Skip to content

Latest commit

 

History

History
16 lines (12 loc) · 490 Bytes

File metadata and controls

16 lines (12 loc) · 490 Bytes

Godot-Neural-Network-Genetic-Algorithm

Implementation of neural network and genetic algorithm in godot game engine with C#.

Type of implemented neural network:

  1. Feed Forward Neural Network
  2. Vanilla Recurrent Neural Network
  3. Sequential

Evolution Algorithm

I am using genetic algorithm strategy to optimize neural network.

Note that this project is just for a prototype. Feel free to fork and optimize it in your suits.

TODO:

  1. Implementing a saving strategy to save models.