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USAGE.md

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SharpCompress Usage

Stream Rules

When dealing with Streams, the rule should be that you don't close a stream you didn't create. This, in effect, should mean you should always put a Stream in a using block to dispose it.

However, the .NET Framework often has classes that will dispose streams by default to make things "easy" like the following:

using (var reader = new StreamReader(File.Open("foo")))
{
    ...
}

In this example, reader should get disposed. However, stream rules should say the the FileStream created by File.Open should remain open. However, the .NET Framework closes it for you by default unless you override the constructor. In general, you should be writing Stream code like this:

using (var fileStream = File.Open("foo"))
using (var reader = new StreamReader(fileStream))
{
    ...
}

To deal with the "correct" rules as well as the expectations of users, I've decided on this:

  • When writing, leave streams open.
  • When reading, close streams

To be explicit though, consider always using the overloads that use ReaderOptions or WriterOptions and explicitly set LeaveStreamOpen the way you want.

Samples

Also, look over the tests for more thorough examples

Create Zip Archive from all files in a directory to a file

using (var archive = ZipArchive.Create())
{
    archive.AddAllFromDirectory("D:\\temp");
    archive.SaveTo("C:\\temp.zip", CompressionType.Deflate);
}

Create Zip Archive from all files in a directory and save in memory

var memoryStream = new MemoryStream();
using (var archive = ZipArchive.Create())
{
    archive.AddAllFromDirectory("D:\\temp");
    archive.SaveTo(memoryStream, new WriterOptions(CompressionType.Deflate)
                                {
                                    LeaveStreamOpen = true
                                });
}
//reset memoryStream to be usable now
memoryStream.Position = 0;

Extract all files from a Rar file to a directory using RarArchive

using (var archive = RarArchive.Open("Test.rar"))
{
    foreach (var entry in archive.Entries.Where(entry => !entry.IsDirectory))
    {
        entry.WriteToDirectory("D:\\temp", new ExtractionOptions()
        {
            ExtractFullPath = true,
            Overwrite = true
        });
    }
}

Use ReaderFactory to autodetect archive type and Open the entry stream

using (Stream stream = File.OpenRead("Tar.tar.bz2"))
using (var reader = ReaderFactory.Open(stream))
{
    while (reader.MoveToNextEntry())
    {
        if (!reader.Entry.IsDirectory)
        {
            Console.WriteLine(reader.Entry.Key);
            reader.WriteEntryToDirectory(@"C:\temp", new ExtractionOptions()
            {
                ExtractFullPath = true,
                Overwrite = true
            });
        }
    }
}

Use ReaderFactory to autodetect archive type and Open the entry stream

using (Stream stream = File.OpenRead("Tar.tar.bz2"))
using (var reader = ReaderFactory.Open(stream))
{
    while (reader.MoveToNextEntry())
    {
        if (!reader.Entry.IsDirectory)
        {
            using (var entryStream = reader.OpenEntryStream())
            {
                entryStream.CopyTo(...);
            }
        }
    }
}

Use WriterFactory to write all files from a directory in a streaming manner.

using (Stream stream = File.OpenWrite("C:\\temp.tgz"))
using (var writer = WriterFactory.Open(stream, ArchiveType.Tar, new WriterOptions(CompressionType.GZip)
                                                {
                                                    LeaveOpenStream = true
                                                }))
{
    writer.WriteAll("D:\\temp", "*", SearchOption.AllDirectories);
}