/
visualscriptconstant.gen.go
132 lines (105 loc) · 3.82 KB
/
visualscriptconstant.gen.go
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package godot
import (
"github.com/shadowapex/godot-go/gdnative"
)
/*------------------------------------------------------------------------------
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. Any updates should be done in
// "class.go.tmpl" so they can be included in the generated
// code.
//----------------------------------------------------------------------------*/
//func NewVisualScriptConstantFromPointer(ptr gdnative.Pointer) VisualScriptConstant {
func newVisualScriptConstantFromPointer(ptr gdnative.Pointer) VisualScriptConstant {
owner := gdnative.NewObjectFromPointer(ptr)
obj := VisualScriptConstant{}
obj.SetBaseObject(owner)
return obj
}
/*
Undocumented
*/
type VisualScriptConstant struct {
VisualScriptNode
owner gdnative.Object
}
func (o *VisualScriptConstant) BaseClass() string {
return "VisualScriptConstant"
}
/*
Undocumented
Args: [], Returns: enum.Variant::Type
*/
func (o *VisualScriptConstant) GetConstantType() gdnative.VariantType {
//log.Println("Calling VisualScriptConstant.GetConstantType()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 0, 0)
// Get the method bind
methodBind := gdnative.NewMethodBind("VisualScriptConstant", "get_constant_type")
// Call the parent method.
// enum.Variant::Type
retPtr := gdnative.NewEmptyInt()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
// If we have a return type, convert it from a pointer into its actual object.
ret := gdnative.NewIntFromPointer(retPtr)
return gdnative.VariantType(ret)
}
/*
Undocumented
Args: [], Returns: Variant
*/
func (o *VisualScriptConstant) GetConstantValue() gdnative.Variant {
//log.Println("Calling VisualScriptConstant.GetConstantValue()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 0, 0)
// Get the method bind
methodBind := gdnative.NewMethodBind("VisualScriptConstant", "get_constant_value")
// Call the parent method.
// Variant
retPtr := gdnative.NewEmptyVariant()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
// If we have a return type, convert it from a pointer into its actual object.
ret := gdnative.NewVariantFromPointer(retPtr)
return ret
}
/*
Undocumented
Args: [{ false type int}], Returns: void
*/
func (o *VisualScriptConstant) SetConstantType(aType gdnative.Int) {
//log.Println("Calling VisualScriptConstant.SetConstantType()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 1, 1)
ptrArguments[0] = gdnative.NewPointerFromInt(aType)
// Get the method bind
methodBind := gdnative.NewMethodBind("VisualScriptConstant", "set_constant_type")
// Call the parent method.
// void
retPtr := gdnative.NewEmptyVoid()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
}
/*
Undocumented
Args: [{ false value Variant}], Returns: void
*/
func (o *VisualScriptConstant) SetConstantValue(value gdnative.Variant) {
//log.Println("Calling VisualScriptConstant.SetConstantValue()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 1, 1)
ptrArguments[0] = gdnative.NewPointerFromVariant(value)
// Get the method bind
methodBind := gdnative.NewMethodBind("VisualScriptConstant", "set_constant_value")
// Call the parent method.
// void
retPtr := gdnative.NewEmptyVoid()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
}
// VisualScriptConstantImplementer is an interface that implements the methods
// of the VisualScriptConstant class.
type VisualScriptConstantImplementer interface {
VisualScriptNodeImplementer
GetConstantValue() gdnative.Variant
SetConstantType(aType gdnative.Int)
SetConstantValue(value gdnative.Variant)
}