespace for your application. On IOS, this should match the name of your application in the Apple Provisioning Portal. | ||
*/ | ||
"applicationId": "com.mycompany.myAppID", | ||
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/** | ||
* @cfg {String} versionString | ||
* | ||
* This is the version of your application. | ||
*/ | ||
"versionString": "1.0", | ||
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/** | ||
* @cfg {String} versionCode | ||
* | ||
* This is the integer version code of your application, or you can refer to it as a build number. Used only for Android builds. | ||
*/ | ||
"versionCode": 1, | ||
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/** | ||
* @cfg {Object} icon | ||
* | ||
* For iOS, please refer to their documentation about icon sizes: | ||
* https://developer.apple.com/library/ios/#documentation/userexperience/conceptual/mobilehig/IconsImages/IconsImages.html | ||
* | ||
* For Android, please refer to the Google Launcher icons guide: | ||
* http://developer.android.com/guide/practices/ui_guidelines/icon_design_launcher.html | ||
*/ | ||
"icon": { | ||
"57": "resources/icons/Icon.png", | ||
"72": "resources/icons/Icon~ipad.png", | ||
"114": "resources/icons/Icon@2x.png", | ||
"144": "resources/icons/Icon~ipad@2x.png" | ||
}, | ||
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/** | ||
* @cfg {String} inputPath | ||
* | ||
* This is location of your Sencha Touch 2 application, relative to this configuration file. | ||
*/ | ||
"inputPath": "./", | ||
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/** | ||
* @cfg {String} outputPath | ||
* | ||
* This is where the built application file with be saved. Make sure that output path is not in your input path, you may get into endless recursive copying | ||
*/ | ||
"outputPath": "../build/", | ||
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/** | ||
* @cfg {String} configuration | ||
* | ||
* This is configuration for your application. `Debug` should always be used unless you are submitting your app to an online | ||
* store - in which case `Release` should be specified. | ||
*/ | ||
"configuration": "Debug", | ||
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/** | ||
* @cfg {String} platform | ||
* | ||
* This is the platform where you will be running your application. | ||
* Available options are: | ||
* - iOSSimulator | ||
* - iOS | ||
* - Android | ||
* - AndroidEmulator | ||
*/ | ||
"platform": "iOSSimulator", | ||
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/** | ||
* @cfg {String} deviceType | ||
* | ||
* This is device type that your application will be running on. | ||
* If you are developing for Android, this is not necessary. | ||
* Available options are: | ||
* - iPhone | ||
* - iPad | ||
* - Universal | ||
*/ | ||
"deviceType": "Universal", | ||
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/** | ||
* @cfg {String} androidAPILevel | ||
* | ||
* This is android API level, the version of Android SDK to use, you can read more about it here: http://developer.android.com/guide/appendix/api-levels.html. | ||
* Be sure to install corresponding platform API in android SDK manager (android_sdk/tools/android) | ||
*/ | ||
"androidAPILevel": "8", | ||
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/** | ||
* @cfg {Array[String]} permissions | ||
* | ||
* Array of permissions that is used by an application (Android only) | ||
* Full list of permissions for Android application can be found here: http://developer.android.com/reference/android/Manifest.permission.html#ACCESS_CHECKIN_PROPERTIES | ||
*/ | ||
"permissions": [ | ||
"INTERNET", | ||
"ACCESS_NETWORK_STATE", | ||
"CAMERA", | ||
"VIBRATE", | ||
"ACCESS_FINE_LOCATION", | ||
"ACCESS_COARSE_LOCATION", | ||
"CALL_PHONE" | ||
], | ||
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/** | ||
* @cfg {Array[String]} orientations | ||
* | ||
* This is orientations that this application can run. | ||
*/ | ||
"orientations": [ | ||
"portrait", | ||
"landscapeLeft", | ||
"landscapeRight", | ||
"portraitUpsideDown" | ||
] | ||
} |
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{ | ||
/** | ||
* The application's namespace, used by Sencha Command to generate classes | ||
*/ | ||
"name": "NativeContacts", | ||
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/** | ||
* The file path to this application's front HTML document, relative to this app.json file | ||
*/ | ||
"indexHtmlPath": "index.html", | ||
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/** | ||
* The absolute URL to this application in development environment, i.e: the URL to run this application | ||
* on your web browser during development, e.g: "http://localhost/myapp/index.html". | ||
* | ||
* This value is needed when build to resolve your application's dependencies if it requires server-side resources | ||
* that are not accessible via file system protocol. | ||
*/ | ||
"url": null, | ||
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/** | ||
* List of all JavaScript assets in the right execution order. | ||
* Each item is an object with the following format: | ||
* { | ||
* "path": "path/to/script.js" // Path to file, if local file it must be relative to this app.json file | ||
* "remote": true // (Optional) | ||
* // - Defaults to undefined (falsey) to signal a local file which will be copied | ||
* // - Specify true if this file is a remote file which will not to be copied | ||
* "update": "delta" // (Optional) | ||
* // - If not specified, this file will only be loaded once, and | ||
* // cached inside localStorage until this value is changed. | ||
* // - "delta" to enable over-the-air delta update for this file | ||
* // - "full" means full update will be made when this file changes | ||
* | ||
* } | ||
*/ | ||
"js": [ | ||
{ | ||
"path": "touch/sencha-touch.js" | ||
}, | ||
{ | ||
"path": "app.js", | ||
"bundle": true, /* Indicates that all class dependencies are concatenated into this file when build */ | ||
"update": "delta" | ||
} | ||
], | ||
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/** | ||
* List of all CSS assets in the right inclusion order. | ||
* Each item is an object with the following format: | ||
* { | ||
* "path": "path/to/item.css" // Path to file, if local file it must be relative to this app.json file | ||
* "remote": true // (Optional) | ||
* // - Defaults to undefined (falsey) to signal a local file which will be copied | ||
* // - Specify true if this file is a remote file which will not to be copied | ||
* "update": "delta" // (Optional) | ||
* // - If not specified, this file will only be loaded once, and | ||
* // cached inside localStorage until this value is changed to either one below | ||
* // - "delta" to enable over-the-air delta update for this file | ||
* // - "full" means full update will be made when this file changes | ||
* | ||
* } | ||
*/ | ||
"css": [ | ||
{ | ||
"path": "resources/css/app.css", | ||
"update": "delta" | ||
} | ||
], | ||
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/** | ||
* Used to automatically generate cache.manifest (HTML 5 application cache manifest) file when you build | ||
*/ | ||
"appCache": { | ||
/** | ||
* List of items in the CACHE MANIFEST section | ||
*/ | ||
"cache": [ | ||
"index.html" | ||
], | ||
/** | ||
* List of items in the NETWORK section | ||
*/ | ||
"network": [ | ||
"*" | ||
], | ||
/** | ||
* List of items in the FALLBACK section | ||
*/ | ||
"fallback": [] | ||
}, | ||
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/** | ||
* Extra resources to be copied along when build | ||
*/ | ||
"resources": [ | ||
"resources/images", | ||
"resources/icons", | ||
"resources/startup" | ||
], | ||
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/** | ||
* File / directory name matchers to ignore when copying to the builds, must be valid regular expressions | ||
*/ | ||
"ignore": [ | ||
"\.svn$" | ||
], | ||
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/** | ||
* Directory path to store all previous production builds. Note that the content generated inside this directory | ||
* must be kept intact for proper generation of deltas between updates | ||
*/ | ||
"archivePath": "archive", | ||
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/** | ||
* Default paths to build this application to for each environment | ||
*/ | ||
"buildPaths": { | ||
"testing": "build/testing", | ||
"production": "build/production", | ||
"package": "build/package", | ||
"native": "build/native" | ||
}, | ||
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/** | ||
* Build options | ||
*/ | ||
"buildOptions": { | ||
"product": "touch", | ||
"minVersion": 3, | ||
"debug": false, | ||
"logger": false | ||
}, | ||
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/** | ||
* Uniquely generated id for this application, used as prefix for localStorage keys. | ||
* Normally you should never change this value. | ||
*/ | ||
"id": "0ea0d2d0-bde5-4553-81f1-459c59645fb9" | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<project name="@@@" default=".help"> | ||
<import file="${basedir}/.sencha/app/build-impl.xml"/> | ||
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<!-- | ||
The following targets can be provided to inject logic before and/or after key steps | ||
of the build process: | ||
The "init-local" target is used to initialize properties that may be personalized | ||
for the local machine. | ||
<target name="-before-init-local"/> | ||
<target name="-after-init-local"/> | ||
The "clean" target is used to clean build output from the build.dir. | ||
<target name="-before-clean"/> | ||
<target name="-after-clean"/> | ||
The general "init" target is used to initialize all other properties, including | ||
those provided by Sencha Cmd. | ||
<target name="-before-init"/> | ||
<target name="-after-init"/> | ||
The "build" target performs the call to Sencha Cmd to build the application. | ||
<target name="-before-build"/> | ||
<target name="-after-build"/> | ||
--> | ||
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</project> |
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