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ToolStationLogic.java
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ToolStationLogic.java
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package tconstruct.blocks.logic;
import mantle.blocks.abstracts.InventoryLogic;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import tconstruct.inventory.ToolStationContainer;
import tconstruct.library.crafting.ToolBuilder;
/* Simple class for storing items in the block
*/
public class ToolStationLogic extends InventoryLogic implements ISidedInventory
{
public ItemStack previousTool;
public String toolName;
public ToolStationLogic()
{
super(4);
toolName = "";
}
public ToolStationLogic(int slots)
{
super(slots);
toolName = "";
}
public boolean canDropInventorySlot (int slot)
{
if (slot == 0)
return false;
return true;
}
@Override
public ItemStack getStackInSlotOnClosing (int var1)
{
return null;
}
@Override
public String getDefaultName ()
{
return "crafters.ToolStation";
}
@Override
public Container getGuiContainer (InventoryPlayer inventoryplayer, World world, int x, int y, int z)
{
return new ToolStationContainer(inventoryplayer, this);
}
public void onInventoryChanged ()
{
buildTool(toolName);
if (this.worldObj != null)
{
this.blockMetadata = this.worldObj.getBlockMetadata(this.xCoord, this.yCoord, this.zCoord);
this.worldObj.markTileEntityChunkModified(this.xCoord, this.yCoord, this.zCoord, this);
}
}
public void buildTool (String name)
{
toolName = name;
ItemStack tool = ToolBuilder.instance.buildTool(inventory[1], inventory[2], inventory[3], name);
if (inventory[0] == null)
inventory[0] = tool;
else
{
NBTTagCompound tags = inventory[0].getTagCompound();
if (!tags.getCompoundTag("InfiTool").hasKey("Built"))
{
inventory[0] = tool;
}
}
}
public void setToolname (String name)
{
toolName = name;
buildTool(name);
}
public boolean canUpdate ()
{
return false;
}
@Override
public int[] getAccessibleSlotsFromSide (int side)
{
return new int[0];
}
@Override
public boolean canInsertItem (int i, ItemStack itemstack, int j)
{
return false;
}
@Override
public boolean canExtractItem (int i, ItemStack itemstack, int j)
{
return false;
}
@Override
public String getInventoryName ()
{
return getDefaultName();
}
@Override
public boolean hasCustomInventoryName ()
{
return true;
}
@Override
public void closeInventory ()
{
}
@Override
public void openInventory ()
{
}
}