/
canvasitemmaterial.gen.go
151 lines (120 loc) · 4.86 KB
/
canvasitemmaterial.gen.go
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package godot
import (
"github.com/shadowapex/godot-go/gdnative"
)
/*------------------------------------------------------------------------------
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. Any updates should be done in
// "class.go.tmpl" so they can be included in the generated
// code.
//----------------------------------------------------------------------------*/
// CanvasItemMaterialBlendMode is an enum for BlendMode values.
type CanvasItemMaterialBlendMode int
const (
CanvasItemMaterialBlendModeAdd CanvasItemMaterialBlendMode = 1
CanvasItemMaterialBlendModeMix CanvasItemMaterialBlendMode = 0
CanvasItemMaterialBlendModeMul CanvasItemMaterialBlendMode = 3
CanvasItemMaterialBlendModePremultAlpha CanvasItemMaterialBlendMode = 4
CanvasItemMaterialBlendModeSub CanvasItemMaterialBlendMode = 2
)
// CanvasItemMaterialLightMode is an enum for LightMode values.
type CanvasItemMaterialLightMode int
const (
CanvasItemMaterialLightModeLightOnly CanvasItemMaterialLightMode = 2
CanvasItemMaterialLightModeNormal CanvasItemMaterialLightMode = 0
CanvasItemMaterialLightModeUnshaded CanvasItemMaterialLightMode = 1
)
//func NewCanvasItemMaterialFromPointer(ptr gdnative.Pointer) CanvasItemMaterial {
func newCanvasItemMaterialFromPointer(ptr gdnative.Pointer) CanvasItemMaterial {
owner := gdnative.NewObjectFromPointer(ptr)
obj := CanvasItemMaterial{}
obj.SetBaseObject(owner)
return obj
}
/*
[code]CanvasItemMaterial[/code]s provide a means of modifying the textures associated with a CanvasItem. They specialize in describing blend and lighting behaviors for textures. Use a [ShaderMaterial] to more fully customize a material's interactions with a [CanvasItem].
*/
type CanvasItemMaterial struct {
Material
owner gdnative.Object
}
func (o *CanvasItemMaterial) BaseClass() string {
return "CanvasItemMaterial"
}
/*
Undocumented
Args: [], Returns: enum.CanvasItemMaterial::BlendMode
*/
func (o *CanvasItemMaterial) GetBlendMode() CanvasItemMaterialBlendMode {
//log.Println("Calling CanvasItemMaterial.GetBlendMode()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 0, 0)
// Get the method bind
methodBind := gdnative.NewMethodBind("CanvasItemMaterial", "get_blend_mode")
// Call the parent method.
// enum.CanvasItemMaterial::BlendMode
retPtr := gdnative.NewEmptyInt()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
// If we have a return type, convert it from a pointer into its actual object.
ret := gdnative.NewIntFromPointer(retPtr)
return CanvasItemMaterialBlendMode(ret)
}
/*
Undocumented
Args: [], Returns: enum.CanvasItemMaterial::LightMode
*/
func (o *CanvasItemMaterial) GetLightMode() CanvasItemMaterialLightMode {
//log.Println("Calling CanvasItemMaterial.GetLightMode()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 0, 0)
// Get the method bind
methodBind := gdnative.NewMethodBind("CanvasItemMaterial", "get_light_mode")
// Call the parent method.
// enum.CanvasItemMaterial::LightMode
retPtr := gdnative.NewEmptyInt()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
// If we have a return type, convert it from a pointer into its actual object.
ret := gdnative.NewIntFromPointer(retPtr)
return CanvasItemMaterialLightMode(ret)
}
/*
Undocumented
Args: [{ false blend_mode int}], Returns: void
*/
func (o *CanvasItemMaterial) SetBlendMode(blendMode gdnative.Int) {
//log.Println("Calling CanvasItemMaterial.SetBlendMode()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 1, 1)
ptrArguments[0] = gdnative.NewPointerFromInt(blendMode)
// Get the method bind
methodBind := gdnative.NewMethodBind("CanvasItemMaterial", "set_blend_mode")
// Call the parent method.
// void
retPtr := gdnative.NewEmptyVoid()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
}
/*
Undocumented
Args: [{ false light_mode int}], Returns: void
*/
func (o *CanvasItemMaterial) SetLightMode(lightMode gdnative.Int) {
//log.Println("Calling CanvasItemMaterial.SetLightMode()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 1, 1)
ptrArguments[0] = gdnative.NewPointerFromInt(lightMode)
// Get the method bind
methodBind := gdnative.NewMethodBind("CanvasItemMaterial", "set_light_mode")
// Call the parent method.
// void
retPtr := gdnative.NewEmptyVoid()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
}
// CanvasItemMaterialImplementer is an interface that implements the methods
// of the CanvasItemMaterial class.
type CanvasItemMaterialImplementer interface {
MaterialImplementer
SetBlendMode(blendMode gdnative.Int)
SetLightMode(lightMode gdnative.Int)
}