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A core mechanic of the RPG game is that the players can explore, adventure and do quests together to gain rewards such as experience points.
The exploration system should consist of:
Pseudo-random level and map generation system
Mario like movement system on the map?
edit: maybe use the among us - like movement system and opt for rogue like exploration instead
The text was updated successfully, but these errors were encountered:
A core mechanic of the RPG game is that the players can explore, adventure and do quests together to gain rewards such as experience points.
The exploration system should consist of:
The text was updated successfully, but these errors were encountered: