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NWScriptStack.cpp
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NWScriptStack.cpp
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/*++
Copyright (c) Ken Johnson (Skywing). All rights reserved.
Module Name:
NWScriptStack.cpp
Abstract:
This module houses the NWScriptStack object, which represents the
data stack of a script VM (or a saved script situation). Management
routines to allow objects to be placed on (or retrieved from) the script
stack are provided.
--*/
#include "Precomp.h"
#include "NWScriptStack.h"
//
// Define the uninitialized fill for not-yet-allocated stack cells.
//
#define UNINITIALIZED_FILL (0xCDCDCDCD)
//
// Define to enable extended stack debugging. This enforces the following
// constraint checks that are only necessary for internal consistency checks
// (as they represent boundary conditions verified elsewhere):
//
// - All handle references on the stack are valid, and
// - All handle references on the stack are destructed in the correct order,
// and,
// - All stack pointers are aligned to multiples of a stack cell.
//
#define STACK_DEBUG 1
//
// Define to allow saved BP values to be treated as integers on the stack and
// not their own unique (typesafe) type.
//
#define STACK_SAVEBP_CONVERT_TO_INTEGER 1
NWScriptStack::NWScriptStack(
__in NWN::OBJECTID InvalidObjId /* = NWN::INVALIDOBJID */
)
/*++
Routine Description:
This routine constructs a new NWScriptStack.
Arguments:
InvalidObjId - Supplies the invalid object id to substitute when an empty
dynamic parameter is converted to an object id.
Return Value:
None. Raises an std::exception on failure.
Environment:
User mode.
--*/
: m_BP( 0 ),
m_InvalidObjId( InvalidObjId )
{
}
NWScriptStack::~NWScriptStack(
)
/*++
Routine Description:
This routine deletes the current NWScriptStack object and its associated
members.
Arguments:
None.
Return Value:
None.
Environment:
User mode.
--*/
{
}
void
NWScriptStack::StackPushDynamicParameter(
__in const char * String
)
/*++
Routine Description:
This routine pushes a dynamically-typed parameter onto the stack. The
parameter is provided as a string, and is converted on the fly when it is
referenced.
String parameters are used as-is, integer and object id parameters are
converted from base 10 (signed). Floating point parameters are converted
from printf format %g.
Arguments:
String - Supplies the value to push onto the stack.
Return Value:
None. Raises an std::exception on failure.
Environment:
User mode.
--*/
{
STACK_ENTRY Entry;
if (m_StackStrings.size( ) == ULONG_MAX)
throw stack_overflow_exception( "out of string stack space" );
m_StackStrings.push_back( std::string( String ) );
try
{
Entry.String = (STRING_HANDLE) (m_StackStrings.size( ) - 1);
StackPushRaw( Entry, SET_DYNAMIC );
}
catch (...)
{
m_StackStrings.pop_back( );
throw;
}
}
void
NWScriptStack::StackPushInt(
__in int Int
)
/*++
Routine Description:
This routine pushes an integer onto the stack.
Arguments:
Int - Supplies the value to push onto the stack.
Return Value:
None. Raises an std::exception on failure.
Environment:
User mode.
--*/
{
STACK_ENTRY Entry;
Entry.Int = Int;
StackPushRaw( Entry, SET_INTEGER );
}
int
NWScriptStack::StackPopInt(
)
/*++
Routine Description:
This routine returns an integer from the top of the stack.
Arguments:
None.
Return Value:
The routine returns the integer at the top of the stack. An std::exception
is raised on failure (e.g. type mismatch).
Environment:
User mode.
--*/
{
return StackPopRaw( SET_INTEGER ).Int;
}
void
NWScriptStack::StackPushFloat(
__in float Float
)
/*++
Routine Description:
This routine pushes a float onto the stack.
Arguments:
Float - Supplies the value to push onto the stack.
Return Value:
None. Raises an std::exception on failure.
Environment:
User mode.
--*/
{
STACK_ENTRY Entry;
Entry.Float = Float;
StackPushRaw( Entry, SET_FLOAT );
}
float
NWScriptStack::StackPopFloat(
)
/*++
Routine Description:
This routine returns a floating-point value from the top of the stack.
Arguments:
None.
Return Value:
The routine returns the floating-point value at the top of the stack. An
std::exception is raised on failure (e.g. type mismatch).
Environment:
User mode.
--*/
{
return StackPopRaw( SET_FLOAT ).Float;
}
void
NWScriptStack::StackPushString(
__in const char * String
)
/*++
Routine Description:
This routine pushes a string onto the stack.
Arguments:
String - Supplies the value to push onto the stack.
Return Value:
None. Raises an std::exception on failure.
Environment:
User mode.
--*/
{
STACK_ENTRY Entry;
if (m_StackStrings.size( ) == ULONG_MAX)
throw stack_overflow_exception( "out of string stack space" );
m_StackStrings.push_back( std::string( String ) );
try
{
Entry.String = (STRING_HANDLE) (m_StackStrings.size( ) - 1);
StackPushRaw( Entry, SET_STRING );
}
catch (...)
{
m_StackStrings.pop_back( );
throw;
}
}
void
NWScriptStack::StackPushString(
__in const std::string & String
)
/*++
Routine Description:
This routine pushes a string onto the stack.
Arguments:
String - Supplies the value to push onto the stack.
Return Value:
None. Raises an std::exception on failure.
Environment:
User mode.
--*/
{
STACK_ENTRY Entry;
if (m_StackStrings.size( ) == ULONG_MAX)
throw stack_overflow_exception( "out of string stack space" );
m_StackStrings.push_back( String );
try
{
Entry.String = (STRING_HANDLE) (m_StackStrings.size( ) - 1);
StackPushRaw( Entry, SET_STRING );
}
catch (...)
{
m_StackStrings.pop_back( );
throw;
}
}
void
NWScriptStack::StackPushStringAsNeutral(
__in const NeutralString & String
)
/*++
Routine Description:
This routine pushes a string onto the stack.
Arguments:
String - Supplies the value to push onto the stack.
Return Value:
None. Raises an std::exception on failure.
Environment:
User mode.
--*/
{
STACK_ENTRY Entry;
if (m_StackStrings.size( ) == ULONG_MAX)
throw stack_overflow_exception( "out of string stack space" );
m_StackStrings.push_back( std::string( String.first, String.second ) );
try
{
Entry.String = (STRING_HANDLE) (m_StackStrings.size( ) - 1);
StackPushRaw( Entry, SET_STRING );
}
catch (...)
{
m_StackStrings.pop_back( );
throw;
}
}
std::string
NWScriptStack::StackPopString(
)
/*++
Routine Description:
This routine returns a string value from the top of the stack.
Arguments:
None.
Return Value:
The routine returns the string value at the top of the stack. An
std::exception is raised on failure (e.g. type mismatch).
Environment:
User mode.
--*/
{
STRING_HANDLE StringHandle = StackPopRaw( SET_STRING ).String;
#if STACK_DEBUG
if ((size_t) StringHandle != m_StackStrings.size( ) - 1)
throw invalid_handle_exception( "invalid string handle" );
#endif
std::string String( m_StackStrings.back( ) );
m_StackStrings.pop_back( );
return String;
}
NWScriptStack::NeutralString
NWScriptStack::StackPopStringAsNeutral(
)
/*++
Routine Description:
This routine returns a string value from the top of the stack.
Arguments:
None.
Return Value:
The routine returns the string value at the top of the stack. An
std::exception is raised on failure (e.g. type mismatch).
Environment:
User mode.
--*/
{
STRING_HANDLE StringHandle = StackPopRaw( SET_STRING ).String;
#if STACK_DEBUG
if ((size_t) StringHandle != m_StackStrings.size( ) - 1)
throw invalid_handle_exception( "invalid string handle" );
#endif
NeutralString String;
String.first = NULL;
String.second = 0;
if (!m_StackStrings.back( ).empty( ))
{
String.second = m_StackStrings.back( ).size( );
String.first = (char *) AllocNeutral( String.second );
memcpy( String.first, m_StackStrings.back( ).data( ), String.second );
}
m_StackStrings.pop_back( );
return String;
}
void
NWScriptStack::StackPushObjectId(
__in NWN::OBJECTID ObjectId
)
/*++
Routine Description:
This routine pushes an object id onto the stack.
Arguments:
ObjectId - Supplies the value to push onto the stack.
Return Value:
None. Raises an std::exception on failure.
Environment:
User mode.
--*/
{
STACK_ENTRY Entry;
Entry.ObjectId = ObjectId;
StackPushRaw( Entry, SET_OBJECTID );
}
NWN::OBJECTID
NWScriptStack::StackPopObjectId(
)
/*++
Routine Description:
This routine returns an object id value from the top of the stack.
Arguments:
None.
Return Value:
The routine returns the object id value at the top of the stack. An
std::exception is raised on failure (e.g. type mismatch).
Environment:
User mode.
--*/
{
return StackPopRaw( SET_OBJECTID ).ObjectId;
}
void
NWScriptStack::StackPushVector(
__in const NWN::Vector3 & Vector
)
/*++
Routine Description:
This routine pushes a vector onto the stack.
Arguments:
Vector - Supplies the value to push onto the stack.
Return Value:
None. Raises an std::exception on failure.
Environment:
User mode.
--*/
{
STACK_ENTRY Entry;
//
// Push the vector onto the stack -- the first entry is tagged as a vector
// to indicate that vector comparisons are valid.
//
Entry.Float = Vector.x;
StackPushRaw( Entry, SET_VECTOR | SET_FLOAT);
StackPushFloat( Vector.y );
StackPushFloat( Vector.z );
}
NWN::Vector3
NWScriptStack::StackPopVector(
)
/*++
Routine Description:
This routine returns a vector value from the top of the stack.
Arguments:
None.
Return Value:
The routine returns the vector value at the top of the stack. An
std::exception is raised on failure (e.g. type mismatch).
Environment:
User mode.
--*/
{
NWN::Vector3 Vector;
Vector.z = StackPopFloat( );
Vector.y = StackPopFloat( );
Vector.x = StackPopRaw( SET_VECTOR | SET_FLOAT ).Float;
return Vector;
}
void
NWScriptStack::StackPushEngineStructure(
__in EngineStructurePtr Struct
)
/*++
Routine Description:
This routine pushes an engine structure onto the stack.
Arguments:
Struct - Supplies the value to push onto the stack.
Return Value:
None. Raises an std::exception on failure.
Environment:
User mode.
--*/
{
STACK_ENTRY Entry;
if (m_StackEngineStructures.size( ) == ULONG_MAX)
throw stack_overflow_exception( "out of engine structure stack space" );
m_StackEngineStructures.push_back( Struct );
try
{
Entry.EngineStruct = (ENGINE_HANDLE) (m_StackEngineStructures.size( ) - 1);
StackPushRaw( Entry, SET_ENGINE_STRUCTURE | Struct->GetEngineType( ) );
}
catch (...)
{
m_StackEngineStructures.pop_back( );
throw;
}
}
EngineStructurePtr
NWScriptStack::StackPopEngineStructure(
__in ENGINE_STRUCTURE_NUMBER EngineType
)
/*++
Routine Description:
This routine returns an engine structure from the top of the stack.
Arguments:
EngineType - Supplies the type number of the engine structure that is
expected to be at the top of the stack.
Return Value:
The routine returns the engine structure value at the top of the stack. An
std::exception is raised on failure (e.g. type mismatch).
Environment:
User mode.
--*/
{
ENGINE_HANDLE EngineStructureHandle = StackPopRaw( SET_ENGINE_STRUCTURE | EngineType ).EngineStruct;
if ((size_t) EngineStructureHandle != m_StackEngineStructures.size( ) - 1)
throw invalid_handle_exception( "invalid engine structure handle" );
EngineStructurePtr EngineStructure( m_StackEngineStructures.back( ) );
m_StackEngineStructures.pop_back( );
return EngineStructure;
}
NWScriptStack::STACK_POINTER
NWScriptStack::GetCurrentSP(
) const
/*++
Routine Description:
This routine returns the current logical stack pointer.
Arguments:
None.
Return Value:
The routine returns the current logical stack pointer.
Environment:
User mode.
--*/
{
return (STACK_POINTER) (m_Stack.size( ) * STACK_ENTRY_SIZE);
}
NWScriptStack::STACK_POINTER
NWScriptStack::GetCurrentBP(
) const
/*++
Routine Description:
This routine returns the current logical base pointer.
Arguments:
None.
Return Value:
The routine returns the current logical base pointer.
Environment:
User mode.
--*/
{
return m_BP;
}
size_t
NWScriptStack::GetReturnStackDepth(
) const
/*++
Routine Description:
This routine returns the current return stack depth.
Arguments:
None.
Return Value:
The routine returns the current return stack depth.
Environment:
User mode.
--*/
{
return m_ReturnStack.size( );
}
NWScriptStack::PROGRAM_COUNTER
NWScriptStack::GetReturnStackEntry(
__in size_t Offset
) const
/*++
Routine Description:
This routine returns an entry from the current return stack depth.
Arguments:
None.
Return Value:
On success, the routine returns the requested return stack pointer.
On failure, an exception is raised.
Environment:
User mode.
--*/
{
#if STACK_DEBUG
if (Offset >= m_ReturnStack.size( ))
throw std::invalid_argument( "offset must point into the return stack" );
#endif
return m_ReturnStack[ Offset ];
}
void
NWScriptStack::AddSP(
__in STACK_POINTER Displacement
)
/*++
Routine Description:
This routine adjusts the pointer by a signed displacement.
Arguments:
Displacement - Supplies the stack displacement value.
Return Value:
None.
Environment:
User mode.
--*/
{
#if STACK_DEBUG
if (Displacement > 0)
throw std::invalid_argument( "displacement must be negative" );
if (Displacement & (STACK_ENTRY_SIZE - 1))
throw std::invalid_argument( "displacement must be a multiple of STACK_ENTRY_SIZE" );
#endif
Displacement /= STACK_ENTRY_SIZE;
while (Displacement)
{
STACK_ENTRY Entry;
STACK_TYPE_CODE Type;
StackPopRaw( Entry, Type );
//
// If we have an engine structure or string, then we need to remove it
// from the engine structure or string stack.
//
if ((Type & SET_ENGINE_STRUCTURE) && (Type != SET_STACK_POINTER))
{
#if STACK_DEBUG
if ((size_t) Entry.EngineStruct != m_StackEngineStructures.size( ) - 1)
throw invalid_handle_exception( "invalid engine structure handle" );
#endif
m_StackEngineStructures.pop_back( );
}
else if ((!(Type & SET_ENGINE_STRUCTURE)) && (Type & (SET_STRING | SET_DYNAMIC)))
{
#if STACK_DEBUG
if ((size_t) Entry.String != m_StackStrings.size( ) - 1)
throw invalid_handle_exception( "invalid string handle" );
#endif
m_StackStrings.pop_back( );
}
Displacement += 1;
}
}
void
NWScriptStack::SaveBP(
)
/*++
Routine Description:
This routine saves saves the current BP value and assigns BP to the current
SP value.
Arguments:
None.
Return Value:
None. The routine raises an std::exception on failure.
Environment:
User mode.
--*/
{
STACK_ENTRY SavedBP;
SavedBP.StackPointer = GetCurrentBP( ) / STACK_ENTRY_SIZE;
StackPushRaw( SavedBP, SET_STACK_POINTER );
m_BP = GetCurrentSP( ) - STACK_ENTRY_SIZE;
}
void
NWScriptStack::RestoreBP(
)
/*++
Routine Description:
This routine returns the BP value to that which was last saved on the BP
save stack.
Arguments:
None.
Return Value:
None. The routine raises an std::exception on failure.
Environment:
User mode.
--*/
{
STACK_ENTRY SavedBP = StackPopRaw( SET_STACK_POINTER );
SavedBP.StackPointer *= STACK_ENTRY_SIZE;
if (SavedBP.StackPointer > GetCurrentSP( ))
throw invalid_stack_exception( "saved BP restored past unwind" );
m_BP = SavedBP.StackPointer;
}
void
NWScriptStack::SetCurrentBP(
__in STACK_POINTER AbsoluteBP
)
/*++
Routine Description:
This routine resets the current BP value to a specified value.
Arguments:
None.
Return Value:
None. The routine raises an std::exception on failure.
Environment:
User mode.
--*/
{
if (AbsoluteBP & (STACK_ENTRY_SIZE - 1 ))
throw std::invalid_argument( "stack pointer must be a multiple of STACK_ENTRY_SIZE" );
if (AbsoluteBP > GetCurrentSP( ))
throw invalid_stack_exception( "illegal stack reference" );
m_BP = AbsoluteBP;
}
void
NWScriptStack::SaveProgramCounter(
__in PROGRAM_COUNTER ProgramCounter
)
/*++
Routine Description:
This routine saves saves the current PC value on the return stack.
Arguments:
ProgramCounter - Supplies the program counter value to save.
Return Value:
None. The routine raises an std::exception on failure.