/
resourcesaver.gen.go
128 lines (106 loc) · 4.09 KB
/
resourcesaver.gen.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
package godot
import (
"github.com/shadowapex/godot-go/gdnative"
)
/*------------------------------------------------------------------------------
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. Any updates should be done in
// "class.go.tmpl" so they can be included in the generated
// code.
//----------------------------------------------------------------------------*/
// _ResourceSaverSaverFlags is an enum for SaverFlags values.
type _ResourceSaverSaverFlags int
const (
_ResourceSaverFlagBundleResources _ResourceSaverSaverFlags = 2
_ResourceSaverFlagChangePath _ResourceSaverSaverFlags = 4
_ResourceSaverFlagCompress _ResourceSaverSaverFlags = 32
_ResourceSaverFlagOmitEditorProperties _ResourceSaverSaverFlags = 8
_ResourceSaverFlagRelativePaths _ResourceSaverSaverFlags = 1
_ResourceSaverFlagSaveBigEndian _ResourceSaverSaverFlags = 16
)
//func NewresourceSaverFromPointer(ptr gdnative.Pointer) resourceSaver {
func new_ResourceSaverFromPointer(ptr gdnative.Pointer) resourceSaver {
owner := gdnative.NewObjectFromPointer(ptr)
obj := resourceSaver{}
obj.SetBaseObject(owner)
return obj
}
func newSingletonResourceSaver() *resourceSaver {
return &resourceSaver{}
}
/*
Resource Saving Interface. This interface is used for saving resources to disk.
*/
var ResourceSaver = newSingletonResourceSaver()
/*
Resource Saving Interface. This interface is used for saving resources to disk.
*/
type resourceSaver struct {
Object
owner gdnative.Object
initialized bool
}
// EnsureSingleton will check to see if we have an object for it. If not, it will fetch its
// GDNative object and set it.
func (o *resourceSaver) ensureSingleton() {
if o.initialized == true {
return
}
//log.Println("Singleton not found. Fetching from GDNative...")
base := gdnative.GetSingleton("_ResourceSaver")
o.SetBaseObject(base)
o.initialized = true
}
func (o *resourceSaver) BaseClass() string {
return "_ResourceSaver"
}
/*
Undocumented
Args: [{ false type Resource}], Returns: PoolStringArray
*/
func (o *resourceSaver) GetRecognizedExtensions(aType ResourceImplementer) gdnative.PoolStringArray {
o.ensureSingleton()
//log.Println("Calling _ResourceSaver.GetRecognizedExtensions()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 1, 1)
ptrArguments[0] = gdnative.NewPointerFromObject(aType.GetBaseObject())
// Get the method bind
methodBind := gdnative.NewMethodBind("_ResourceSaver", "get_recognized_extensions")
// Call the parent method.
// PoolStringArray
retPtr := gdnative.NewEmptyPoolStringArray()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
// If we have a return type, convert it from a pointer into its actual object.
ret := gdnative.NewPoolStringArrayFromPointer(retPtr)
return ret
}
/*
Undocumented
Args: [{ false path String} { false resource Resource} {0 true flags int}], Returns: enum.Error
*/
func (o *resourceSaver) Save(path gdnative.String, resource ResourceImplementer, flags gdnative.Int) gdnative.Error {
o.ensureSingleton()
//log.Println("Calling _ResourceSaver.Save()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 3, 3)
ptrArguments[0] = gdnative.NewPointerFromString(path)
ptrArguments[1] = gdnative.NewPointerFromObject(resource.GetBaseObject())
ptrArguments[2] = gdnative.NewPointerFromInt(flags)
// Get the method bind
methodBind := gdnative.NewMethodBind("_ResourceSaver", "save")
// Call the parent method.
// enum.Error
retPtr := gdnative.NewEmptyInt()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
// If we have a return type, convert it from a pointer into its actual object.
ret := gdnative.NewIntFromPointer(retPtr)
return gdnative.Error(ret)
}
// ResourceSaverImplementer is an interface that implements the methods
// of the ResourceSaver class.
type ResourceSaverImplementer interface {
ObjectImplementer
GetRecognizedExtensions(aType ResourceImplementer) gdnative.PoolStringArray
}