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Manual savestate, sporadic replay desync #294

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SimonN opened this issue Jan 24, 2018 · 1 comment
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Manual savestate, sporadic replay desync #294

SimonN opened this issue Jan 24, 2018 · 1 comment
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@SimonN
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SimonN commented Jan 24, 2018

Lix 0.9.8

Forestidia played Hellfire, savestated manually, discarded the approach, began a new approach, framestepped backwards. She ended in a state close to the manual savestate.

Report on Lemmings Forums

I have no idea whatsoever. Maybe old states were purged due to no VRAM, but still, the manual savestate should not have loaded. This needs good detective work.

@SimonN SimonN added norepro I (Simon) cannot reproduce this. I run Arch Linux 64-bit, and can run Win32 or Win64 in Wine. 3-bug and removed norepro I (Simon) cannot reproduce this. I run Arch Linux 64-bit, and can run Win32 or Win64 in Wine. labels Jan 24, 2018
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SimonN commented Jan 27, 2018

Bug is real and I'm surprised it lurked in the code for this long.

Reduction and example video

@SimonN SimonN closed this as completed in 45dbd28 Jan 30, 2018
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