-
Notifications
You must be signed in to change notification settings - Fork 754
/
FreezingModifier.java
67 lines (60 loc) · 3.24 KB
/
FreezingModifier.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
package slimeknights.tconstruct.tools.modifiers.upgrades.ranged;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.EquipmentSlot.Type;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.phys.EntityHitResult;
import slimeknights.tconstruct.library.modifiers.Modifier;
import slimeknights.tconstruct.library.modifiers.ModifierEntry;
import slimeknights.tconstruct.library.modifiers.ModifierHooks;
import slimeknights.tconstruct.library.modifiers.hook.armor.OnAttackedModifierHook;
import slimeknights.tconstruct.library.modifiers.hook.combat.MeleeHitModifierHook;
import slimeknights.tconstruct.library.modifiers.hook.ranged.ProjectileHitModifierHook;
import slimeknights.tconstruct.library.module.ModuleHookMap.Builder;
import slimeknights.tconstruct.library.tools.context.EquipmentContext;
import slimeknights.tconstruct.library.tools.context.ToolAttackContext;
import slimeknights.tconstruct.library.tools.helper.ToolDamageUtil;
import slimeknights.tconstruct.library.tools.nbt.IToolStackView;
import slimeknights.tconstruct.library.tools.nbt.ModifierNBT;
import slimeknights.tconstruct.library.tools.nbt.NamespacedNBT;
import javax.annotation.Nullable;
public class FreezingModifier extends Modifier implements ProjectileHitModifierHook, MeleeHitModifierHook, OnAttackedModifierHook {
@Override
protected void registerHooks(Builder hookBuilder) {
hookBuilder.addHook(this, ModifierHooks.MELEE_HIT, ModifierHooks.PROJECTILE_HIT, ModifierHooks.ON_ATTACKED);
}
/** Freezes the entity */
private void apply(int level, @Nullable Entity target) {
if (target != null && target.canFreeze()) {
target.setTicksFrozen(Math.max(target.getTicksRequiredToFreeze(), target.getTicksFrozen()) + (level + 1) * 80);
target.setRemainingFireTicks(0);
}
}
@Override
public void afterMeleeHit(IToolStackView tool, ModifierEntry modifier, ToolAttackContext context, float damageDealt) {
apply(modifier.getLevel(), context.getLivingTarget());
}
@Override
public boolean onProjectileHitEntity(ModifierNBT modifiers, NamespacedNBT persistentData, ModifierEntry modifier, Projectile projectile, EntityHitResult hit, @Nullable LivingEntity attacker, @Nullable LivingEntity target) {
apply(modifier.getLevel(), target);
return false;
}
@Override
public void onAttacked(IToolStackView tool, ModifierEntry modifier, EquipmentContext context, EquipmentSlot slotType, DamageSource source, float amount, boolean isDirectDamage) {
// this works like vanilla, damage is capped due to the hurt immunity mechanics, so if multiple pieces apply thorns between us and vanilla, damage is capped at 4
Entity attacker = source.getEntity();
if (isDirectDamage && attacker != null && attacker.canFreeze()) {
// 15% chance of working per level, doubled bonus on shields
int level = modifier.getLevel();
if (slotType.getType() == Type.HAND) {
level *= 2;
}
if (RANDOM.nextFloat() < (level * 0.15f)) {
apply(level, attacker);
ToolDamageUtil.damageAnimated(tool, 1, context.getEntity(), slotType);
}
}
}
}