/
proxytexture.gen.go
101 lines (80 loc) · 2.73 KB
/
proxytexture.gen.go
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package godot
import (
"github.com/shadowapex/godot-go/gdnative"
)
/*------------------------------------------------------------------------------
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. Any updates should be done in
// "class.go.tmpl" so they can be included in the generated
// code.
//----------------------------------------------------------------------------*/
//func NewProxyTextureFromPointer(ptr gdnative.Pointer) ProxyTexture {
func newProxyTextureFromPointer(ptr gdnative.Pointer) ProxyTexture {
owner := gdnative.NewObjectFromPointer(ptr)
obj := ProxyTexture{}
obj.SetBaseObject(owner)
return obj
}
/*
*/
type ProxyTexture struct {
Texture
owner gdnative.Object
}
func (o *ProxyTexture) BaseClass() string {
return "ProxyTexture"
}
/*
Undocumented
Args: [], Returns: Texture
*/
func (o *ProxyTexture) GetBase() TextureImplementer {
//log.Println("Calling ProxyTexture.GetBase()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 0, 0)
// Get the method bind
methodBind := gdnative.NewMethodBind("ProxyTexture", "get_base")
// Call the parent method.
// Texture
retPtr := gdnative.NewEmptyObject()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
// If we have a return type, convert it from a pointer into its actual object.
ret := newTextureFromPointer(retPtr)
// Check to see if we already have an instance of this object in our Go instance registry.
if instance, ok := InstanceRegistry.Get(ret.GetBaseObject().ID()); ok {
return instance.(TextureImplementer)
}
// Check to see what kind of class this is and create it. This is generally used with
// GetNode().
className := ret.GetClass()
if className != "Texture" {
actualRet := getActualClass(className, ret.GetBaseObject())
return actualRet.(TextureImplementer)
}
return &ret
}
/*
Undocumented
Args: [{ false base Texture}], Returns: void
*/
func (o *ProxyTexture) SetBase(base TextureImplementer) {
//log.Println("Calling ProxyTexture.SetBase()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 1, 1)
ptrArguments[0] = gdnative.NewPointerFromObject(base.GetBaseObject())
// Get the method bind
methodBind := gdnative.NewMethodBind("ProxyTexture", "set_base")
// Call the parent method.
// void
retPtr := gdnative.NewEmptyVoid()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
}
// ProxyTextureImplementer is an interface that implements the methods
// of the ProxyTexture class.
type ProxyTextureImplementer interface {
TextureImplementer
GetBase() TextureImplementer
SetBase(base TextureImplementer)
}