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DragonBones Unity Library

中文 README

How to use

  1. Create a Unity project.
  2. Copy DragonBones common source code, Dragonbones Unity source code, 3rdParty source code all folders and files to the project's Assets/Scripts folder.
  3. Run project and have fun.

Notice

  • If you are upgrading the overwrite source file, there may be changes to the folder or file name, you need to pay attention to the following several situations:
    • Check for additional legacy source folders and file residues that cause redefinition and recommend that you delete all old source folders and files before upgrading.
    • Check other compilation errors that may result from folders or files name change.
  • Maker sure project structure like this:
Your project
    |-- Assets
        |-- DragonBones
            |-- Demos (You can remove it if you don't need.)
            |-- Scripts        
                |-- 3rdParty
                |-- animation
                |-- armature
                |-- ...
                |-- unity
                |-- ...
            |-- Editor
            |-- Resources
                |-- Shaders files
                |-- ...
            |-- ...
        |-- Resources
            |-- DragonBonesData files
            |-- ...
        |-- Scripts
        |-- ...
    |-- ...