/
audioeffectlowshelffilter.gen.go
41 lines (33 loc) · 1.17 KB
/
audioeffectlowshelffilter.gen.go
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package godot
import (
"github.com/shadowapex/godot-go/gdnative"
)
/*------------------------------------------------------------------------------
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. Any updates should be done in
// "class.go.tmpl" so they can be included in the generated
// code.
//----------------------------------------------------------------------------*/
//func NewAudioEffectLowShelfFilterFromPointer(ptr gdnative.Pointer) AudioEffectLowShelfFilter {
func newAudioEffectLowShelfFilterFromPointer(ptr gdnative.Pointer) AudioEffectLowShelfFilter {
owner := gdnative.NewObjectFromPointer(ptr)
obj := AudioEffectLowShelfFilter{}
obj.SetBaseObject(owner)
return obj
}
/*
*/
type AudioEffectLowShelfFilter struct {
AudioEffectFilter
owner gdnative.Object
}
func (o *AudioEffectLowShelfFilter) BaseClass() string {
return "AudioEffectLowShelfFilter"
}
// AudioEffectLowShelfFilterImplementer is an interface that implements the methods
// of the AudioEffectLowShelfFilter class.
type AudioEffectLowShelfFilterImplementer interface {
AudioEffectFilterImplementer
}