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ArmorExtendedGui.java
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ArmorExtendedGui.java
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package tconstruct.client.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.InventoryEffectRenderer;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import tconstruct.client.tabs.InventoryTabArmorExtended;
import tconstruct.client.tabs.TabRegistry;
import tconstruct.inventory.ArmorExtendedContainer;
import tconstruct.util.player.ArmorExtended;
public class ArmorExtendedGui extends InventoryEffectRenderer
{
public InventoryPlayer inv;
public ArmorExtended stats;
private float xSize_lo;
private float ySize_lo;
public ArmorExtendedGui(InventoryPlayer inventoryplayer, ArmorExtended holder)
{
super(new ArmorExtendedContainer(inventoryplayer, holder));
inv = inventoryplayer;
stats = holder;
}
@Override
public void initGui ()
{
super.initGui();
int cornerX = guiLeft;
int cornerY = (this.width - this.ySize) / 2;
this.buttonList.clear();
// InventoryTab tab = new InventoryTab(2, cornerX, cornerY - 28, new
// ItemStack(Block.workbench), 0);
// this.buttonList.add(tab);
// tab = new InventoryTab(3, cornerX + 28, cornerY - 28, new
// ItemStack(Item.plateDiamond), 1);
// tab.enabled = false;
// this.buttonList.add(tab);
TabRegistry.updateTabValues(cornerX, cornerY, InventoryTabArmorExtended.class);
TabRegistry.addTabsToList(this.buttonList);
}
@Override
protected void drawGuiContainerForegroundLayer (int par1, int par2)
{
// fontRenderer.drawString(StatCollector.translateToLocal("inventory.armorextended"),
// 60, 6, 0x404040);
// fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"),
// 17, (ySize - 96) + 2, 0x404040);
}
@Override
public void drawScreen (int par1, int par2, float par3)
{
super.drawScreen(par1, par2, par3);
this.xSize_lo = (float) par1;
this.ySize_lo = (float) par2;
// if (stats.inventory[2] != null && stats.inventory[2].getItem() ==
// TContent.knapsack)
// {
// if (this.buttonList.size() < 3)
// {
// int cornerX = guiLeft;
// int cornerY = (this.height - this.ySize) / 2;
// InventoryTab tab = new InventoryTab(4, cornerX + 56, cornerY - 28,
// new ItemStack(TContent.knapsack), 1);
// this.buttonList.add(tab);
// }
// }
// else
// {
// if (this.buttonList.size() >= 3)
// {
// buttonList.remove(2);
// }
// }
}
private static final ResourceLocation background = new ResourceLocation("tinker", "textures/gui/armorextended.png");
@Override
protected void drawGuiContainerBackgroundLayer (float f, int i, int j)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
// mc.renderEngine.bindTexture("/mods/tinker/textures/gui/armorextended.png");
this.mc.getTextureManager().bindTexture(background);
int cornerX = guiLeft;
int cornerY = (width - ySize) / 2;
drawTexturedModalRect(cornerX, cornerY, 0, 0, xSize, ySize);
if (!stats.isStackInSlot(0))
drawTexturedModalRect(cornerX + 79, cornerY + 16, 176, 9, 18, 18);
if (!stats.isStackInSlot(1))
drawTexturedModalRect(cornerX + 79, cornerY + 34, 176, 27, 18, 18);
if (!stats.isStackInSlot(2))
drawTexturedModalRect(cornerX + 115, cornerY + 16, 212, 9, 18, 18);
if (!stats.isStackInSlot(3))
drawTexturedModalRect(cornerX + 115, cornerY + 34, 212, 27, 18, 18);
if (!stats.isStackInSlot(4))
drawTexturedModalRect(cornerX + 151, cornerY + 16, 230, 0, 18, 18);
if (!stats.isStackInSlot(5))
drawTexturedModalRect(cornerX + 151, cornerY + 34, 230, 18, 18, 18);
if (!stats.isStackInSlot(6))
drawTexturedModalRect(cornerX + 151, cornerY + 52, 230, 36, 18, 18);
cornerX = this.guiLeft;
cornerY = this.guiTop;
drawPlayerOnGui(this.mc, cornerX + 33, cornerY + 75, 30, (float) (cornerX + 51) - this.xSize_lo, (float) (cornerY + 75 - 50) - this.ySize_lo);
}
public static void drawPlayerOnGui (Minecraft par0Minecraft, int par1, int par2, int par3, float par4, float par5)
{
GL11.glEnable(GL11.GL_COLOR_MATERIAL);
GL11.glPushMatrix();
GL11.glTranslatef((float) par1, (float) par2, 50.0F);
GL11.glScalef((float) (-par3), (float) par3, (float) par3);
GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F);
float f2 = par0Minecraft.thePlayer.renderYawOffset;
float f3 = par0Minecraft.thePlayer.rotationYaw;
float f4 = par0Minecraft.thePlayer.rotationPitch;
par4 -= 19;
GL11.glRotatef(135.0F, 0.0F, 1.0F, 0.0F);
RenderHelper.enableStandardItemLighting();
GL11.glRotatef(-135.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-((float) Math.atan((double) (par5 / 40.0F))) * 20.0F, 1.0F, 0.0F, 0.0F);
par0Minecraft.thePlayer.renderYawOffset = (float) Math.atan((double) (par4 / 40.0F)) * 20.0F;
par0Minecraft.thePlayer.rotationYaw = (float) Math.atan((double) (par4 / 40.0F)) * 40.0F;
par0Minecraft.thePlayer.rotationPitch = -((float) Math.atan((double) (par5 / 40.0F))) * 20.0F;
par0Minecraft.thePlayer.rotationYawHead = par0Minecraft.thePlayer.rotationYaw;
GL11.glTranslatef(0.0F, par0Minecraft.thePlayer.yOffset, 0.0F);
RenderManager.instance.playerViewY = 180.0F;
RenderManager.instance.renderEntityWithPosYaw(par0Minecraft.thePlayer, 0.0D, 0.0D, 0.0D, 0.0F, 1.0F);
par0Minecraft.thePlayer.renderYawOffset = f2;
par0Minecraft.thePlayer.rotationYaw = f3;
par0Minecraft.thePlayer.rotationPitch = f4;
GL11.glPopMatrix();
RenderHelper.disableStandardItemLighting();
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
OpenGlHelper.setActiveTexture(OpenGlHelper.lightmapTexUnit);
GL11.glDisable(GL11.GL_TEXTURE_2D);
OpenGlHelper.setActiveTexture(OpenGlHelper.defaultTexUnit);
}
/*
* protected void keyTyped(char par1, int par2) { if (par2 ==
* TControls.armorKey.keyCode) { this.mc.thePlayer.closeScreen(); }
*
* super.keyTyped(par1, par2); }
*/
}