/
COM_5ePack_GGtR - Monsters.user
5832 lines (5831 loc) · 281 KB
/
COM_5ePack_GGtR - Monsters.user
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
<?xml version="1.0" encoding="UTF-8"?>
<document signature="Hero Lab Data">
<thing id="ra5CHiveMi" name="Hive Mind" description="The kraul is immune to the charmed and frightened conditions while within 30 feet of at least one other kraul." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special" name="Special" abbrev="Special"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<tag group="abAction" tag="None" name="No action" abbrev="None"/>
<eval phase="Final" priority="50000"><![CDATA[field[CustDesc].text = "The kraul is immune to the charmed and frightened conditions while within 30 feet of at least one other kraul."]]></eval>
</thing>
<thing id="ra5CNimble" name="Nimble (Bonus)" description="The {abText} can take the Disengage action as a bonus action on each of its turns." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special" name="Special" abbrev="Special"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<tag group="abAction" tag="Bonus"/>
<eval phase="Final" priority="50000"><![CDATA[field[CustDesc].text = "The " & field[abText].text & " can take the Disengage action as a bonus action on each of its turns."]]></eval>
</thing>
<thing id="tt5CSimic" name="Simic Hybrid" compset="TypeTag" uniqueness="unique">
<tag group="NeedType" tag="tpHumanoid" name="Humanoid" abbrev="Humanoid"/>
</thing>
<thing id="ra5CArcDetent" name="Detention" description="The archon chooses a creature it can see within 60 feet of it. The target must make a DC 18 Charisma save. On a failure, it is magically teleported to a harmless demiplane until the end of the archon's next turn, at which point the target reappears in the space it left or, if that space is occupied, the nearest open space." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aWIS"/>
<tag group="abSave" tag="aCHA"/>
<tag group="LegenAct" tag="3"/>
</thing>
<thing id="ra5CArcMount" name="Mount" description="If the archon isn't mounted and on the same plane of existence as the creature serving as its mount, it magically teleport onto that mount with a bonus action. When it teleports, the archon appears riding the mount, bringing any of its worn or carried equipment with it. While mounted and not incapacitated, the archon can't be surprised, and both it and its mount gain advantage on Dexterity saving throws. If the archon is reduced to 0 hit points while riding its mount, the mount is reduced to 0 hit points as well." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CArcPacPre" name="Pacifying Presence" description="Each creature of the archon chooses that the archon can see within 120 feet of it must make a DC 18 Wisdom save. On a failure, the target drops any weapons it is holding, ends its concentration on any spells or other effects, and becomes charmed by the archon for 1 minute. The charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a successful save. If a creature successfully saves against this, or the effect is otherwise ended, the creature becomes immune to the archon's Pacifying Presence for the next 24 hours." compset="RaceSpec">
<fieldval field="abRange" value="120"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aWIS"/>
<tag group="abSave" tag="aWIS"/>
</thing>
<thing id="ra5CArcRejMnt" name="Rejoin Mount" description="If the archon is not mounted and is on the same plane of existence as its steed, it magically teleports to and mounts the steed." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="1"/>
</thing>
<thing id="ra5CArcLegSmt" name="Smite" description="The archon makes a Hammer of Justice attack. Its mount can then use a reaction to make one melee weapon attack." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="2"/>
</thing>
<thing id="ra5CArlCrkDth" name="Crackling Death" description="When the arclight phoenix dies, it explodes. Every creature within 30 feet of it must make a DC 18 Dexterity save. An affected creature suffers 36 (8d8) lightning damage on a failure or half that on a success. The explosion destroys the phoenix but leaves behind a Tiny, warm egg with a mizzium shell that holds the embryo of a new arclight phoenix. It hatches when it is in the area of a spell that deals lightning damage, or if a creature touches the egg and expends spell slots whose combined levels equal 13 or more. The hatching egg releases a new arclight phoenix that appears in the egg's space." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<fieldval field="wDieCount" value="8"/>
<fieldval field="wDieSize" value="8"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="StandardDC" tag="aDEX"/>
<tag group="abSave" tag="aDEX"/>
<tag group="DamageType" tag="dtLightnin"/>
</thing>
<thing id="ra5CArlGrnLig" name="Grounded Lightning" description="The first time the arclight phoenix touches the ground on a turn, it suffers 11 (2d10) force damage." compset="RaceSpec">
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="10"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="DamageType" tag="dtForce"/>
</thing>
<thing id="ra5CAclLigFrm" name="Lightning Form" description="The arclight phoenix can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the phoenix or hits it with a melee attack while within 5 feet of it suffers 9 (2d8) lightning damage. Additionally, the arclight phoenix can enter and stop inside a hostile creature's space. The first time it enters a creature's space on a turn, that creature suffers 9 (2d8) lightning damage." compset="RaceSpec">
<fieldval field="abRange" value="5"/>
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="8"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="DamageType" tag="dtLightnin"/>
</thing>
<thing id="ra5CAurCmdAls" name="Command Allies" description="Aurelia chooses up to three creatures visible to and within 30 feet of her. If a chosen creature is able to see or hear Aurelia, it can immediately use its reaction to make a weapon attack with advantage." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="1"/>
</thing>
<thing id="ra5CAurFrtFoe" name="Frighten Foes" description="Aurelia picks up to five creatures she can see within 30 feet of her. Each target must make a DC 25 Wisdom save. A creature that fails the saving throw becomes frightened of her until the end of her next turn. Targets within 5 feet of Aurelia has disadvantage on the save." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aSTR"/>
<tag group="abSave" tag="aWIS"/>
<tag group="LegenAct" tag="3"/>
</thing>
<thing id="ra5CAurLdrshp" name="Leadership" description="Aurelia speaks inspirational words to a creature visible to and within 30 feet of her. If the creature is able to hear her, it can add 1d10 to one attack roll or saving throw it makes before the beginning of Aurelia's next turn." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
</thing>
<thing id="ra5CAurLegSwd" name="Longsword Attack" description="Aurelia makes an attack with her longsword" compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="2"/>
</thing>
<thing id="ra5CBtABtlIns" name="Battlefield Inspiration" description="The angel picks up to three creatures visible to and within 30 feet of it. Until the end of the angel's next turn, each chosen creature can add 1d4 to its attack rolls and saving throws." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
</thing>
<thing id="ra5CBioBlsPre" name="Bolstering Presence" description="The biomancer magically emanates life-giving energy from itself. Any ally of the biomancer beginning its turn within 30 feet of the biomancer regains 5 (1d10) hit points." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<fieldval field="wDieCount" value="1"/>
<fieldval field="wDieSize" value="10"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CBlsFdFire" name="Feed on Fire" description="If the weird takes fire damage from a spell or other magical effect, its size increases by one category. If there isn't enough room for the weird to increase in size, it becomes as large as possible in the space available. While the weird is Large or bigger, its Strength checks and saving throws have advantage. If the weird begins its turn at Gargantuan size, it releases energy in an explosion. Every creature within 30 feet of the weird must make a DC 12 Dexterity save, suffering 28 (8d6) fire damage on a failure or half that on a success. The explosion ignites flammable objects in the area that aren't being worn or carried. The weird's then returns to Medium size." compset="RaceSpec">
<fieldval field="wDieCount" value="8"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aDEX"/>
<tag group="DamageType" tag="dtFire"/>
</thing>
<thing id="ra5CBlsFrmFrW" name="Form of Fire and Water" description="The weird can enter and stop in a hostile creature's space. It can also move through any space 1-inch or wider space without squeezing. The first time the weird enters another creature's space on a turn, that creature suffers 5 (1d10) fire damage and catches fire. The creature takes 5 (1d10) fire damage at the beginning of each of its turns until someone uses an action to douse the flames." compset="RaceSpec">
<fieldval field="wDieCount" value="1"/>
<fieldval field="wDieSize" value="10"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="DamageType" tag="dtFire"/>
</thing>
<thing id="ra5CBldWtcDnc" name="Blood Witch Dance (Bonus)" description="The witch can use a bonus action to control the movement of one creature cursed by its hex spell, so long as the creature is visible to and within 30 feet of the witch. The creature must make on a DC15 Charisma saving throw. On a failure, it must use its reaction to move up to 30 feet in a direction of the witch's choice." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aCHA"/>
</thing>
<thing id="ra5CBlfFrsDef" name="Furious Defense" description="If a creature visible to the giant is damaged by an enemy within 20 feet of the giant, it giant can make a chain attack against that enemy." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
</thing>
<thing id="ra5CBrbLegBlw" name="Bellow" description="Borborygmos yells menacingly at one creature visible to and within 60 feet of him. That creature must make a DC 17 Wisdom save, becoming frightened of him for 1 minute on a failure. If the creature is already frightened, it instead is stunned. A creature can repeat the save at the end of each of its turns, ending the effect on itself on a successful save. When the effect ends or when it succeeds on the saving throw, the creature becomes immune to Borborygmos's Bellow for the next 24 hours." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aWIS"/>
<tag group="LegenAct" tag="2"/>
</thing>
<thing id="ra5CBrbPrDePr" name="Poor Depth Perception" description="Borborygmos has disadvantage on any attack rolls he makes against targets more than 30 feet away." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CBrbLegWdB" name="Wide Berth" description="Borborygmos moves up to half his speed and can move, through the space of any creature Large or smaller creature if he so chooses. The first time Borborygmos enters a creature's space during this movement, the creature must make a DC2 21 Dexterity save. On a success, the creature is pushed 5 feet away from Borborygmos. On a failure, that creature is knocked prone, and Borborygmos can make a stomp attack against it." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aSTR"/>
<tag group="abSave" tag="aDEX"/>
<tag group="LegenAct" tag="3"/>
</thing>
<thing id="ra5CCklLstLgh" name="Last Laugh" description="When the cackler perishes, it releases a dying laugh that scars the minds of other nearby creatures. Every creature within 10 feet of the cackler must make a DC 11 Wisdom save. On a failure, it suffers 2 (1d4) psychic damage." compset="RaceSpec">
<fieldval field="abRange" value="10"/>
<fieldval field="wDieCount" value="1"/>
<fieldval field="wDieSize" value="4"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aWIS"/>
<tag group="DamageType" tag="dtPsychic"/>
</thing>
<thing id="ra5CCklMimicr" name="Mimicry" description="The cackler can mimic any sounds it has heard, including voices. A creature hearing such a sound must make a successful DC 11 Wisdom (Insight) check to tell they are imitations." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="StandardDC" tag="aCHA"/>
</thing>
<thing id="ra5CCDrSumMnt" name="Summon Mount" description="The dryad uses magic to summon a mount, which appears in an unoccupied space within 60 feet of the dryad. The mount remains for 8 hours, until it or the dryad dies, or until the dryad uses an action to dismiss it. The mount uses the stat block of an elk (see the Monster Manual) with these alterations: it is a plant instead of a beast, its Intelligence is 6, and it understands Sylvan but can't speak. The dryad can communicate with the telepathically while they are within 1 mile of each other." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CCDrSupMag" name="Suppress Magic" description="The dryad targets one magic item visible to and within 120 feet of it. Unless the magic item is an artifact, its magical properties are suppressed for 10 minutes. The suppression effect ends if the dryad is incapacitated, the dryad dies, or until the dryad ends the effect with a bonus action." compset="RaceSpec">
<fieldval field="abRange" value="120"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Recharge" tag="5"/>
</thing>
<thing id="ra5CCsmEmpSpl" name="Empowered Spell" description="The blastseeker can reroll up to four dice of damage when it rolls damage for a spell. If it chooses to do this reroll, it must use the new rolls." compset="RaceSpec">
<fieldval field="trkMax" value="3"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CCsmTdsChs" name="Tides of Chaos" description="The blastseeker gains advantage on a single attack roll, ability check, or saving throw.." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CCfxCfxOCs" name="Counterflux Overcast" description="The blastseeker can create another effect immediately after casting a spell. The blastseeker creates a 15-foot-radius invisible sphere centered on itself that remains until the end of its next turn. Creatures within the sphere have either advantage or disadvantage on saves versus spells or other magical effects. Roll a d6 to determine which effect the sphere generates: 1-3. They have advantage. 4-6. They have disadvantage." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="Recharge" tag="5"/>
</thing>
<thing id="ra5CDpAChnObl" name="Chains of Obligation" description="The angel chooses one creature it has charmed that is visible to and within 90 feet of it. The target must make a DC 19 Charisma save. On a failure, it becomes paralyzed for 1 minute or until it takes any damage" compset="RaceSpec">
<fieldval field="abRange" value="90"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aCHA"/>
</thing>
<thing id="ra5CDpAExpDbt" name="Exploitation of the Debtors (Bonus)" description="The angel can use a bonus action to target a creature it has charmed that is visible to and within 30 feet of it. The target takes 11 (2d10) necrotic damage, and the angel gains temporary hit points equal to the damage dealt." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="10"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
<tag group="DamageType" tag="dtNecrotic"/>
</thing>
<thing id="ra5CDvLNoxTch" name="Noxious Touch" description="The lich uses its Noxious Touch." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="2"/>
</thing>
<thing id="ra5CFldBondin" name="Bonding" description="By spending at least 1 hour observing a creature it can see while within 30 feet of it, the felidar can magically bond with that creature. The bond lasts until the felidar bonds with a different creature or until the bonded creature dies. This bond has the following effects: The felidar and bonded creature are able to communicate telepathically with each other while within 100 feet. The felidar can sense the direction and distance to the bonded creature unless they're on different planes of existence. The felidar or the bonded creature can us an action to sense what the other sees and hears, losing its own sight and hearing, until the beginning of its next turn." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CFfsGddAtk" name="Guided Attack" description="The firefist can grant a +10 bonus to an attack roll, made either by itself or another creature visible to and within 30 feet of it." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
<tag group="Usage" tag="ShortRest"/>
</thing>
<thing id="ra5CFlBFluOve" name="Fluxbending Overcast" description="The blastseeker can create another effect immediately after casting a spell. Roll a d6 to determine the effect: 1-3. The blastseeker teleports, switching places with a creature it can see within 30 feet of it. 4-6. The blastseeker and every creature within 10 feet of it must make a DC 16 Constitution save, suffering 11 (2d10) thunder damage on a failure." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="Recharge" tag="5"/>
</thing>
<thing id="ra5CFluAmpLig" name="Amplify Lightning" description="Whenever a spell dealing lightning damage includes one or more fluxchargers in its area, it deals an additional 9 (2d8) lightning damage." compset="RaceSpec">
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="8"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="DamageType" tag="dtLightnin"/>
</thing>
<thing id="ra5CFlHFeaFre" name="Fear Frenzy" description="The horror's attack rolls against frightened creatures are made with advantage." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CFlHFriScr" name="Frightening Screech" description="The horror screeches. Every creature within 30 feet of it that is able to hear it must make a DC 13 Wisdom save. On a failure, it is frightened of the horror for 1 minute. The frightened creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. A creature who successfully saves or otherwise has the effect end for it becomes immune to the horror's Frightening Screech for the next 24 hours." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aWIS"/>
<tag group="Recharge" tag="5"/>
</thing>
<thing id="ra5CGaBGalOve" name="Galvanic Overcast" description="When the blastseeker casts the lightning bolt or thunderwave spell, it can roll a die. On an odd number, the blastseeker suffers 9 (2d8) force damage. On an even number, the spell deals and additional 9 (2d8) lightning damage to each target that fails its save against the spell." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="Recharge" tag="5"/>
</thing>
<thing id="ra5CGaBGusLea" name="Gust-Propelled Leap (Bonus)" description="The blastseeker can use a bonus action to fly up to 10 feet. This movement does not provoke attacks of opportunity." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
</thing>
<thing id="ra5CGaBHeaof" name="Heart of the Storm" description="When the blastseeker casts the lightning bolt or thunderwave spells, all other creatures within 10 feet of the blastseeker suffer 3 lightning damage each." compset="RaceSpec">
<fieldval field="abRange" value="10"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CGaWDeaBur" name="Death Burst" description="When the galvanice weird dies, it explodes in a blast of ice and lightning. Every creature within 10 feet of the exploding weird must make a DC 13 Dexterity save, suffering 7 (2d6) lightning damage on a failure or half that on a success." compset="RaceSpec">
<fieldval field="abRange" value="10"/>
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aDEX"/>
<tag group="DamageType" tag="dtLightnin"/>
</thing>
<thing id="ra5CGloDeaLin" name="Death Link" description="The gloamwing is destroyed if its specter rider is reduced to 0 hit points." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CGoSFeeon" name="Feed on Death" description="The shaman gains 5 (1d10) temporary hit points when a creature drops to 0 hit points within 30 feet of it." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
</thing>
<thing id="ra5CHorOnewit" name="One with the Worldsoul" description="The horncaller picks one beast visible to and within 30 feet of it. If the beast is able to hear the horncaller, the beast uses its reaction to make a melee attack against a target visible to the horncaller." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
</thing>
<thing id="ra5CHorSpewit" name="Speak with Beasts" description="The horncaller can communicate with beasts as if they spoke the same language." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CHyPPoiSki" name="Poisonous Skin" description="A creature touching the hybrid or hitting it with a melee attack while within 5 feet of it suffers 3 (1d6) poison damage." compset="RaceSpec">
<fieldval field="abRange" value="5"/>
<fieldval field="wDieCount" value="1"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="DamageType" tag="dtPoison"/>
</thing>
<thing id="ra5CHySEleBod" name="Electrified Body" description="A creature that touches the hybrid or hits with a melee attack while within 5 feet of it suffers 5 (1d10) lightning damage." compset="RaceSpec">
<fieldval field="abRange" value="5"/>
<fieldval field="wDieCount" value="1"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="DamageType" tag="dtLightnin"/>
</thing>
<thing id="ra5CIspLgCasa" name="Cast a Spell" description="Isperia casts a spell she has prepared. It must be 3rd level or lower, and uses a spell slot as normal." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="2"/>
</thing>
<thing id="ra5CIspSupLeg" name="Supreme Legal Authority" description="Isperia picks up to three creatures she visible to and within 90 feet of her. Each target make a DC 23 Intelligence save. On a failure, Isperia chooses an action for that target: Attack, Cast a Spell, Dash, Disengage, Dodge, Help, Hide, Ready, Search, or Use an Object. The affected target is unable to do that action for 1 minute. At the end of each of the target's turns, it can end the make the save again, ending the effect on a success. A target that succeeds on the saving throw gains immunity to this effect from Isperia for 24 hours." compset="RaceSpec">
<fieldval field="abRange" value="90"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aWIS"/>
<tag group="abSave" tag="aINT"/>
</thing>
<thing id="ra5CIspLegAut" name="Supreme Legal Authority" description="Isperia uses her Supreme Legal Authority." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="3"/>
</thing>
<thing id="ra5CJaVSpoInf" name="Spore Infusion (Bonus)" description="Jarad is surrounded by a cloud of spores. He can use a bonus action to make the spores to deal 11 (2d10) poison damage to a creature visible to and within 10 feet of him." compset="RaceSpec">
<fieldval field="abRange" value="10"/>
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="10"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
<tag group="DamageType" tag="dtPoison"/>
</thing>
<thing id="ra5CKrDFeeon" name="Feed on Death" description="The kraul or a creature of its choice within 30 feet of it gains 5 (1d10) temporary hit points when a creature drops to 0 hit points within 30 feet of the kraul. This feature does not work if the kraul is incapacitated." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CLazLgCasa" name="Cast a Spell" description="Lazav casts one of his innate spells." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="2"/>
</thing>
<thing id="ra5CLazElusiv" name="Elusive" description="Unless Lazav is incapacitated, no attack roll against him can have advantage." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CLazPsyDef" name="Psychic Defenses" description="Unless he is incapacitated, Lazav is immune to magic that lets other creatures to read his thoughts, know whether he is lying, know his alignment, or know his creature type. Lazav can control what which creatures are able to communicate telepathically with him." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CLazShaSav" name="Shapechanger Savant (Bonus)" description="Lazav can polymorph into a Small or Medium humanoid he has seen, using a bonus action. Only his size changes, not the rest of his statistics. Any worn or carried equipment of his isn't transformed." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
</thing>
<thing id="ra5CLazLgShiN" name="Shifting Nightmare" description="Lazav rapidly takes the form of a few nightmare creatures, striking everyone nearby. Every creature within 10 feet of Lazav must make a DC 21 Dexterity save. On a failure, it takes 18 (4d8) acid, cold, fire, lightning, or necrotic damage, the type chosen by Lazav." compset="RaceSpec">
<fieldval field="abRange" value="10"/>
<fieldval field="wDieCount" value="4"/>
<fieldval field="wDieSize" value="8"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aDEX"/>
<tag group="abSave" tag="aDEX"/>
<tag group="LegenAct" tag="3"/>
</thing>
<thing id="ra5CMaoAurof" name="Aura of Blood Lust" description="When any other creature begins its turn within 30 feet of the master, that creature must make a DC 17 Wisdom save. On a failure, it must immediately take the Attack action, making one melee attack against a random creature it can reach. If no creatures are within melee reach, it makes a ranged attack against a random creature within range, even throwing its weapon if it has to." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aWIS"/>
</thing>
<thing id="ra5CMaoCapPre" name="Captivating Presence" description="Every creature within 120 feet of the master must make a DC 17 Wisdom save. On a failure, it is charmed by the master for 1 hour. While so charmed, a creature's speed is 0. The creature can repeat the saving throw, ending the effect on a success, if it is damaged. A target that succeeds on the saving throw becomes immune to the Captivating Presence of any masters of cruelties for the next 24 hours." compset="RaceSpec">
<fieldval field="abRange" value="120"/>
<fieldval field="trkMax" value="1"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aWIS"/>
<tag group="User" tag="Tracker"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="Recharge" tag="6"/>
</thing>
<thing id="ra5CMaoFeeon" name="Feed on the Crowd" description="Whenever a creature dies within 60 feet of the master, the master gains 15 temporary hit points. Until the end of its next turn, the master has advantage on all attack rolls, ability checks, and saving throws." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CMiDMinSip" name="Mind Siphon" description="The vampire picks a creature visible to and within 30 feet of it. The target must make a DC 14 Intelligence save. A targeted creature has disadvantage on the save if the vampire has previously consumed the its blood. On a failed save, the target suffers 28 (8d6) psychic damage, and the vampire knows the target's surface emotions and thoughts. On a successful save, the target takes half that damage, and the vampire reads the target's general emotional state but not its thoughts." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<fieldval field="wDieCount" value="8"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aINT"/>
<tag group="abSave" tag="aINT"/>
<tag group="Recharge" tag="5"/>
<tag group="DamageType" tag="dtPsychic"/>
</thing>
<thing id="ra5CNiSMinTwi" name="Mind Twist" description="The specter magically blasts psychic energy. Each creature in a 60-foot cone must make a DC 15 Wisdom save. On a failure, the creature suffers 22 (5d8) psychic damage and is stunned for 1 minute. The stunned creature can repeat the save at the end of each of its turns, ending the effect for itself with a successful saving throw." compset="RaceSpec">
<fieldval field="abRange" value="15"/>
<fieldval field="wDieCount" value="5"/>
<fieldval field="wDieSize" value="8"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aWIS"/>
<tag group="abSave" tag="aWIS"/>
<tag group="Recharge" tag="5"/>
<tag group="DamageType" tag="dtPsychic"/>
</thing>
<thing id="ra5CNiSMount" name="Mount (Bonus)" description="If the specter isn't mounted and on the same plane of existence as its gloamwing mount, it magically teleport onto that mount with a bonus action. When it teleports, the specter appears riding the mount, bringing any of its worn or carried equipment with it. While mounted and not incapacitated, the specter can't be surprised, and both it and its mount gain advantage on Dexterity saving throws." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
</thing>
<thing id="ra5CNiSReaMem" name="Reap Memory" description="The specter touches an incapacitated creature and chooses 1 hour from among the last 24. The creature must make a DC 15 Intelligence save. On a failure, the creature loses all memory of the chosen hour. The creature regains the memory only if the specter dies within the next 24 hours." compset="RaceSpec">
<fieldval field="trkMax" value="3"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aWIS"/>
<tag group="abSave" tag="aINT"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CNiCSpeVit" name="Spell Vitalization" description="Right after a creature casts a spell of 1st level or higher within 120 feet of the cyclops, the cyclops can move up to twice its speed without provoking attacks of opportunity. It can then make a single slam attack against a target of its choice." compset="RaceSpec">
<fieldval field="abRange" value="120"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
</thing>
<thing id="ra5CNivLgDra" name="Dracogenius" description="Niv-Mizzet regains a spell slot of 3rd or lower level." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="3"/>
</thing>
<thing id="ra5CNivLocof" name="Locus of the Firemind" description="Niv-Mizzet is able to maintain concentration on two different spells simultaneously. Additionally, he has advantage on saving throws to maintain concentration on spells." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CNivMasChe" name="Master Chemister" description="When Niv-Mizzet casts a damage-dealing spell, he can alter the spell's damage to cold, fire, force, lightning, or thunder." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CNivLgWinA" name="Wing Attack" description="Niv-Mizzet bats his wings. Every creature within 15 feet of him must make a DC 25 Dexterity save. A creature that fails this saving throw suffers 14 (2d4 + 9) bludgeoning damage and is knocked prone. Niv-Mizzet can then fly up to half his flying speed." compset="RaceSpec">
<fieldval field="abRange" value="15"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aSTR"/>
<tag group="abSave" tag="aDEX"/>
<tag group="LegenAct" tag="2"/>
</thing>
<thing id="ra5CObGConthe" name="Convene the Ghost Council" description="The ghost summons the other four members of the Obzedat. At the beginning of the ghost's next turn, they appear in unoccupied spaces within 30 feet of the summoner, rolling initiative when they appear." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
</thing>
<thing id="ra5CObGLegDesc" name="Council of Five" description="If five Obzedat ghosts are all within 30 feet of each other, they share a pool of 3 legendary actions, choosing from these options. They regain spent legendary actions at the beginning of the turn of the ghost among them with the highest initiative. They can only use one legendary action option at a time, and only at the end of another creature's turn." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="LegenAct" tag="1"/>
</thing>
<thing id="ra5CObGCouof" name="Council of Five" description="Based on who it is, the ghost has a special ability: \n\nEnezesku: Enfeebling Ray. Enezesku can cast {i}ray of enfeeblement{/i} at will, using his Innate Spellcasting trait. \nFautomni: Undead Fortitude. If damage reduces Fautomni to 0 hit points, he must make a Constitution save with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a successful save, Fautomni instead drops to 1 hit point. \nKarlov: Unnatural Vigor. Regaining hit points grants Karlov advantage on attack rolls he makes during his next turn. \nVuliev: Teleportation. Vuliev can cast {i}misty step{/i} at will, using his Innate Spellcasting trait.\nXil Xaxosz: Lingering Spite. When Xil Xaxosz is reduced to 0 hit points, his incorporeal body explodes in a blast of necrotic energy. Every creature within 5 feet of him must make a DC 16 Constitution save, suffering 14 (4d6) necrotic damage on a failure or half that on a success." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CObGLgForO" name="Forced Obedience" description="A target that is visible to all of the Obzedat ghosts must make a DC 16 Wisdom save. On a failure, it must bow until the end of its next turn. Until this bow ends, the target's speed is 0, its speed can't be increased, and it can't take actions or reactions." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aWIS"/>
<tag group="abSave" tag="aWIS"/>
<tag group="LegenAct" tag="1"/>
</thing>
<thing id="ra5CObGLgIndS" name="Indentured Spirits" description="The Obzedat ghosts summon 1d6 indentured spirits. The spirits appear within 60 feet of one of them." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="3"/>
</thing>
<thing id="ra5COrGFocus" name="Focus (Bonus)" description="The giant can use a bonus action to target a creature it can see within 30 feet of it and make that creature its focus. The target continues to be the giant's focus for 1 minute, or until either it or the giant drops to 0 hit points. When the giant makes an attack roll against its focus, it adds 1d4 to the attack roll. It reduces its attack rolls by 1d4 when it attacks any target besides its focus." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
</thing>
<thing id="ra5CPrMGlithe" name="Glimpse the Temporal Flood" description="The mage chooses one creature within 120 feet of it that is visible to it. The target suffers 18 (4d8) psychic damage, and it must make a DC 14 Intelligence save. On a failure, it is stunned until the end of its next turn." compset="RaceSpec">
<fieldval field="abRange" value="120"/>
<fieldval field="wDieCount" value="4"/>
<fieldval field="wDieSize" value="8"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aINT"/>
<tag group="abSave" tag="aINT"/>
<tag group="Recharge" tag="5"/>
<tag group="DamageType" tag="dtPsychic"/>
</thing>
<thing id="ra5CPrMPreIns" name="Precognitive Insight" description="The mage can grant advantage or disadvantage on one attack roll, a saving throw, or an ability check rolled by itself or a creature it can see." compset="RaceSpec">
<fieldval field="trkMax" value="3"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CRakCapPre" name="Captivating Presence" description="Any creature that starts its turn within 30 feet of Rakdos must make a DC 25 Wisdom save. On a failure, the creature becomes charmed by Rakdos for 1 minute or until the creature is more than 30 feet away from him. On a successful save, the creature gains immunity to Rakdos's Captivating Presence for 24 hours." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aWIS"/>
</thing>
<thing id="ra5CRakCruEnt" name="Cruel Entertainment" description="When a creature visible to and within 60 feet of Rakdos is reduced to 0 hit points, Rakdos gains 25 temporary hit points." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CRakLgSadR" name="Sadistic Revelry" description="Every creature allied with or charmed by Rakdos and within 60 feet of him must use its reaction to move up to half its speed toward the creature closest to it that it can see, assuming it isn't already within 5 feet of that creature. If it is able to make a melee attack against that creature, it must then do so." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="1"/>
</thing>
<thing id="ra5CRakLegScy" name="Scythe" description="Rakdos makes one Curtain-Call Scythe attack." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="2"/>
</thing>
<thing id="ra5CRakLgTouo" name="Touch of Pain" description="Rakdos chooses a creature within 10 feet of him and makes a claw attack against it. The target must make a DC 25 Constitution saving throw. On a failure, it is poisoned for 1 minute. While so poisoned, the creature can't maintain concentration on a spell or any other effect that requires concentration. The poisoned creature can repeat the save at the end of each of its turns, ending the effect on itself on a successful save." compset="RaceSpec">
<fieldval field="abRange" value="10"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aCON"/>
<tag group="LegenAct" tag="3"/>
</thing>
<thing id="ra5CRaPSpeFla" name="Spew Flame" description="The fire eater breathes fire in a 15-foot cone. Each creature in the cone must make a DC 13 Dexterity save, suffering 9 (2d8) fire damage on a failure or half that on a success." compset="RaceSpec">
<fieldval field="abRange" value="15"/>
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="8"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aDEX"/>
<tag group="abSave" tag="aDEX"/>
<tag group="Recharge" tag="4"/>
<tag group="DamageType" tag="dtFire"/>
</thing>
<thing id="ra5CRecFirStr" name="First Strike" description="The reckoner's initiative rolls are made with advantage." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CRecLigBac" name="Lightning Backlash" description="When a creature hits the reckoner with an attack, the attacker suffers lightning damage equal to half the damage its own attack dealt." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
<tag group="Recharge" tag="5"/>
</thing>
<thing id="ra5CRuSRuiDwe" name="Ruin Dweller" description="The stalker has advantage on Dexterity (Stealth) checks made to hide in ruins. Difficult terrain composed of rubble does not hinder its speed." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CScGExpTan" name="Explosive Tank" description="If the guard dies or rolls a 1 on its Scorchbringer's recharge roll, the tank on its back explodes. Every creature in a 10-foot radius sphere must make a DC 12 Dexterity save, suffering 7 (2d6) fire damage on a failure or half that on a success. The explosion ignites flammable objects that aren't being worn or carried, and the scorchbringer is destroyed." compset="RaceSpec">
<fieldval field="abRange" value="10"/>
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="StandardDC" tag="aDEX"/>
<tag group="abSave" tag="aDEX"/>
<tag group="DamageType" tag="dtFire"/>
</thing>
<thing id="ra5CScGScorch" name="Scorchbringer" description="The guard's scorchbringer shoots a jet of flame in a line that is 30 feet long and 5 feet wide. Each creature in the line must make a DC 12 Dexterity save. It takes 7 (2d6) fire damage on a failure, or half that on a success." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aDEX"/>
<tag group="abSave" tag="aDEX"/>
<tag group="Recharge" tag="4"/>
<tag group="DamageType" tag="dtFire"/>
</thing>
<thing id="ra5CSeTSlfScr" name="Self-Sacrifice" description="When a creature within 5 feet of the thrull is hit by an attack, the thrull switches places with that creature and takes the hit instead." compset="RaceSpec">
<fieldval field="abRange" value="5"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
</thing>
<thing id="ra5CShHLasSha" name="Lashing Shadows" description="Every creature within 60 feet of the horror, except other horrors, must make a DC 16 Dexterity save, suffering 27 (6d8) necrotic damage on a failure." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<fieldval field="wDieCount" value="6"/>
<fieldval field="wDieSize" value="8"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aDEX"/>
<tag group="Recharge" tag="5"/>
<tag group="DamageType" tag="dtNecrotic"/>
</thing>
<thing id="ra5CShHShaStr" name="Shadow Stride (Bonus)" description="The horror can use a bonus action to magically step into a shadow within 5 feet of itself, appearing in an unoccupied space within 5 feet of a second shadow up to 60 feet away. Both shadows must be cast by a Small or larger creature or object." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
</thing>
<thing id="ra5CSioAurof" name="Aura of Mind Erosion" description="Any creature that begins its turn within 30 feet of the sire must make a DC 18 Wisdom save. The creature becomes immune to this aura for the next 24 hours on a successful save. On a failure, the creature has disadvantage for 1 minute on Wisdom and Charisma-based checks and saves. At the beginning of each of its turns, the sire can suppress this aura until the beginning of its next turn." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aWIS"/>
</thing>
<thing id="ra5CSkHMadPre" name="Maddening Presence" description="The horror targets one creature visible to and within 30 feet of it. If the target is able to see or hear the horror, the target must make a DC 17 Wisdom save. On a failure, the target is paralyzed until the end of its next turn. On a successful save, the creature giants immunity to the horror's Maddening Presence for 24 hours." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aWIS"/>
</thing>
<thing id="ra5CSolForTac" name="Formation Tactics" description="The soldier's saves versus being charmed, frightened, grappled, or restrained are made with advantage while the soldier is within 5 feet of at least one ally." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CTroLgAwaG" name="Awaken Grove Guardians" description="Trostani animates one or two trees she visible to and within 120 feet of her. The trees uproot themselves and become awakened trees (see their statblock in the Monster Manual) for 1 minute, or until Trostani ends the effect with a bonus action. These trees understand Druidic and will obey Trostani's spoken commands, but are unable speak. Unless she commands them, the trees will not do anything except follow her and take the Dodge action." compset="RaceSpec">
<fieldval field="abRange" value="120"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="3"/>
</thing>
<thing id="ra5CTroLgChoo" name="Chorus of the Conclave" description="Trostani casts the {i}suggestion{/i} spell, expending one of her daily uses of that spell." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="2"/>
</thing>
<thing id="ra5CTroTreStr" name="Tree Stride" description="Once on her turn, Trostani can use 10 feet of her movement to magically step into a living tree within her reach, then emerge from a second living tree within 60 feet of the first tree, appearing in an open space within 5 feet of that second tree. Both trees must be Large or bigger." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CTrsVoiHrm" name="Voice of Harmony" description="Trostani makes a melee attack with advantage." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="1"/>
</thing>
<thing id="ra5CTrsVoiLif" name="Voice of Life" description="Trostani grants 20 temporary hit points to another creature she can see within 120 feet of her." compset="RaceSpec">
<fieldval field="abRange" value="120"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="1"/>
</thing>
<thing id="ra5CTrsVoiOrd" name="Voice of Order" description="Trostani casts the dispel magic spell." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="1"/>
</thing>
<thing id="ra5CTroWraof" name="Wrath of Mat'Selesnya" description="Trostani conjures a brief whirl of branches and vines at a point visible to and within 60 feet of her. Every creature in a 30-foot cube on that point must make a DC 24 Dexterity save throw, suffering 21 (6d6) bludgeoning damage and 21 (6d6) slashing damage on a failure, or half that on a success." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aWIS"/>
<tag group="abSave" tag="aDEX"/>
<tag group="Recharge" tag="5"/>
</thing>
<thing id="ra5CUnMPetGaz" name="Petrifying Gaze" description="The medusa shifts its gaze to one creature within 60 feet of it. The medusa must be able to see the target's eyes. The target must make a DC 14 Constitution save. On a failure by 5 or more, the creature is instantly petrified. Otherwise, a creature that failed the save begins turning stone and is restrained. The restrained creature must repeat the save at the end of its next turn. On a failure then, it becomes petrified. On a success, the effect ends. The petrification lasts until a greater restoration spell or similar magic frees it." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aCON"/>
</thing>
<thing id="ra5CWurEarTre" name="Earth Tremors" description="The wurm causes the earth to tremble as it moves above or underground. Any creature that comes within 30 feet of the moving wurm for the first time on a turn must make on a DC 20 Dexterity save, suffering 10 (3d6) bludgeoning damage and falling prone on a failure. Any structure or object anchored to the ground that comes within 30 feet of the moving wurm for the first time on a turn suffers 10 (3d6) force damage." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<fieldval field="wDieCount" value="3"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="StandardDC" tag="aSTR"/>
<tag group="abSave" tag="aDEX"/>
</thing>
<thing id="ra5CZegLgAdaS" name="Adaptive Skin" description="Until the beginning of her next turn, Zegana gains resistance to her choice of damage type: acid, fire, lightning, or thunder." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="1"/>
</thing>
<thing id="ra5CZegDeluge" name="Deluge" description="Zegana creates a wave of water that slams down on an area within 120 feet of her. The area can be up to 30 feet by 10 feet, and up to 10 feet tall. Every creature in that area must make a DC 18 Dexterity save. A creature suffers 18 (4d8) bludgeoning damage and is knocked prone on a failure, or takes half that and is not knocked prone on a success. The water flows out across the ground, extinguishing unprotected flames it touches, and then disappears." compset="RaceSpec">
<fieldval field="abRange" value="120"/>
<fieldval field="wDieCount" value="4"/>
<fieldval field="wDieSize" value="8"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aINT"/>
<tag group="abSave" tag="aDEX"/>
<tag group="Recharge" tag="4"/>
<tag group="DamageType" tag="dtBludgeon"/>
</thing>
<thing id="ra5CZegLgDel" name="Deluge" description="Zegana uses Deluge if it is available." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="3"/>
</thing>
<thing id="ra5CZegLgEnl" name="Enlarge" description="Zegana enlarges herself by casting enlarge/reduce on herself, but does not expend a spell slot to cast it." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="2"/>
</thing>
<thing id="ra5CZegLgTri" name="Trident" description="Zegana uses the Prime Speaker's Trident to make one melee attack." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="1"/>
</thing>
<thing id="ra5CKrnRedAtt" name="Redirect Attack" description="If Krenko is targeted by an attack from a creature he can see, he can swap places with a goblin within 5 feet of him. That goblin becomes the target instead." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Reaction"/>
</thing>
<thing id="ra5CRigUnst" name="Unstable" description="When the rig suffers damage, it must make a DC10 Constitution save, become incapacitated with a speed of zero on a failure. A creature can use an action to make a DC 10 Intelligence (Arcana) check, reactivating the rig on a success." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CRepDisInt" name="Disintegration" description="If the {abText} dies, its body falls aparet into a pile of gears, screws, and other mechanical parts, alongside its weapons and anything else it was carrying." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<eval phase="Final" priority="50000"><![CDATA[field[CustDesc].text = "If the " & field[abText].text & " dies, its body falls apart into a pile of gears, screws, and other mechanical parts, alongside its weapons and anything else it was carrying."]]></eval>
</thing>
<thing id="ra5CAxMindN" name="Axiomatic Mind" description="[abText] cannot be made to act against its programming. If it dies, its body crumbles into a pile of mechanical parts, its weapons, and anything it was carrying." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<eval phase="Final" priority="50000"><![CDATA[field[CustDesc].text = field[abText].text & " cannot be made to act against its programming. If it dies, its body crumbles into a pile of mechanical parts, its weapons, and anything it was carrying."]]></eval>
</thing>
<thing id="ra5CLegClwAtk" name="Claw Attack" description="[abText] makes a claw attack." compset="RaceSpec">
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="LegenAct" tag="1"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<eval phase="Final" priority="50000"><![CDATA[field[CustDesc].text = field[abText].text & " makes a claw attack."]]></eval>
</thing>
<thing id="ra5CLegDisLif" name="Disrupt Life" description="All creatures within [abValue] feet of [abText] must make a DC [abValue2] Constitution save, suffering [abValue3] ([abValue4]d[abValue5]) necrotic damage on a failure, or half as much damage on a success." compset="RaceSpec">
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<tag group="abSave" tag="aCON"/>
<tag group="LegenAct" tag="3"/>
<eval phase="Final" priority="50000"><![CDATA[field[CustDesc].text = "All creatures within " & field[abValue].value & " feet of " & field[abText].text & " must make a DC " & field[abValue2].value & " Constitution save, suffering " & field[abValue3].value & " (" & field[abValue4].value & "d" & field[abValue5].value & ") necrotic damage on a failure, or half as much damage on a success."]]></eval>
</thing>
<thing id="ra5CProtction" name="Protection" description="When [abText] sees an attacker make an attack roll against a creature within [abValue] feet of [abText], it can impose disadvantage on that roll." compset="RaceSpec">
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<eval phase="Final" priority="50000"><![CDATA[field[CustDesc].text = "When " & field[abText].text & " sees an attacker make an attack roll against a creature within " & field[abValue].value & " feet of " & field[abText].text & ", it can impose disadvantage on that roll."]]></eval>
</thing>
<thing id="ra5CViglnt" name="Vigilant" description="[abText] can't be surprised." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<eval phase="Final" priority="50000"><![CDATA[field[CustDesc].text = field[abText].text & " can't be surprised."]]></eval>
</thing>
<thing id="r5CAnarch" name="Anarch" compset="Race">
<fieldval field="rHitDice" value="2"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="11"/>
<fieldval field="rSTR" value="4"/>
<fieldval field="rDEX" value="3"/>
<fieldval field="rCON" value="2"/>
<fieldval field="rINT" value="-1"/>
<fieldval field="rWIS" value="1"/>
<fieldval field="rCR" value="0.25"/>
<fieldval field="rLanguages" value="1"/>
<usesource source="5eGGtRCP"/>
<tag group="ProfSkill" tag="skSurvival"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="ArmProfGrp" tag="ArmorMed"/>
<tag group="ProfSkill" tag="skPercep"/>
<bootstrap thing="ra5CSiegMo">
<assignval field="abText" value="anarch"/>
</bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<autotag group="wProperty" tag="Versatile"/>
<assignval field="livename" value="Spiked Club"/>
<assignval field="sbName" value="Spiked Club"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="8"/>
<assignval field="wDCntVers" value="1"/>
<assignval field="wDSizVers" value="10"/>
<assignval field="wDamBonus" value="0"/>
</bootstrap>
<bootstrap thing="ra5CAgress">
<assignval field="abText" value="anarch"/>
</bootstrap>
</thing>
<thing id="r5CArchTriu" name="Archon of the Triumvirate" compset="Race">
<fieldval field="rHitDice" value="17"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="144"/>
<fieldval field="rSTR" value="10"/>
<fieldval field="rDEX" value="5"/>
<fieldval field="rCON" value="9"/>
<fieldval field="rINT" value="5"/>
<fieldval field="rWIS" value="11"/>
<fieldval field="rCHA" value="8"/>
<fieldval field="rCR" value="14"/>
<fieldval field="rMultiatt" value="The archon makes two Hammer of Justice attacks."/>
<usesource source="5eGGtRCP"/>
<tag group="ProfSave" tag="svCON"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="ProfSave" tag="svCHA"/>
<tag group="ProfSkill" tag="skInsight"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Lawful"/>
<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="DamComRes" tag="dcAtkNonMa"/>
<tag group="CondImm" tag="pcnCharmed"/>
<tag group="CondImm" tag="pcnExhaust"/>
<tag group="CondImm" tag="pcnFright"/>
<tag group="ArmProfGrp" tag="ArmorHeavy"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="120"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtBludgeon"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Hammer of Justice"/>
<assignval field="sbName" value="Hammer of Justice"/>
<assignval field="wReach" value="5"/>
<assignval field="wDamExtra" value=" plus 18 (4d8) force"/>
<assignval field="wAttackEff" value="A targeted creature must make a DC 18 Strength save, getting knocked prone on a failure."/>
<assignval field="wDieCount" value="2"/>
<assignval field="wDieSize" value="6"/>
</bootstrap>
<bootstrap thing="tpCelestia"></bootstrap>
<bootstrap thing="xInnatSpel"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lAll"></bootstrap>
<bootstrap thing="ra5CArcDetent"></bootstrap>
<bootstrap thing="ra5CArcMount"></bootstrap>
<bootstrap thing="ra5CArcPacPre"></bootstrap>
<bootstrap thing="ra5CArcRejMnt"></bootstrap>
<bootstrap thing="ra5CArcLegSmt"></bootstrap>
<bootstrap thing="spCalmEmot">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spCommand">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="sp5CCompDu">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="ra5CArTEyeLaw"></bootstrap>
<link linkage="castattr" thing="aWIS"/>
</thing>
<thing id="r5CArclPhoe" name="Arclight Phoenix" compset="Race">
<fieldval field="rHitDice" value="19"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="142"/>
<fieldval field="rSTR" value="5"/>
<fieldval field="rDEX" value="12"/>
<fieldval field="rCON" value="7"/>
<fieldval field="rINT" value="-5"/>
<fieldval field="rWIS" value="2"/>
<fieldval field="rCHA" value="-3"/>
<fieldval field="rSpeed" value="0"/>
<fieldval field="rCR" value="12"/>
<usesource source="5eGGtRCP"/>
<tag group="ProfSave" tag="svDEX"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="DamageRes" tag="dtThunder"/>
<tag group="DamComRes" tag="dcAtkNonMa"/>