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Bars Features #564
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I also found this when I was making a texture for the bars. It seems to just repeat the texture to fill in the missing gaps that having a longer bar causes because the actual texture is sized for the default settings I assumed it was intended but maybe not maybe have seperate textures for all bar lengths? |
i believe we should just use some 9-slice texture for the bars as it would allow it to work with any size |
yeah, I mixed overflow and soulflow btw, do you want moar fps? |
9-slice does suit to bar as it would allow to basically make the bar have any shape + we can do 9-slice and have it recolored via shader in the same time yeah for dungeons we could find a way pull the true health and remove the real health and defense bar but that need a refactor of the bar code anyway ||also i knew it :)|| |
Similar to #108 |
pls remove bug label and give a feature label |
Done. Also EHP kind of exists indirectly as the defence bar represents the % damage reduction. |
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