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Starting from version 0.94.1 and higher the QSS engine constantly crashes to the desktop when switching (in extra options) between replacing the standard MDL models of the original version of the game with MD5 models from Quake Release and then loading another map or restarting the same map. All my attempts were tested first with the extended ID1 folder (particles/programs/textures, etc.), mods (copper/hipnotic/rogue) and then with the default ID1 folder without MD5 models. Only Arcane Dimensions 1.81 can withstand this switching without crashing to the desktop. The log file does not appear after the crash of the game.
Engine versions 0.94.1-0.94.2 100% crashes to the desktop when switching bitween models and loading another map or console command "restart". In QSS version 0.94.0 everything works fine. Who solved this problem?
The text was updated successfully, but these errors were encountered:
AndrewSaratov
changed the title
100% crash of the QSS engine version 0.94.1 and higher
[Bug] 100% crash of the QSS engine version 0.94.1 and higher
Dec 4, 2021
Starting from version 0.94.1 and higher the QSS engine constantly crashes to the desktop when switching (in extra options) between replacing the standard MDL models of the original version of the game with MD5 models from Quake Release and then loading another map or restarting the same map. All my attempts were tested first with the extended ID1 folder (particles/programs/textures, etc.), mods (copper/hipnotic/rogue) and then with the default ID1 folder without MD5 models. Only Arcane Dimensions 1.81 can withstand this switching without crashing to the desktop. The log file does not appear after the crash of the game.
Engine versions 0.94.1-0.94.2 100% crashes to the desktop when switching bitween models and loading another map or console command "restart". In QSS version 0.94.0 everything works fine. Who solved this problem?
The text was updated successfully, but these errors were encountered: