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SQRT Tree.cpp
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SQRT Tree.cpp
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#include<bits/stdc++.h>
using namespace std;
/*Given an array a that contains n elements and the
operation op that satisfies associative property:
(x op y) op z=x op (y op z) is true for any x, y, z.
The following implementation of Sqrt Tree can perform the following operations:
build in O(nloglogn),
answer queries in O(1) and update an element in O(sqrt(n)).*/
#define SqrtTreeItem int//change for the type you want
SqrtTreeItem op(const SqrtTreeItem &a, const SqrtTreeItem &b) {
return a + b; //just change this operation for different problems,no change is required inside the code
}
inline int log2Up(int n) {
int res = 0;
while ((1 << res) < n) {
res++;
}
return res;
}
//0-indexed
struct SqrtTree {
int n, llg, indexSz;
vector<SqrtTreeItem> v;
vector<int> clz, layers, onLayer;
vector< vector<SqrtTreeItem> > pref, suf, between;
inline void buildBlock(int layer, int l, int r) {
pref[layer][l] = v[l];
for (int i = l + 1; i < r; i++) {
pref[layer][i] = op(pref[layer][i - 1], v[i]);
}
suf[layer][r - 1] = v[r - 1];
for (int i = r - 2; i >= l; i--) {
suf[layer][i] = op(v[i], suf[layer][i + 1]);
}
}
inline void buildBetween(int layer, int lBound, int rBound, int betweenOffs) {
int bSzLog = (layers[layer] + 1) >> 1;
int bCntLog = layers[layer] >> 1;
int bSz = 1 << bSzLog;
int bCnt = (rBound - lBound + bSz - 1) >> bSzLog;
for (int i = 0; i < bCnt; i++) {
SqrtTreeItem ans;
for (int j = i; j < bCnt; j++) {
SqrtTreeItem add = suf[layer][lBound + (j << bSzLog)];
ans = (i == j) ? add : op(ans, add);
between[layer - 1][betweenOffs + lBound + (i << bCntLog) + j] = ans;
}
}
}
inline void buildBetweenZero() {
int bSzLog = (llg + 1) >> 1;
for (int i = 0; i < indexSz; i++) {
v[n + i] = suf[0][i << bSzLog];
}
build(1, n, n + indexSz, (1 << llg) - n);
}
inline void updateBetweenZero(int bid) {
int bSzLog = (llg + 1) >> 1;
v[n + bid] = suf[0][bid << bSzLog];
update(1, n, n + indexSz, (1 << llg) - n, n + bid);
}
void build(int layer, int lBound, int rBound, int betweenOffs) {
if (layer >= (int)layers.size()) {
return;
}
int bSz = 1 << ((layers[layer] + 1) >> 1);
for (int l = lBound; l < rBound; l += bSz) {
int r = min(l + bSz, rBound);
buildBlock(layer, l, r);
build(layer + 1, l, r, betweenOffs);
}
if (layer == 0) {
buildBetweenZero();
} else {
buildBetween(layer, lBound, rBound, betweenOffs);
}
}
void update(int layer, int lBound, int rBound, int betweenOffs, int x) {
if (layer >= (int)layers.size()) {
return;
}
int bSzLog = (layers[layer] + 1) >> 1;
int bSz = 1 << bSzLog;
int blockIdx = (x - lBound) >> bSzLog;
int l = lBound + (blockIdx << bSzLog);
int r = min(l + bSz, rBound);
buildBlock(layer, l, r);
if (layer == 0) {
updateBetweenZero(blockIdx);
} else {
buildBetween(layer, lBound, rBound, betweenOffs);
}
update(layer + 1, l, r, betweenOffs, x);
}
inline SqrtTreeItem query(int l, int r, int betweenOffs, int base) {
if (l == r) {
return v[l];
}
if (l + 1 == r) {
return op(v[l], v[r]);
}
int layer = onLayer[clz[(l - base) ^ (r - base)]];
int bSzLog = (layers[layer] + 1) >> 1;
int bCntLog = layers[layer] >> 1;
int lBound = (((l - base) >> layers[layer]) << layers[layer]) + base;
int lBlock = ((l - lBound) >> bSzLog) + 1;
int rBlock = ((r - lBound) >> bSzLog) - 1;
SqrtTreeItem ans = suf[layer][l];
if (lBlock <= rBlock) {
SqrtTreeItem add = (layer == 0) ? (
query(n + lBlock, n + rBlock, (1 << llg) - n, n)
) : (
between[layer - 1][betweenOffs + lBound + (lBlock << bCntLog) + rBlock]
);
ans = op(ans, add);
}
ans = op(ans, pref[layer][r]);
return ans;
}
inline SqrtTreeItem query(int l, int r) {
return query(l, r, 0, 0);
}
inline void update(int x, const SqrtTreeItem &item) {
v[x] = item;
update(0, 0, n, 0, x);
}
SqrtTree(const vector<SqrtTreeItem>& a)
: n((int)a.size()), llg(log2Up(n)), v(a), clz(1 << llg), onLayer(llg + 1) {
clz[0] = 0;
for (int i = 1; i < (int)clz.size(); i++) {
clz[i] = clz[i >> 1] + 1;
}
int tllg = llg;
while (tllg > 1) {
onLayer[tllg] = (int)layers.size();
layers.push_back(tllg);
tllg = (tllg + 1) >> 1;
}
for (int i = llg - 1; i >= 0; i--) {
onLayer[i] = max(onLayer[i], onLayer[i + 1]);
}
int betweenLayers = max(0, (int)layers.size() - 1);
int bSzLog = (llg + 1) >> 1;
int bSz = 1 << bSzLog;
indexSz = (n + bSz - 1) >> bSzLog;
v.resize(n + indexSz);
pref.assign(layers.size(), vector<SqrtTreeItem>(n + indexSz));
suf.assign(layers.size(), vector<SqrtTreeItem>(n + indexSz));
between.assign(betweenLayers, vector<SqrtTreeItem>((1 << llg) + bSz));
build(0, 0, n, 0);
}
};
int main() {
int i, j, k, n, m, q, l, r;
cin >> n;
vector<int> v;
for(i = 0; i < n; i++) cin >> k, v.push_back(k);
SqrtTree t = SqrtTree(v);
cin >> q;
while(q--) {
cin >> l >> r;
--l, --r;
cout << t.query(l, r) << endl;
}
}
// https://cp-algorithms.com/data_structures/sqrt-tree.html