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Quest system #18

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Shirajuki opened this issue Apr 14, 2023 · 0 comments
Closed

Quest system #18

Shirajuki opened this issue Apr 14, 2023 · 0 comments
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@Shirajuki
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Shirajuki commented Apr 14, 2023

A task/quest system is necessary to promote that we work on tasks when working with agile. The quests can be simple and something like:

  • Kill X of type monster
  • Retrieve X of Y item
  • Do X amount of puzzles

There should be different rewards given depending on the difficulty of the quest/task. The rewards could be:

  • EXP
  • Equipments
  • Gold

For more planning, make energy system for choosing tasks. Meaning that we can only pick some tasks (about 3).
Unfinished tasks are put in the backlog, the rewards are halved

@Shirajuki Shirajuki mentioned this issue Apr 14, 2023
@Shirajuki Shirajuki self-assigned this Apr 24, 2023
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