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FrypanContainer.java
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FrypanContainer.java
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package tconstruct.inventory;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import tconstruct.blocks.logic.FrypanLogic;
public class FrypanContainer extends Container
{
public FrypanLogic logic;
public int progress = 0;
public int fuel = 0;
public int fuelGague = 0;
public FrypanContainer(EntityPlayer player, FrypanLogic frypan)
{
InventoryPlayer inventoryplayer = player.inventory;
logic = frypan;
this.addSlotToContainer(new Slot(frypan, 1, 26, 45));
for (int y = 0; y < 2; y++)
for (int x = 0; x < 4; x++)
this.addSlotToContainer(new SlotFrypan(frypan, 2 + x + y * 4, 70 + x * 18, 27 + y * 18, player));
/* Player inventory */
for (int column = 0; column < 3; column++)
{
for (int row = 0; row < 9; row++)
{
this.addSlotToContainer(new Slot(inventoryplayer, row + column * 9 + 9, 8 + row * 18, 84 + column * 18));
}
}
for (int column = 0; column < 9; column++)
{
this.addSlotToContainer(new Slot(inventoryplayer, column, 8 + column * 18, 142));
}
}
@Override
public void detectAndSendChanges ()
{
super.detectAndSendChanges();
for (int i = 0; i < crafters.size(); i++)
{
ICrafting icrafting = (ICrafting) crafters.get(i);
if (progress != logic.progress)
{
icrafting.sendProgressBarUpdate(this, 0, logic.progress);
}
if (fuel != logic.fuel)
{
icrafting.sendProgressBarUpdate(this, 1, logic.fuel);
}
if (fuelGague != logic.fuelGague)
{
icrafting.sendProgressBarUpdate(this, 2, logic.fuelGague);
}
}
progress = logic.progress;
fuel = logic.fuel;
fuelGague = logic.fuelGague;
}
@Override
public void updateProgressBar (int i, int j)
{
if (i == 0)
{
logic.progress = j;
}
if (i == 1)
{
logic.fuel = j;
}
if (i == 2)
{
logic.fuelGague = j;
}
}
@Override
public boolean canInteractWith (EntityPlayer entityplayer)
{
return logic.isUseableByPlayer(entityplayer);
}
@Override
public ItemStack transferStackInSlot (EntityPlayer player, int slotID)
{
ItemStack stack = null;
Slot slot = (Slot) this.inventorySlots.get(slotID);
if (slot != null && slot.getHasStack())
{
ItemStack slotStack = slot.getStack();
stack = slotStack.copy();
if (slotID < logic.getSizeInventory())
{
if (!this.mergeItemStack(slotStack, logic.getSizeInventory(), this.inventorySlots.size(), true))
{
return null;
}
}
else if (!this.mergeItemStack(slotStack, 0, logic.getSizeInventory(), false))
{
return null;
}
if (slotStack.stackSize == 0)
{
slot.putStack((ItemStack) null);
}
else
{
slot.onSlotChanged();
}
}
return stack;
}
}