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The level background (not the terrain) should indicate where a torus seam is. E.g., by colored bars.
This has not been in C++ Lix, but was an immediate reaction by IchoTolot. People should not be confused when the same portion of the level is drawn more than once.
The text was updated successfully, but these errors were encountered:
The level background (not the terrain) should indicate where a torus seam is. E.g., by colored bars.
This has not been in C++ Lix, but was an immediate reaction by IchoTolot. People should not be confused when the same portion of the level is drawn more than once.
The text was updated successfully, but these errors were encountered: