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COM_5ePack_MFF - Monsters.user
1320 lines (1320 loc) · 62.5 KB
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COM_5ePack_MFF - Monsters.user
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<?xml version="1.0" encoding="UTF-8"?>
<document signature="Hero Lab Data">
<thing id="ra5CBlnRadBls" name="Radiant Blast" description="Each creature in a 15-foot cone emanating from the blindheim's eyes must make a DC 12 Constitution save. On a failure, a creature takes 7 (2d6) radiant damage and is blinded until the end of the blindheim's next turn. Creatures with the Sunlight Sensitivity trait have disadvantage on this saving throw." compset="RaceSpec">
<fieldval field="abRange" value="15"/>
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aCON"/>
<tag group="DamageType" tag="dtRadiant"/>
</thing>
<thing id="ra5CBlnRadEye" name="Radiant Eyes" description="While its eyes are open, a blindheim projects bright light in a 60-foot cone and dim light for another 60 feet. It sets reorients this cone at the end of each of its turns. All creatures that can see the blindheim have disadvantage on attack rolls while within the bright light and within 15 feet of the blindheim. Creatures with the Sunlight Sensitivity trait that can see the blindheim have disadvantage on attack rolls anywhere in the area of bright light." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CDrCDrCac" name="Dire Cacophony" description="Any creature other than a dire corby that begins its turn within 60 feet of a dire corby and can hear it must make a DC 11 Wisdom save. On a failure, the creature is unable to use the Dash action, cannot climb, or cast spells other than cantrips until the beginning of its next turn." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aWIS"/>
</thing>
<thing id="ra5CEyeGemEye" name="Gemstone Eyes" description="The eye of fear and flame fires one of these magical eye rays, picking one target it can see within 90 feet of it:\n{b}Eye of Fear.{/b} The target and up to four other creatures of the eye of fear and flame's choice within 10 feet of the target must each make a DC 16 Wisdom save. On a failure, a creature becomes frightened for 1 minute. An affected creature can repeat the save at the end of each of its turns, ending the effect for itself on a success. \n{b}Eye of Flame.{/b} The target must make a DC 16 Dexterity save. On a failure, the target takes 44 (8d10) fire damage, and if it is a creature or a flammable object, it ignites. On a successful save, the target takes half the damage and does not ignite. A target that ignites takes 5 (1d10) fire damage at the beginning of each of its turns. A creature can use an action to put their fire out." compset="RaceSpec">
<fieldval field="abRange" value="90"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
</thing>
<thing id="ra5CFoGDenof" name="Denizen of the Mist" description="During its turn, the fog giant ignores the effects of fog cloud spells cast by it or other allied fog giants." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CFoGPetTyr" name="Petty Tyrant" description="Each medium or smaller ally of the giant within 120 feet of it that can see or hear it's shouts can use its reaction to make a melee attack." compset="RaceSpec">
<fieldval field="abRange" value="120"/>
<fieldval field="trkMax" value="1"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="User" tag="Tracker"/>
<tag group="Recharge" tag="6"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ra5CJerLurin" name="Lurkers in Shadow" description="Jermlaine are invisible to darkvision." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CJerSwaRus" name="Swarming Rush" description="A jermlaine adds 1d4 to its weapon damage rolls while within 5 feet of another, conscious jermlaine." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CJerVerFri" name="Vermin Friend" description="The jermlaine can speak to and understand rats, be they normal sized or giant." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CKhaEarPha" name="Earth Phasing" description="Until the end of its next turn, the khargra can fly through nonmagical earth and stone. The material is undisturbed by its passage. It can end its movement within earth or stone, but if it remains within earth or stone when this ability ends, it suffers 14 (4d6) force damage and immediately moves to the nearest open space." compset="RaceSpec">
<fieldval field="wDieCount" value="4"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="DamageType" tag="dtForce"/>
</thing>
<thing id="ra5CKhaIroSce" name="Iron Scent" description="The khargra can smell and locate ferrous metal within 30 feet of it." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CKhaOppHun" name="Opportunistic Hunger" description="When a creature visible to and within 5 feet of the khargra hits it with a metal weapon, the khargra can make a bite attack against that creature." compset="RaceSpec">
<fieldval field="abRange" value="5"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
</thing>
<thing id="ra5CKilBleof" name="Blessing of Bountiful Generosity" description="The killmoulis picks up to eight creatures visible to and within 100 feet of it. The next time a target completes a long rest, it regains all spent Hit Dice and gains 10 temporary hit points." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<fieldval field="abRange" value="100"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CKilCurof" name="Curse of Poor Hospitality" description="The killmoulis chooses up to eight creatures within 100 feet of it that are visible to it. The next time a target finishes a long rest, it does not regain spent Hit Dice." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<fieldval field="abRange" value="100"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CMitBloBoi" name="Blood Boiling Hex" description="The mite hexes a creature it can see within 60 feet of it for 1 minute. If the mite is hidden, using this ability does not reveal its location. While the creature is hexes, whenever it makes an attack roll, an ability check, or a saving throw, it subtract 1d6 from the d20 roll. On any turn in which it suffers the effect of the hex, the target can use a reaction to attack an ally, ignoring the effect of the hex when it does so. It can then ignore the effect of the hex until the end of its turn." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Recharge" tag="6"/>
</thing>
<thing id="ra5CMitVexPre" name="Vexing Presence" description="A non-fey creature has disadvantage on Dexterity checks and Dexterity saving throws while it is within 30 feet of a mite that it can see." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CNeLNeeDef" name="Needle Defense" description="Each time a creature makes a melee attack against a needle lord, it takes 2 piercing damage. A creature can avoid this damage by choosing to make the attack with disadvantage." compset="RaceSpec">
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="DamageType" tag="dtPiercing"/>
</thing>
<thing id="ra5CNeSCloQua" name="Close Quarters Shooting" description="So long as the target of the needle spawn's attack is within 5 feet of it, the needle spawn does not suffer disadvantage on ranged attacks against that target due to its proximity." compset="RaceSpec">
<fieldval field="abRange" value="5"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CNdlVoll" name="Needle Volley" description="The needle creature makes up to 1d6 needle attacks, but it cannot attack a particular target more than twice in one turn." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
</thing>
<thing id="ra5CNoWFigOn" name="Fight On, You Slugs" description="The norker war leader picks up to three allied goblinoids within 60 feet that can see it. Those creatures can each use their reactions to make one melee attack." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
</thing>
<thing id="ra5CScDAgiFli" name="Agile Flier" description="While the screaming devilkin is in flight, attacks of opportunity against it are made with disadvantage." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CScDCeaScr" name="Ceaseless Screaming" description="Any creature other than a screaming devilkin that begins its turn within 30 feet of one or more screaming devilkins and can hear it must make a DC 10 Wisdom save. On a failed save, the creature is incapacitated until the beginning of its next turn. On a success, the creature suffers no effect." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aWIS"/>
</thing>
<thing id="ra5CScDStuLeg" name="Stunted Legs" description="The screaming devilkin has disadvantage on attack rolls. All attack rolls made against it gain advantage while the devilkin isn't flying." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CXilEthJau" name="Ethereal Jaunt (Bonus)" description="A xill can use a bonus action to magically shift back and forth from the Material Plane to the Ethereal Plane." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
</thing>
<thing id="ra5CXilPoiSti" name="Poison Stinger" description="The xill injects poison into one creature it hit with its claws this turn. The creature must make a DC 11 Constitution save. If the xill hit it more than once this turn, it has disadvantage on this saving throw. The creature takes 14 (4d6) poison damage on a failure or half that on a success. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned this way." compset="RaceSpec">
<fieldval field="wDieCount" value="4"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aCON"/>
<tag group="DamageType" tag="dtPoison"/>
</thing>
<thing id="ra5CYgLLgCalt" name="Call the Void" description="Each non-construct, non-undead creature within 30 feet of Ygorl must make a DC 22 Constitution save. A creature suffers 42 (12d6) necrotic damage on a failure or half that on a success. Ygorl then regains a number of hit points equal to half the total damage taken by all affected creatures." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<fieldval field="wDieCount" value="12"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCON"/>
<tag group="abSave" tag="aCON"/>
<tag group="DamageType" tag="dtNecrotic"/>
<tag group="LegenAct" tag="3"/>
</thing>
<thing id="ra5CYgLEntAur" name="Entropic Aura" description="Each non-undead, non-construct creature that ends its turn within 15 feet of Ygorl suffers 14 (4d6) necrotic damage." compset="RaceSpec">
<fieldval field="abRange" value="15"/>
<fieldval field="wDieCount" value="4"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="DamageType" tag="dtNecrotic"/>
</thing>
<thing id="ra5CYgLSumSla" name="Summon Slaadi" description="Ygorl summons 1d4 + 1 death slaadi. A summoned slaad appears in an open space within 60 feet of Ygorl, acts as Ygorl's ally, and can't summon more slaadi. It remains for 1 minute, until it dies, until Ygorl dies, or until Ygorl uses an action to dismiss it." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="r5CEyeof" name="Eye of Fear and Flame" compset="Race">
<fieldval field="rHitDice" value="16"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="136"/>
<fieldval field="rSTR" value="6"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rCON" value="8"/>
<fieldval field="rINT" value="8"/>
<fieldval field="rWIS" value="7"/>
<fieldval field="rCHA" value="8"/>
<fieldval field="rAC" value="3"/>
<fieldval field="rCR" value="9"/>
<fieldval field="rMultiatt" value="The eye makes two claw attacks and uses Gemstone Eyes."/>
<usesource source="p5eMFFRP"/>
<usesource source="p5eIMRRP"/>
<tag group="ProfSave" tag="svSTR"/>
<tag group="ProfSave" tag="svCON"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="ProfSave" tag="svCHA"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="Evil"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="DamageRes" tag="dtNecrotic"/>
<tag group="DamageRes" tag="dtPsychic"/>
<tag group="DamageImm" tag="dtPoison"/>
<tag group="CondImm" tag="pcnBlind"/>
<tag group="CondImm" tag="pcnCharmed"/>
<tag group="CondImm" tag="pcnExhaust"/>
<tag group="CondImm" tag="pcnFright"/>
<tag group="CondImm" tag="pcnParaly"/>
<tag group="CondImm" tag="pcnPoison"/>
<tag group="CondImm" tag="pcnStunned"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Claw"/>
<assignval field="sbName" value="Claw"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="12"/>
</bootstrap>
<bootstrap thing="tpUndead"></bootstrap>
<bootstrap thing="xInnatSpel"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="ra5CEyeGemEye"></bootstrap>
<bootstrap thing="spEthereal">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spTrueSeei">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spDeteEvil">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spDeteThou">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="ra5CTurImmN">
<assignval field="abText" value="The eye of fear and flame"/>
</bootstrap>
<bootstrap thing="lOther">
<assignval field="livename" value="All languages known by all creatures within 30 feet of it"/>
<assignval field="sbName" value="all languages known by all creatures within 30 feet of it"/>
</bootstrap>
<link linkage="castattr" thing="aINT"/>
</thing>
<thing id="r5CAssBu" name="Assassin Bug" compset="Race">
<fieldval field="rHitDice" value="10"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="55"/>
<fieldval field="rSTR" value="3"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rCON" value="3"/>
<fieldval field="rINT" value="-6"/>
<fieldval field="rWIS" value="2"/>
<fieldval field="rCHA" value="-4"/>
<fieldval field="rSpeed" value="10"/>
<fieldval field="rAC" value="2"/>
<fieldval field="rCR" value="3"/>
<fieldval field="rMultiatt" value="The assassin bug attacks twice with its bite."/>
<usesource source="p5eMFFRP"/>
<tag group="ProfSkill" tag="skStealth"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="DamageRes" tag="dtPoison"/>
<tag group="CondImm" tag="pcnParaly"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="MelAttOpt" tag="aDEX"/>
<autotag group="AttackTarg" tag="1Creature"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="wDamBonus" value="1"/>
<assignval field="livename" value="Bite"/>
<assignval field="sbName" value="Bite"/>
<assignval field="wReach" value="5"/>
<assignval field="wAttackEff" value="The target must make a DC 11 Constitution save, becoming poisoned for 1 minute on a failure. While poisoned, it is also paralyzed. It can repeat the save at the end of each of its turns, ending the poison for itself with a success."/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="10"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="MelAttOpt" tag="aDEX"/>
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="-1"/>
<assignval field="livename" value="Ovipositor"/>
<assignval field="sbName" value="Ovipositor"/>
<assignval field="wReach" value="5"/>
<assignval field="wAttackEff" value="The target becomes infested with 1d3 assassin bug maggots. At the beginning of each of the target's turns, it suffers 1d6 piercing damage per maggot. If fire is applied to the bite wound before the end of the target's next turn, the target takes 1 fire damage and the maggots are killed. If not burned out within that span of time, the maggots burrow too far under to be burned. If an infested target ends a turn with 0 hit points, the maggot eat its heart, killing it outright. Any disease-curing effect kills all the maggots infesting the target."/>
<assignval field="wDieCount" value="0"/>
<assignval field="wDieSize" value="0"/>
</bootstrap>
<bootstrap thing="tpMonstros"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="xFly">
<autotag group="Value" tag="50"/>
</bootstrap>
<bootstrap thing="ra5CYetKeS">
<assignval field="abText" value="assassin bug"/>
</bootstrap>
<bootstrap thing="lDruidic">
<autotag group="Helper" tag="CantSpeak"/>
</bootstrap>
</thing>
<thing id="r5CBlind" name="Blindheim" compset="Race">
<fieldval field="rHitDice" value="4"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="26"/>
<fieldval field="rSTR" value="3"/>
<fieldval field="rDEX" value="6"/>
<fieldval field="rCON" value="5"/>
<fieldval field="rINT" value="-2"/>
<fieldval field="rCHA" value="-1"/>
<fieldval field="rAC" value="1"/>
<fieldval field="rCR" value="2"/>
<usesource source="p5eMFFRP"/>
<tag group="ProfSkill" tag="skAthletic"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Medium0"/>
<bootstrap thing="wOtherMel">
<autotag group="MelAttOpt" tag="aCON"/>
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="wDamBonus" value="1"/>
<assignval field="livename" value="Bite"/>
<assignval field="sbName" value="Bite"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="6"/>
</bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="lUndercomm"></bootstrap>
<bootstrap thing="ra5CBlnRadBls"></bootstrap>
<bootstrap thing="ra5CBlnRadEye"></bootstrap>
</thing>
<thing id="r5CCraFo" name="Crab Folk" compset="Race">
<fieldval field="rHitDice" value="8"/>
<fieldval field="rHDSides" value="10"/>
<fieldval field="rHPStart" value="68"/>
<fieldval field="rSTR" value="9"/>
<fieldval field="rCON" value="7"/>
<fieldval field="rINT" value="-3"/>
<fieldval field="rWIS" value="-1"/>
<fieldval field="rCHA" value="-1"/>
<fieldval field="rSpeed" value="40"/>
<fieldval field="rAC" value="6"/>
<fieldval field="rCR" value="3"/>
<fieldval field="rMultiatt" value="The crab folk attacks twice with its claws."/>
<usesource source="p5eMFFRP"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Large1"/>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtBludgeon"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Claw"/>
<assignval field="sbName" value="Claw"/>
<assignval field="wReach" value="10"/>
<assignval field="wAttackEff" value="The target is grappled with an escape DC of 14. The crab folk cannot attack other targets with this claw while grappling this target, but automatically hits this target if it attacks with the other claw. It has two claws, each of which can grapple a single target."/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="6"/>
</bootstrap>
<bootstrap thing="tpGiant"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lGiant"></bootstrap>
<bootstrap thing="xSwim">
<autotag group="Value" tag="40"/>
</bootstrap>
<bootstrap thing="ra5CLiAmph">
<assignval field="abText" value="crab folk"/>
<assignval field="abValue" value="24"/>
</bootstrap>
</thing>
<thing id="r5CDirCo" name="Dire Corby" compset="Race">
<fieldval field="rHitDice" value="3"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="16"/>
<fieldval field="rSTR" value="3"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rCON" value="3"/>
<fieldval field="rINT" value="-4"/>
<fieldval field="rWIS" value="-2"/>
<fieldval field="rCHA" value="-3"/>
<fieldval field="rSpeed" value="40"/>
<fieldval field="rAC" value="1"/>
<fieldval field="rCR" value=".5"/>
<fieldval field="rMultiatt" value="The dire corby attacks twice with its claws."/>
<usesource source="p5eMFFRP"/>
<tag group="ProfSkill" tag="skAcrobat"/>
<tag group="ProfDouble" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="Evil"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="DamageVuln" tag="dtThunder"/>
<tag group="CondImm" tag="pcnFright"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="MelAttOpt" tag="aDEX"/>
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="1"/>
<assignval field="livename" value="Claw"/>
<assignval field="sbName" value="Claw"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="8"/>
</bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lUndercomm"></bootstrap>
<bootstrap thing="xClimb">
<autotag group="Value" tag="40"/>
</bootstrap>
<bootstrap thing="ra5CDrCDrCac"></bootstrap>
<bootstrap thing="ra5CHookKH">
<assignval field="abText" value="dire corby"/>
</bootstrap>
</thing>
<thing id="r5CFogGi" name="Fog Giant" compset="Race">
<fieldval field="rHitDice" value="16"/>
<fieldval field="rHDSides" value="12"/>
<fieldval field="rHPStart" value="200"/>
<fieldval field="rSTR" value="17"/>
<fieldval field="rCON" value="12"/>
<fieldval field="rINT" value="2"/>
<fieldval field="rWIS" value="6"/>
<fieldval field="rCHA" value="6"/>
<fieldval field="rSpeed" value="40"/>
<fieldval field="rCR" value="11"/>
<fieldval field="rMultiatt" value="The giant attacks twice with its greatsword and casts {i}fog cloud{/i}."/>
<usesource source="p5eMFFRP"/>
<tag group="ProfSave" tag="svCON"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="ProfSave" tag="svCHA"/>
<tag group="ProfSkill" tag="skInsight"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="ProfSkill" tag="skPersuas"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="Evil"/>
<tag group="RaceSize" tag="Huge2"/>
<tag group="ArmProfGrp" tag="WepMartial"/>
<tag group="ArmProfGrp" tag="ArmorHeavy"/>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Greatsword"/>
<assignval field="sbName" value="Greatsword"/>
<assignval field="wReach" value="10"/>
<assignval field="wDieCount" value="6"/>
<assignval field="wDieSize" value="6"/>
</bootstrap>
<bootstrap thing="wOtherRng">
<autotag group="RanAttOpt" tag="aSTR"/>
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtBludgeon"/>
<assignval field="wDamBonus" value="8"/>
<assignval field="livename" value="Rock"/>
<assignval field="sbName" value="Rock"/>
<assignval field="wRangeNorm" value="60"/>
<assignval field="wRangeLong" value="240"/>
<assignval field="wDieCount" value="4"/>
<assignval field="wDieSize" value="10"/>
</bootstrap>
<bootstrap thing="tpGiant"></bootstrap>
<bootstrap thing="xInnatSpel"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lGiant"></bootstrap>
<bootstrap thing="ra5CFoGDenof"></bootstrap>
<bootstrap thing="ra5CFoGPetTyr"></bootstrap>
<bootstrap thing="spFeatFall">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="3"/>
</bootstrap>
<bootstrap thing="spMistStep">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="3"/>
</bootstrap>
<bootstrap thing="spDeteMagi">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spFogClou">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spLight">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="ra5CYetKeS">
<assignval field="abText" value="giant"/>
</bootstrap>
<link linkage="castattr" thing="aCHA"/>
</thing>
<thing id="r5CForla" name="Forlarren" compset="Race">
<fieldval field="rHitDice" value="6"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="45"/>
<fieldval field="rSTR" value="4"/>
<fieldval field="rDEX" value="6"/>
<fieldval field="rCON" value="7"/>
<fieldval field="rINT" value="2"/>
<fieldval field="rWIS" value="1"/>
<fieldval field="rCHA" value="8"/>
<fieldval field="rSpeed" value="40"/>
<fieldval field="rAC" value="3"/>
<fieldval field="rCR" value="3"/>
<fieldval field="rMultiatt" value="The forlarren makes two claw attacks and one gore attack, or it makes three chromatic ray attacks."/>
<usesource source="p5eMFFRP"/>
<tag group="ProfSkill" tag="skAcrobat"/>
<tag group="ProfSkill" tag="skStealth"/>
<tag group="ProfDouble" tag="skDecept"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Medium0"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="30"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="MelAttOpt" tag="aDEX"/>
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="1"/>
<assignval field="livename" value="Claw"/>
<assignval field="sbName" value="Claw"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="6"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="MelAttOpt" tag="aDEX"/>
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="wDamBonus" value="1"/>
<assignval field="livename" value="Gore"/>
<assignval field="sbName" value="Gore"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="8"/>
</bootstrap>
<bootstrap thing="wOtherRng">
<autotag group="wProperty" tag="Spell"/>
<autotag group="RanAttOpt" tag="aCHA"/>
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtLightnin"/>
<assignval field="wDamBonus" value="-3"/>
<assignval field="livename" value="Chromatic Ray"/>
<assignval field="sbName" value="Chromatic Ray"/>
<assignval field="wDamExtra" value=", 3 (1d6) fire, and 3 (1d6) cold"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="6"/>
<assignval field="wRangeNorm" value="60"/>
</bootstrap>
<bootstrap thing="tpFey"></bootstrap>
<bootstrap thing="xInnatSpel"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lSylvan"></bootstrap>
<bootstrap thing="spHeal">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spHeatMeta">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spMirrImag">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spAid">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="3"/>
</bootstrap>
<bootstrap thing="spMistStep">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="3"/>
</bootstrap>
<bootstrap thing="spHideLaug">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="3"/>
</bootstrap>
<bootstrap thing="spExpeRetr">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spFalsLife">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spMinoIllu">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spPrestidi">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="ra5CMagResN">
<assignval field="abText" value="The forlarren"/>
</bootstrap>
<link linkage="castattr" thing="aCHA"/>
</thing>
<thing id="r5CJerml" name="Jermlaine" compset="Race">
<fieldval field="rHitDice" value="1"/>
<fieldval field="rHDSides" value="4"/>
<fieldval field="rHPStart" value="3"/>
<fieldval field="rSTR" value="-6"/>
<fieldval field="rDEX" value="2"/>
<fieldval field="rCON" value="3"/>
<fieldval field="rWIS" value="1"/>
<fieldval field="rCHA" value="-3"/>
<fieldval field="rCR" value=".125"/>
<usesource source="p5eMFFRP"/>
<tag group="ProfDouble" tag="skStealth"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="Evil"/>
<tag group="RaceSize" tag="Tiny12"/>
<tag group="ArmProfGrp" tag="WepSimple"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="30"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtBludgeon"/>
<assignval field="livename" value="Club"/>
<assignval field="sbName" value="Club"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="4"/>
</bootstrap>
<bootstrap thing="wOtherRng">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="livename" value="Dart"/>
<assignval field="sbName" value="Dart"/>
<assignval field="wRangeNorm" value="20"/>
<assignval field="wRangeLong" value="60"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="4"/>
</bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="lUndercomm"></bootstrap>
<bootstrap thing="ra5CJerLurin"></bootstrap>
<bootstrap thing="ra5CJerSwaRus"></bootstrap>
<bootstrap thing="ra5CJerVerFri"></bootstrap>
<bootstrap thing="ra5CMagResN">
<assignval field="abText" value="The jermlaine"/>
</bootstrap>
</thing>
<thing id="r5CKharg" name="Khargra" compset="Race">
<fieldval field="rHitDice" value="2"/>
<fieldval field="rHDSides" value="6"/>
<fieldval field="rHPStart" value="11"/>
<fieldval field="rSTR" value="3"/>
<fieldval field="rCON" value="4"/>
<fieldval field="rINT" value="-5"/>
<fieldval field="rWIS" value="1"/>
<fieldval field="rCHA" value="-4"/>
<fieldval field="rSpeed" value="5"/>
<fieldval field="rAC" value="10"/>
<fieldval field="rCR" value=".125"/>
<usesource source="p5eMFFRP"/>
<tag group="ProfSkill" tag="skStealth"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Small11"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Bite"/>
<assignval field="sbName" value="Bite"/>
<assignval field="wReach" value="5"/>
<assignval field="wAttackEff" value="If the target has metal armor or a metal shield equipped, the Khargra attaches to that. The khargra does not continue attacking. Instead, at the beginning of each of its turns, roll a d20. On a 10 or higher, the armor or shield takes a -1 penalty to the AC it confers. The penalty is permanent and cumulative. Armor reduced to 10 AC or a shield reduced to no bonus is destroyed. The khargra can use 5 feet of its movement to detach itself, and any creature can use an action to detach it. "/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="4"/>
</bootstrap>
<bootstrap thing="tpElementa"></bootstrap>
<bootstrap thing="lTerran"></bootstrap>
<bootstrap thing="xFly">
<autotag group="Value" tag="30"/>
</bootstrap>
<bootstrap thing="ra5CKhaEarPha"></bootstrap>
<bootstrap thing="ra5CKhaIroSce"></bootstrap>
<bootstrap thing="ra5CKhaOppHun"></bootstrap>
</thing>
<thing id="r5CKillm" name="Killmoulis" compset="Race">
<fieldval field="rHitDice" value="2"/>
<fieldval field="rHDSides" value="4"/>
<fieldval field="rHPStart" value="7"/>
<fieldval field="rSTR" value="-6"/>
<fieldval field="rDEX" value="9"/>
<fieldval field="rCON" value="3"/>
<fieldval field="rINT" value="2"/>
<fieldval field="rWIS" value="4"/>
<fieldval field="rCHA" value="3"/>
<usesource source="p5eMFFRP"/>
<tag group="ProfDouble" tag="skStealth"/>
<tag group="ProfSkill" tag="skHistory"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Tiny12"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="30"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtBludgeon"/>
<assignval field="wDamBonus" value="3"/>
<assignval field="livename" value="Slam"/>
<assignval field="sbName" value="Slam"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="1"/>
</bootstrap>
<bootstrap thing="tpFey"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lSylvan"></bootstrap>
<bootstrap thing="xTelepathy">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="xClimb">
<autotag group="Value" tag="30"/>
</bootstrap>
<bootstrap thing="ra5CKilBleof"></bootstrap>
<bootstrap thing="ra5CKilCurof"></bootstrap>
</thing>
<thing id="r5CMite" name="Mite" compset="Race">
<fieldval field="rHitDice" value="2"/>
<fieldval field="rHDSides" value="6"/>
<fieldval field="rHPStart" value="7"/>
<fieldval field="rSTR" value="-3"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rCON" value="1"/>
<fieldval field="rWIS" value="-2"/>
<fieldval field="rCHA" value="3"/>
<fieldval field="rCR" value=".25"/>
<usesource source="p5eMFFRP"/>
<tag group="ProfDouble" tag="skStealth"/>
<tag group="ProfSkill" tag="skDecept"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Lawful"/>
<tag group="Alignment" tag="Evil"/>
<tag group="RaceSize" tag="Small11"/>
<tag group="ArmProfGrp" tag="WepSimple"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="wCategory" tag="RangeThrow"/>
<autotag group="wProperty" tag="Thrown"/>
<autotag group="MelAttOpt" tag="aDEX"/>
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="wDamBonus" value="4"/>
<assignval field="livename" value="Dagger"/>
<assignval field="sbName" value="Dagger"/>
<assignval field="wReach" value="5"/>
<assignval field="wRangeNorm" value="20"/>
<assignval field="wRangeLong" value="60"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="4"/>
</bootstrap>
<bootstrap thing="tpFey"></bootstrap>
<bootstrap thing="lSylvan"></bootstrap>
<bootstrap thing="lUndercomm"></bootstrap>
<bootstrap thing="xBurrow">
<autotag group="Value" tag="10"/>
</bootstrap>
<bootstrap thing="xClimb">
<autotag group="Value" tag="30"/>
</bootstrap>
<bootstrap thing="ra5CMitBloBoi"></bootstrap>
<bootstrap thing="ra5CMitVexPre"></bootstrap>
</thing>
<thing id="r5CNeeLo" name="Needle Lord" compset="Race">
<fieldval field="rHitDice" value="6"/>
<fieldval field="rHDSides" value="10"/>
<fieldval field="rHPStart" value="45"/>
<fieldval field="rSTR" value="8"/>
<fieldval field="rDEX" value="1"/>
<fieldval field="rCON" value="4"/>
<fieldval field="rINT" value="1"/>
<fieldval field="rWIS" value="5"/>
<fieldval field="rCHA" value="2"/>
<fieldval field="rSpeed" value="40"/>
<fieldval field="rAC" value="5"/>
<fieldval field="rCR" value="3"/>
<fieldval field="rMultiatt" value="The needle lord makes two raking vine attacks."/>
<usesource source="p5eMFFRP"/>
<tag group="ProfSkill" tag="skAthletic"/>
<tag group="ProfSkill" tag="skStealth"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="Evil"/>
<tag group="RaceSize" tag="Large1"/>
<tag group="CondImm" tag="pcnBlind"/>
<tag group="CondImm" tag="pcnDeaf"/>
<tag group="CondImm" tag="pcnExhaust"/>
<bootstrap thing="raBlindSi">
<autotag group="Value" tag="30"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Raking Vine"/>
<assignval field="sbName" value="Raking Vine"/>
<assignval field="wReach" value="10"/>
<assignval field="wAttackEff" value="The target is grappled with an escape DC of 14. While grappled, the target takes 11 piercing damage at the beginning of each of its turns. The needle lord has two of these vines, each of which can grapple a single target."/>
<assignval field="wDieCount" value="2"/>
<assignval field="wDieSize" value="6"/>
</bootstrap>
<bootstrap thing="wOtherRng">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="livename" value="Needle"/>
<assignval field="sbName" value="Needle"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="4"/>
<assignval field="wRangeNorm" value="60"/>
</bootstrap>
<bootstrap thing="tpPlant"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lSylvan"></bootstrap>
<bootstrap thing="ra5CNeLNeeDef"></bootstrap>
<bootstrap thing="ra5CNdlVoll"></bootstrap>
</thing>
<thing id="r5CNeeSp" name="Needle Spawn" compset="Race">
<fieldval field="rHitDice" value="3"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="16"/>
<fieldval field="rSTR" value="3"/>
<fieldval field="rDEX" value="7"/>
<fieldval field="rCON" value="2"/>
<fieldval field="rINT" value="-4"/>
<fieldval field="rWIS" value="3"/>
<fieldval field="rCHA" value="-4"/>
<fieldval field="rCR" value=".5"/>
<usesource source="p5eMFFRP"/>
<tag group="ProfSkill" tag="skStealth"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="Evil"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="CondImm" tag="pcnBlind"/>
<tag group="CondImm" tag="pcnDeaf"/>
<tag group="CondImm" tag="pcnExhaust"/>
<bootstrap thing="raBlindSi">
<autotag group="Value" tag="30"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="MelAttOpt" tag="aDEX"/>
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="2"/>
<assignval field="livename" value="Claw"/>
<assignval field="sbName" value="Claw"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="6"/>
</bootstrap>
<bootstrap thing="wOtherRng">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Needle"/>
<assignval field="sbName" value="Needle"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="4"/>
<assignval field="wRangeNorm" value="60"/>
</bootstrap>
<bootstrap thing="tpPlant"></bootstrap>
<bootstrap thing="lSylvan"></bootstrap>
<bootstrap thing="xClimb">
<autotag group="Value" tag="20"/>
</bootstrap>
<bootstrap thing="ra5CNeSCloQua"></bootstrap>
<bootstrap thing="ra5CNdlVoll"></bootstrap>
</thing>
<thing id="r5CNorke" name="Norker" compset="Race">
<fieldval field="rHitDice" value="3"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="16"/>
<fieldval field="rSTR" value="3"/>
<fieldval field="rCON" value="3"/>
<fieldval field="rINT" value="-2"/>
<fieldval field="rWIS" value="-2"/>
<fieldval field="rCHA" value="-3"/>
<fieldval field="rAC" value="7"/>
<fieldval field="rCR" value=".5"/>
<fieldval field="rMultiatt" value="The norker makes one mace attack and one bite attack."/>
<usesource source="p5eMFFRP"/>
<tag group="ProfSkill" tag="skAthletic"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="Evil"/>
<tag group="RaceSize" tag="Small11"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Bite"/>
<assignval field="sbName" value="Bite"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="6"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtBludgeon"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Mace"/>
<assignval field="sbName" value="Mace"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="6"/>
</bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="ttGoblinoi"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lGoblin"></bootstrap>
<bootstrap thing="ra5CDefReb">
<assignval field="abText" value="the Norker"/>
<assignval field="abValue" value="5"/>
<assignval field="abValue2" value="4"/>
<assignval field="abText2" value="piercing"/>
</bootstrap>
</thing>