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vtkImageMapToWindowLevelColors.h
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vtkImageMapToWindowLevelColors.h
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkImageMapToWindowLevelColors.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkImageMapToWindowLevelColors - map the input image through a lookup table and window / level it
// .SECTION Description
// The vtkImageMapToWindowLevelColors filter will take an input image of any
// valid scalar type, and map the first component of the image through a
// lookup table. This resulting color will be modulated with value obtained
// by a window / level operation. The result is an image of type
// VTK_UNSIGNED_CHAR. If the lookup table is not set, or is set to NULL, then
// the input data will be passed through if it is already of type
// UNSIGNED_CHAR.
//
// .SECTION See Also
// vtkLookupTable vtkScalarsToColors
#ifndef __vtkImageMapToWindowLevelColors_h
#define __vtkImageMapToWindowLevelColors_h
#include "vtkImageMapToColors.h"
class VTK_IMAGING_EXPORT vtkImageMapToWindowLevelColors : public vtkImageMapToColors
{
public:
static vtkImageMapToWindowLevelColors *New();
vtkTypeMacro(vtkImageMapToWindowLevelColors,vtkImageMapToColors);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Set / Get the Window to use -> modulation will be performed on the
// color based on (S - (L - W/2))/W where S is the scalar value, L is
// the level and W is the window.
vtkSetMacro( Window, double );
vtkGetMacro( Window, double );
// Description:
// Set / Get the Level to use -> modulation will be performed on the
// color based on (S - (L - W/2))/W where S is the scalar value, L is
// the level and W is the window.
vtkSetMacro( Level, double );
vtkGetMacro( Level, double );
protected:
vtkImageMapToWindowLevelColors();
~vtkImageMapToWindowLevelColors();
virtual int RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *);
void ThreadedRequestData(vtkInformation *request,
vtkInformationVector **inputVector,
vtkInformationVector *outputVector,
vtkImageData ***inData, vtkImageData **outData,
int extent[6], int id);
virtual int RequestData(vtkInformation *request,
vtkInformationVector **inputVector,
vtkInformationVector *outputVector);
double Window;
double Level;
private:
vtkImageMapToWindowLevelColors(const vtkImageMapToWindowLevelColors&); // Not implemented.
void operator=(const vtkImageMapToWindowLevelColors&); // Not implemented.
};
#endif