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This shouldn't evolve into a scripting situation, all this should do is allow a few simple commands to be executed when a player joins the queue, and when the game is finished.
Configuration format should be:
# Run commands on specific timing places.run-commands-on:
queue-join:
# For queue-join, @p will be replaced with the name of the player who joined
- command1 @p
- command2 @pgame-end:
# For game-end, each command will be run once for each winner, and @p will be replaced with# the name of that specific winner## This will only run once for non-team games, but be warned it will run multiple times when teams# are enabled. These commands will be run 1 second after players are teleported back and all # items saved are restored.
- give @p log 1
The text was updated successfully, but these errors were encountered:
This shouldn't evolve into a scripting situation, all this should do is allow a few simple commands to be executed when a player joins the queue, and when the game is finished.
Configuration format should be:
The text was updated successfully, but these errors were encountered: