/
blocktrolls.sp
99 lines (85 loc) · 2.63 KB
/
blocktrolls.sp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
/*
SourcePawn is Copyright (C) 2006-2015 AlliedModders LLC. All rights reserved.
SourceMod is Copyright (C) 2006-2015 AlliedModders LLC. All rights reserved.
Pawn and SMALL are Copyright (C) 1997-2015 ITB CompuPhase.
Source is Copyright (C) Valve Corporation.
All trademarks are property of their respective owners.
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma semicolon 1
#pragma newdecls required
#include <colors>
#include <sourcemod>
#define L4D_TEAM_SPECTATOR 1
public Plugin myinfo =
{
name = "Block Trolls",
description = "Prevents calling votes while others are loading",
author = "ProdigySim, CanadaRox, darkid",
version = "2.0.1.1",
url = "https://github.com/SirPlease/L4D2-Competitive-Rework"
};
bool g_bBlockCallvote;
int loadedPlayers = 0;
public void OnPluginStart()
{
LoadTranslations("blocktrolls.phrases");
AddCommandListener(Vote_Listener, "callvote");
AddCommandListener(Vote_Listener, "vote");
HookEvent("player_team", OnPlayerJoin);
}
public void OnMapStart()
{
g_bBlockCallvote = true;
loadedPlayers = 0;
CreateTimer(40.0, EnableCallvoteTimer);
}
public void OnPlayerJoin(Handle event, char[] name, bool dontBroadcast)
{
if (GetEventInt(event, "oldteam") == 0)
{
loadedPlayers++;
if (loadedPlayers == 6) g_bBlockCallvote = false;
}
}
public Action Vote_Listener(int client, const char[] command, int argc)
{
if (g_bBlockCallvote)
{
CPrintToChat(client, "%t %t", "Tag", "VotingNotEnabled");
return Plugin_Handled;
}
else if (client == 0)
{
ReplyToCommand(client, "%T", "NotConsoleVote", LANG_SERVER);
return Plugin_Handled;
}
else if (IsClientInGame(client) && GetClientTeam(client) == L4D_TEAM_SPECTATOR)
{
CPrintToChat(client, "%t %t", "Tag", "NotSpectatorVote");
return Plugin_Handled;
}
return Plugin_Continue;
}
public Action CallvoteCallback(int client, int args)
{
if (g_bBlockCallvote)
{
return Plugin_Handled;
}
return Plugin_Continue;
}
public Action EnableCallvoteTimer(Handle timer)
{
g_bBlockCallvote = false;
return Plugin_Stop;
}